sby said:
might want to look at actionscript videos or something if you want to do anything spectacular, or at least get some background info so you have some concept of what is going on.
perhaps at least look at syntax : http://www.youtube.com/watch?v=p6hVOVUE4F4&t=58
Sure thing, will do, thanks!
Faceless said:
The template includes code for handling handjob mode. Scroll down to the bottom and enable it.
//code for handjob
function handpos(){
//right hand
if(main.her.currentRightArmPosition == 3){
handr.gotoAndStop("handjob");
//adds as skin - follows HSL sliders on Options tab
/* if(!main.her.rightForeArmContainer.upperArm.foreArm.hand.grip.contains(fingerr)) {
main.loadManual(fingerr, main.her.rightForeArmContainer.upperArm.foreArm.hand.grip);
}
*/
//adds as costume - ignores HSL sliders on Options tab
/* if(!main.her.rightForeArmContainer.upperArmCostume.foreArmCostume.handCostume.glove.contains(fingerr)) {
main.loadManual(fingerr, main.her.rightForeArmContainer.upperArmCostume.foreArmCostume.handCostume.glove);
main.her.rightForeArmContainer.upperArmCostume.foreArmCostume.handCostume.setChildIndex(
main.her.rightForeArmContainer.upperArmCostume.foreArmCostume.handCostume.glove,
handr
);
}
*/
fingerr.visible = true;
fingerr.scaleY = main.her.rightForeArmContainer.upperArm.foreArm.hand.grip.scaleY;
}
else{
handr.gotoAndStop("normal");
fingerr.visible = false;
}
//left hand
if(main.her.currentLeftArmPosition == 3){
handl.gotoAndStop("handjob");
}
else{
handl.gotoAndStop("normal");
}
(there was a "*/" here, but the flash refused to publish the mod until it was removed)
}
[attachimg=1]
Left hand is showing proper images at "back" and "handjob" positions, but refuses to go blank on "her legs", "his legs" and "loose" positions (1, 2 and 4? Assuming "back" is 0 and "handjob" is 3).