Scarlet Blade Mods (1 Viewer)

JannelleSilver

Potential Patron
Joined
Oct 28, 2012
xTechno,
Punisher mod worked fine for me with the NA CB client just now. Much thanks for your work.
 
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NotMe

Content Creator
Joined
Apr 16, 2012
I have a problem. I followed all the instructions the repack worked it said X amount of files were repacked I hit enter to close it launched the game. When I got to the character creator part and go to the clothes then to the undies it shows undies still no nude am I missing something? Did they patch something and mods don't work? This is my first time playing the game so I could be missing something?
The mod only replaces the default underwear, which isn't the underwear shown in the character creator.
 

watshisface

Potential Patron
Joined
Jan 3, 2013
no not correct. unless your only using the sentinel no latex. that 'fixes' them because the game makers censored it due to complaints about it being possible pedophilia. it really isnt due to the age of the women but censors will be sensitive even if it never affects them.
 

cowboys12

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Joined
Sep 7, 2012
but yea i can only get the sentinel to work everytime i try the other ones if gives that input 0 cant read x bytes at the end of the repacker
 

cowboys12

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Joined
Sep 7, 2012
open repacker, then click SB cript , then open quickbms txt, then look for txt.gfpk and select it: while still highlighted open mod folder till the a folder click save.
 

Nezumi

Potential Patron
Joined
Feb 23, 2013
lol and mala itd be funny if enought pple got pissed at Aeria and took them to the supreme court of the censorship in a Adult game over violating the 1st amendemnt. like how porn fought censors and won

Wouldn't actually work.

a) You need to already be involved in legal action to make it to the Supreme Court.

b) As an International (Rather than US) release, it's not beholden solely to US laws, and there are countries where an uncensored Sentinel would be illegal or "pushing it" as far as legality.
 

Nezumi

Potential Patron
Joined
Feb 23, 2013
Stop talking bullshit, it will NEVER go out of date.

Erm, not sure about the others, but the Sentinel Decensor Mod actually has gone out of date. They changed the Sentinel censorship, leading to a file size mismatch with one of the .dds files and some odd behavior from the mod -- flashing on initial armor, censor reappearing when nude or using Founder's Bunny Tux, not sure what else. It's been discussed a lot, but no-one's fixed it, as of yet. The people who are interested don't have the skills to, and the people who might have the skills to are busy/uninterested/whatever.
 

Naduron

Content Creator
Joined
Apr 23, 2012
Erm, not sure about the others, but the Sentinel Decensor Mod actually has gone out of date. They changed the Sentinel censorship, leading to a file size mismatch with one of the .dds files and some odd behavior from the mod -- flashing on initial armor, censor reappearing when nude or using Founder's Bunny Tux, not sure what else. It's been discussed a lot, but no-one's fixed it, as of yet. The people who are interested don't have the skills to, and the people who might have the skills to are busy/uninterested/whatever.

Realy? Where doesn't it work?

SB 2013-03-17 14-42-39-84.png
 

LockeLiefather

Potential Patron
Joined
Mar 15, 2013
Hi, this is my first post here so hello!

I'm not good at modding games, and i know that this textures are packed in some kind of almost unaccessible archive (of course almost, modders could do that as we see). Korean version of this game has uncensored version, and is developed in similiar speed as EU/US version. Why can't we just swap files between them? There was same problem with TERA online and Elin, i have mod that just swaps files between korean and european version of the game (which is nice 'cause Elin are so sweet :D). Files are named the same, have similiar weight and everything looks alright. I am just curious why this isn't possible in this case. Someone higher said that he do something like that (or I just misanderstood something).
 

trumpdog

Vivacious Visitor
Joined
Apr 20, 2012
the flashing sentinal can be fixed by opening the normal map for each of the textures and fill in the blue channel with black and then save the texture as DXT1.This will turn the texture green. Reimport as usual and enjoy your new NON flashing senty=P

And to fix the error with bms saying the texture is too big, open the texture and resave it as DXT1 dds and reimport it.
 
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watshisface

Potential Patron
Joined
Jan 3, 2013
the flashing sentinal can be fixed by opening the normal map for each of the textures and fill in the blue channel with black and then save the texture as DXT1.This will turn the texture green. Reimport as usual and enjoy your new NON flashing senty=P
And to fix the error with bms saying the texture is too big, open the texture and resave it as DXT1 dds and reimport it.


please provide a screenshot of your change. can you reference the DDS file names that you changed? I would assume it is SE_PT_N_01_NR.dds if you meant the normal, please confirm.
If your fix works I dont suppose you can share the altered file too as when I edit them they swell in size and I cant seem to get them down to the right scale.
 
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KKHTA

Potential Patron
Joined
May 3, 2012
Hi, this is my first post here so hello!

I'm not good at modding games, and i know that this textures are packed in some kind of almost unaccessible archive (of course almost, modders could do that as we see). Korean version of this game has uncensored version, and is developed in similiar speed as EU/US version. Why can't we just swap files between them? There was same problem with TERA online and Elin, i have mod that just swaps files between korean and european version of the game (which is nice 'cause Elin are so sweet :D). Files are named the same, have similiar weight and everything looks alright. I am just curious why this isn't possible in this case. Someone higher said that he do something like that (or I just misanderstood something).

Tera files are packed differently. Each texture is right there so you can simply swap it. SB files are all packed within a single file, so you have to unpack those files, put in the changes, then repack. But since Aeria or Liveplex, whoever's to blame, messed with the files if it's not equal or less size then the original it causes an error.
 

IeviKokonoe

Potential Patron
Joined
Jan 24, 2013
That flashing of the character gives me a headache. When I'm in the guild the sentinels do not flash must have something to with the map
 

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