anonymous
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- Joined
- Feb 16, 2011
WTF Modfag!!!ModGuy said:
WTF Modfag!!!ModGuy said:
Anonymous said:I think he was asking for something else... but whatever.ModGuy said:Mak said:Would you be able to add the ability to load Position.txt files back into it so adjustments can be made without starting anew? Or a place to type in the values from the .txt?
Done.
Two buttons added:
R - Reset current position.
O - Load Position.txt from current folder.
Expect in next release.
Ok, then I read it differently.Mak said:Anonymous said:I think he was asking for something else... but whatever.ModGuy said:Mak said:Would you be able to add the ability to load Position.txt files back into it so adjustments can be made without starting anew? Or a place to type in the values from the .txt?
Done.
Two buttons added:
R - Reset current position.
O - Load Position.txt from current folder.
Expect in next release.
Looks like what I meant.
Thanks Modspork, that was quick. Reset will be a nice bonus too.
Modcrap, are you going to remove the broken link from your sig?Anonymous said:WTF Modfag!!!ModGuy said:
Anonymous said:Modcrap, are you going to remove the broken link from your sig?Anonymous said:WTF Modfag!!!ModGuy said:
Also, what Modpowers did you want?
And wtc is SDT Public mod?
Ah, I could maybe work on the mod abilities, can't help you with the public stuff... but on a on topic note... I got the loader to work from the internet... not amazing at all really, but... you can load it in your browser and select mods off your computer without downloading it, might look into setting up manual mods on it so you don't have to load mods from your computer.ModGuy said:Anonymous said:Modcrap, are you going to remove the broken link from your sig?Anonymous said:WTF Modfag!!!ModGuy said:
Also, what Modpowers did you want?
And wtc is SDT Public mod?
At some point I'll remove that link.
Modpowers? I can't remember what it was that I was after.
I suppose the ability to delete/merge posts, lock completed topics and have a snazzier class.
SDT Public Mod would be Kona establishing all classes and objects as public - something that would be easy with source - before releases.
This would allow me to focus on the loader instead of having to modify SDT.swf for each release.
Faceless said:Change the loadCodeLast value in settings.txt.
Faceless said:What is HueData.txt? *will probably never use it, but felt like asking anyway*
Anonymous said:Patrice has been gone for some time, I believe.ModGuy said:Renegade said:Why does the color look different, it used to work fine but now this happened?
Was the original thickerassnadlegs2 not meant for the tan skin?
This is not a loader issue, contact the modder.
ModGuy said:So what's happening with v5.0?
A very experimental feature, even by loader standards.
I've implemented a package system.
You take a character folder and condense it in to a single file.
When that file is loaded, all mods are loaded in.
It seems to be pretty stable so far but only supports the following files:
Loader Mods
Official Mods
Code.txt
Dialogue.txt
HueData.txt
Mods.txt
Settings.txt
Recording.txt
I'm working on adding supported files with great success.
The only issue left is with old loader SWF mods such as Arm.swf, Eye.swf etc which do not use the new loader code or register for removal.
These will probably all get dropped in one go, so you can take this as a warning to update your mods because I'm going to ignore the complaints afterwards.