$65=-1
$191=65
ModGuy said:New feature, remap built in shortcut keys.
I didn't like the fact that keys HAD to be restricted to unused keys.
Example:
In Settings.txt:
Code:$65=-1 $191=65
This makes the auto key (A, ASCII 65) do nothing (-1).
Then it makes the screenshot key (/, ASCII 191) toggle auto.
In effect we are remapping the auto key, disabling the screenshot key and freeing up the "A" key.
You could swap them, disable them both etc but this is just an example.
Remade showKeys.swf to display ASCII values as seen by Flash, to help get the codes.
Expect in next release.
That treats the symptom, not the cause. But I can totally understand if it's not worth the effort to fix because of that.Faceless said:That shouldn't be a problem if you trim the relevant sections from code.txt.
patsy said:Bug reports with v4.6: hair.png doesn't load correctly all the time. It think it's a race condition between loading the hair and code.txt.
patsy said:That treats the symptom, not the cause. But I can totally understand if it's not worth the effort to fix because of that.Faceless said:That shouldn't be a problem if you trim the relevant sections from code.txt.
Triptraptroop said:I'm trying to set up the shortcuts, but they don't work. I run the .swf, set my keys accordingly, and save the shortcuts file in the same folder as the loader, but they still don't bind to the keys I want. Is there any way to fix this?
223|Open/Close Eye
49|Auto Keys
50|Cum Gen
51|Keep Cum
52|Inf Ejac
53|Min Pleasure
54|Play Recording
55|Auto Hold
56|Bukkake Mode
57|Generate Tear
48|Eye Direction
219|Cycle Custom -
221|Cycle Custom +
ModGuy said:You requested the RGBA sliders, so that's why you're there.
That costume is Erza by Marlow, adjusted with the sliders to be a different colour and transparent.
ModHat is a reference to Anon's habit of regularly renaming me whenever I state my existing title, such as ModIgloo right now.
The dog thing is just out of boredom.
And yes, existing registerForHueShift(); calls will be compatible with this new system (I think).
ModGuy said:Toggle tongue should be making a return if all goes well.
booster said:tongue out is pretty nice! but why doesn't she take her tongue back in her mouth when i press ctrl a 2nd time?
booster said:what i mentioned is that she stops putting out her tongue and begins to talk when he cums on her face. is it possible to temporarily make her shut up while he cums? simply checking the dialogue box off (and later on) would reset her dialogue.
edit:
oh what a happy day! right now i found out that my dialogues don't freeze anymore with certain mods, since i use loader 4.7! did you change anything in it, concerning my previous problems?
if (her.isSpeaking())
{
main.g.her.setSpeaking(false);
main.g.dialogueControl.ableToSpeak = false;
main.g.dialogueControl.ableToSpeakTimer = 0;
main.g.soundControl.pauseDialogue();
main.g.dialogueControl.speaking = false;
main.g.dialogueControl.visible = false;
}
else
{
main.g.dialogueControl.ableToSpeak = true;
main.g.dialogueControl.ableToSpeakTimer = 0;
main.g.dialogueControl.visible = true;
}
blaster said:About modding: should we be patient and get on with the current ways of modding stuff?