Miasma Battalion:
Soldiers: 10x Archers: 3x Rogues: 5x Mages: 4x Clerics: 3x Slave: 1x
BOSS: Marla (Dark Mage, ??/F) 50/50 (Level 10)
1: Lieutenant Amanda (Soldier, Claymore 24/F): 20/20 HP (Level 3) Items: Black Claymore +3 to ATK, Superior Elven Armor: +2 to DEF
2: Li Ann (Rogue, Kunais 21/F): 13/13 (Level 4) Items: Elven Daggers: +2 to Attack Rolls, Mysterious Elven Bracelet
3: Tyris (Soldier, Mace 28/F): 25/25 HP (Level 4)
4: Arastine (Soldier, Axe, Gauntlets 49/F): 20/20 HP (Level 3), Items: Elven Armor, +1 to Defense Rolls
5: Asreine (Soldier, Javelins/Shield 23/F): 20/20 HP (Level 3) Item: Elven Short Spear, +1 to Attack Rolls
6: McKayla (Cleric, E. Jewelry 26/F) 8/8HP (Level 3) (Spells: Heal) Items: Elven Jewelry, +1 to Healing Spells
7: Moira (Dark Mage, Magic Staff 32/F): 9/9 HP (Level 3) (Spells: Shadow Bolt, Drain Life) Items: Elven Bracelet, +1 to Attack Rolls
8: Tamara (Soldier, Martial Arts 27/F): 20/20 (Level 3)
9: Aura (Archer, Short Bow 19/F): 10/10 HP (Level 4) Item Acquired: Black Bow, +3 to Attack Rolls
10: Terra (Rogue, Axe/Dagger 27/F): 9/9 HP (Level 2)
11: Astrid (Soldier, Fencing Rapier 20/F): 25/25 HP (Level 4), Items: Elven Armor, +1 to Defense Rolls
12: Haggia (Cleric, 19/F): 5/5 HP (Level 1)
13: Oola (Soldier, Barbed Whip 22/F): 15/15 HP (Level 2)
14: Zatrilla (Mage, 19/F): 6/6 HP (Level 2) (Spell: Fireball)
15: Judith (Soldier, Spear 19/F): 15/15 HP (Level 2)
16: Capricia (Mage, Mage Staff 16/F): 6/6 HP (Level 2) (Spell: Fireball)
17: "Kiara" (Rogue, Daggers ??/F): 7/7 HP (Level 1)
18: Rixa (Archer, Longbow 26/F) 12/12 HP (Level 4) Items: Bone Longbow, +4 to Attack Rolls, Doubles as a Melee Weapon
19: Aria (Cleric, Poisons) 5/5 HP (Level 1)
20: Red (Rogue, Baselards) 9/9 HP (Level 2)
21: Beth (Dark Mage 25/F) 5/5 HP (Level 1)
22: Minerva (Harpy 22/F) 10/10 HP (Level 1)
23: Morella (Rogue, Axe) 7/7 HP (Level 1)
24: Hathus (Archer, Longbow 29/M) 6/6 HP (Level 1)
25: August (Soldier, Mace/Shield 30/M) 10/10 HP (Level 1)
26: Feira (Slave, 20F) 5/5 HP (Level 1)
After slaying Shara, retrieving their looted (albeit slightly burned/used) supplies, and even acquiring a powerful artifact, the morale among the Battalion is high. After much debate and a little intimidation, Amanda is "voted" in to lead the growing Battalion in combat missions. Although she doesn't seem the brightest and you're not sure she won't use you as a human shield, she's been with the group long enough and her time as a City Guardswoman does put her a step above most of the Battalion's forces, which consist mostly of conscripted peasantry and thugs.
With the group having ample supplies, Marla wishes to loot a nearby Elven Ruin that she'd received intel on. This ruin contains artifacts and weapons that the Elves find sacred, and Marla wishes to plunder these items before the Elves can salvage them, or even worse, one of her rivals serving under Toxin gets there first. As the dark mage begins to plot her next move, she suddenly receives telepathic communication from Toxin. It seems not every Battalion has been as lucky as Miasma. The forest is littered with the corpses of humans that have met grisly death at the hands of the Elves and their allies. The largest of these human forces, Acid Battalion, is currently being held back by a resistance force of powerful Elves lead by Princess Kia, daughter of the Queen. Any and all attempts to push forward by Acid Battalion have been met with crippling losses. Kia shows no mercy to these evil humans, and the moans and screams of the dying ring throughout the night.
With Miasma being one of the only groups to have pushed this far forward, Toxin orders them to flank around Kia and help their main army push forward. Marla can't refuse Toxin's orders, however the thought of helping one of her rivals greatly annoys her, especially if she misses her chance to grab some elven loot. Annoyed, she splits the Battalion in half with two separate missions. One group, lead by herself, is sent off to loot the ruins, while the other, lead by Amanda, is sent to flank Kia.
