Scarlet Blade Mods (1 Viewer)

g3ll0

Potential Patron
Joined
Apr 29, 2012
Working on the puzzle pictures, but you will still have to repack them manually, i can't upload a 130m files :|

Here we go:

Puzzle uncensor.zip

It seems Quickbms can not repack correctly na.gfpk, leading to a crash of the game. I'm searching why and if we can get around, so for now we can't have the uncensored version in the game. I let the download for those who want to use them for other purpose, or if you want to try to have them in the game.

When extracting files from this zip

! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle001.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle002.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle003.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle004.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle005.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle006.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle007.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle008.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle009.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle010.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle011.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle012.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle013.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle014.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle015.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle016.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle017.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle018.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle019.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle020.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle021.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle022.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle023.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle024.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle025.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle026.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle027.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle028.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle029.dds
! D:\Downloads\Puzzle uncensor.zip: Unknown method in puzzle030.dds
! D:\Downloads\Puzzle uncensor.zip: No files to extract
 

Nezumi

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Joined
Feb 23, 2013
Alright! I'm back! With Good news. Then Bad News. Then More Good News. Then More Bad News.

Good news: I managed to fix the flashing issue with the Bunny Tux, by using Naduron's KFiles then just opening up the _NR file in Paint.Net and color inverting.

Bad News: I have not been able to fix the orange glow.

Good News: I think I have a good idea what's causing the glow. The Bunny Tux _NR is one of the most complex in the game, with numerous pieces to fit together and unusual shading. A straight color invert turns areas that should be black or dark into a white or off-white that I suspect the game is reading as "holes" in the texture, and the orange glow is the "default texture" showing through. I may be wrong, but that's my best guess from what I'm observing.

Bad News: I have nowhere enough experience with picture editing to fix this properly. The best I could do is fill the areas in question with black, which is likely to cause its own problems down the line because of the loss of shading.

Uploading what I've managed so far in the hopes someone else is willing to take a look and hopefully figure out what's still wrong with it and how to fix it.

View attachment Still Broken Bunnygirl Decensor (Flashing Fixed).rar
 
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Nezumi

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Joined
Feb 23, 2013
I tried it... but it looks identical to what I posted above, both in Paint.Net and in-game. One thing I've noticed is that the "spine lights" are actually a lot more noticeable from the "zoomed out" position of the character selector's viewer. If you zoom in, most of them vanish outright, with only the really large/"bright" ones high up on the spine still visible. I still suspect we either need to take a different approach or find a way to "fill in" the white/light patches on the _HR in the appropriate shades. Lemme experiment a bit...

EDIT: Based on one of Trumpdog's posts, I just killed the Blue level instead of inverting. This kept the dark areas dark... but it still didn't address the problem. I'm honestly running out of ideas.
 
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tritoanct

Potential Patron
Joined
Jan 29, 2013
Not sure i understand what you're asking. The link to the textures is on the very post that you quoted.Install it with quickbms like
everything else.
where you find .dds? the compressed file .gfpk or find another site? I want to adjust the armor!
how to extract tex.gfpk?
 
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Sevyria

Potential Patron
Joined
Mar 19, 2013
I'm beginning to think that orange light down the spine is suppose to be there. I do realize it is not there with armor off, but I loaded in k files exactly (which caused flashing to begin) and if you notice that is there as well. Maybe its a reflection caused by light. I cannot pinpoint this. I wish I had a screenshot of a the tux from the kversion to confirm this. Otherwise it has to be something I'm just not seeing.
 

Nezumi

Potential Patron
Joined
Feb 23, 2013
... I've verified that whatever's causing the "spine lights", it happens even with an unaltered _NR file from the Korean version. Whatever the problem is, it's not about how we're converting the file, but some inherent problem to using those textures to decensor. Addressing that sort of thing is way above my meager skill level, sadly, so either my "broken" fix above or Sevyria's fix will have to do unless someone can fix it. It might be as "easy" (Scarequotes are because you require valid Korean mobile phone number and ID number) as getting a more recent Korean graphics pack, or might require some sort of messing with the textures to get them to work right. Either way, I'm going to learn to live with it for now.

EDIT: And, once again, Sevyria and I are already in sync on this. It's honestly starting to scare me a little.

EDIT 2: And I'm also going to recommend killing the Blue levels (or replacing the blue channel with black, or whatever term is appropriate for whatever editor you're using) over inverting colors. I haven't seen the latter cause any problems in-game, but the weird results it had on the Bunny Tux _NR with regards to making the dark/black areas white/off-white worries me a bit, while simply cutting out the blue maintains such things.
 
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Aardbark

Potential Patron
Joined
Jul 1, 2012
Maybe you could upload it on mediafire and send me the link then, would be very great.

Sorry, I dont have a mediafire account, or any online storage site account. I would email it to you, but its like 400mb. Im sure somone has already uploaded one somewhere.
 

rayzen

Potential Patron
Joined
Mar 15, 2013
Sorry, I dont have a mediafire account, or any online storage site account. I would email it to you, but its like 400mb. Im sure somone has already uploaded one somewhere.

Alright, no problem. I think I'll just redownload the game again then. Thx for your help!
 

Sevyria

Potential Patron
Joined
Mar 19, 2013
Ok, I want you to try one more thing Nezumi and if this works correctly I am just going to call it finished at that point until further notice. Log in take screen shots of your char. Front, sides and back using the current fix you have. After you have those install these and take some more shots. Compare the two and tell me which you prefer. I prefer these myself.

View attachment Bunnyfixver3.rar
 

cowboys12

Potential Patron
Joined
Sep 7, 2012
can someone do a reskin of the sentinel armor like they did in the shadow walker armor to make it more sexier? id appreciate it if you guys could :)
 

Sevyria

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Joined
Mar 19, 2013
I'm not going to make mods for the sentinel armors. I'm keeping everything as close as I can to the K-ver of the game.
 

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