Mission 5: Loot the Elven Ruins
Difficulty: 3/5
BOSS: Marla (Dark Mage, ??/F) 50/50 (Level 10)
3: Tyris (Soldier, Mace 28/F): 25/25 HP (Level 4)
4: Arastine (Soldier, Axe, Guantlets 49/F): 20/20 HP (Level 3), Items: Elven Armor, +1 to Defense Rolls
6: McKayla (Cleric, E. Jewelry 26/F) 8/8HP (Level 3) (Spells: Heal) Items: Elven Jewelry, +1 to Healing Spells
7: Moira (Dark Mage, Magic Staff 32/F): 9/9 HP (Level 3) (Spells: Shadow Bolt, Drain Life) Items: Elven Bracelet, +1 to Attack Rolls
8: Tamara (Soldier, Martial Arts 27/F): 20/20 (Level 3)
9: Aura (Archer, Short Bow 19/F): 10/10 HP (Level 4) Item Acquired: Black Bow, +3 to Attack Rolls
10: Terra (Rogue, Axe/Dagger 27/F): 9/9 HP (Level 2)
11: Astrid (Soldier, Fencing Rapier 20/F): 25/25 HP (Level 4), Items: Elven Armor, +1 to Defense Rolls
12: Haggia (Cleric, 19/F): 5/5 HP (Level 1)
16: Capricia (Mage, Mage Staff 16/F): 6/6 HP (Level 2) (Spell: Fireball)
20: Red (Rogue, Baselards) 9/9 HP (Level 2)
25: August (Soldier, Mace/Shield 30/M) 10/10 HP (Level 1)
26: Feira (Slave, 20F) 5/5 HP (Level 1)
The trip to the ruins is long and sweltering, and Marla demands a brutal pace from everyone. She seems to be the only one in good health as everyone is struggling to keep up. Conversation is rare, with the exception of August yelling at Feira to hurry up. Finally, the group makes it to an opening in the forest that reveals the ruins, a large courtyard with stone pillars that lead to the mouth of the cave. Elvish runes nearby indicate that this is the sight of an Elven burial ground. This pleases the group well enough. Someone already did all the killing, now they just need to do the looting.
As they approach the cave entrance however, three armed figures emerge from within. Two of the figures, one a handsome blonde male, and the other, what appears to be his sister, are heavily armored, while the other is dressed in the robes of a mage. Interestingly enough, the two warriors appear to be Human, while the mage is an Elf.
"So, you're the assholes out here causing trouble I take it? Don't you know you bastards are giving us humans a bad name?" says the blonde male
"Don't worry Sheena, we won't let them loot the graves of your ancestors!" says the woman, blonde with a muscular physique and attractive face.
"Aster, Sarah...thank you. We'll stop them here!" - cries the mage known as Sheena
The trio appear to be adventurers who came to the forest upon hearing of Toxin's invasion. They're heavily armed and look way more powerful than the pathetic civilians you've been killing up until now.
"Hehehe, playing the heroes for your little whore are you? Good thing we're already in a graveyard, you'll fit right in." says Marla, as she orders her soldiers to attack.
Aster - (Warrior, 2H Claymore, Level 8) 35/35 HP
Sarah - (Paladin, Sword and Shield, Level 8) 35/35 HP
Sheena - (Mage. Level 7) 20/20 HP
As the group splits up to surround the trio, Moira and Capricia launch a Shadow Bolt and Fireball at the Warrior. Sarah swats both magic attacks away moves to protect her brother and Sheena, who begins casting a spell. Aster begins parrying blows from Tyris, Arastine and Tamara faster than most eyes can keep up. A few lucky blows glance off his armor, but he appears to shrug them off (HP - 5). He swings his sword in a brutal 360 motion. While most are able to get out of the way, Tamara trips up and attempts to block the swing. The claymore cleanly slices off both her arms at the elbow, and she falls to her knees screaming in agony.
Red, Terra, Astrid and August attempt to take on the Paladin and Mage. Red lunges with one of her Baselards at the Mage, but the blow is deflected by Sarah, who kicks her in the stomach with an armored greave. Red doubles over, clutching her stomach and trying to hold in lunch, only to have Sarah's sword connect on a downward thrust through her back and spine. She falls on the groundand begins to flop like a fish (Red has died)
While Red is impaled, the other three brigands attempt to strike at Sheena, who's finished charging her spell. Her magic staff crackling with electricity, she launches a powerful lightning strike at Miasma's backline of mages and archers. Marla blocks most of the attack with her dark magics, however Haggia was unfortunately standing a bit too close for comfort. The lightning rebounds off Marla and strikes the slender cultist. Haggia begins to violently convulse as 10,000 jolts of electricity course through her body, before she catches on fire (Haggia has died)
Sheena's attack succeeds in disrupting Miasma's backline, however Sarah is too slow in kicking off Red's corpse to come to her aid against the other two soldiers. A brutal critical hit from August connects with the Elven Mage's head, making a disgusting pop noise as it flies off. (Elite Kill for August)
Aster is too busy fending off blows from his own fight to notice. As he parries an iron gauntlet fist from Arastine and runs her through with his sword. The large woman, gritting her teeth, grabs on to the weapon with inhuman strength. Aster realizes that she's being healed by McKayla, but he's unable to retrieve his blade as Tyris slams him in the back with her mace, knocking him down (-15HP). With a loud scream, Arastine manages to grab the blade out of her midsection, and use it to impale Aster. (Elite Kill for Arastine)
Sarah, who's been on the defensive absorbing spells from Moira and Capricia, lets loose a cry of anguish upon seeing her brother fall as well. However she's unable to launch back any meaningful attacks and is forced to stay on the defensive, until eventually she tires and falls to her knees.
"You're...all evil..." the Paladin exclaims, her weapons falling out of her tired arms. "I...can't believe you'd do GRRRK" Sarah grabs at her neck, and falls sideways, choking to death. Marla, dark magic emanating from her hand, begins to approach her, taking a stop to look down at the whimpering Tamara bleeding out into the dirt. With a casual raise of her heel, she stomps down on the Martial Artists' neck, producing one last squeal and flailing of limbs. "So noisy". (Tamara has died)
The group steps over the corpses of the adventurers and enters the cave. The first room they find is dark and empty. A stone door lies in front of them, with a lever directly in front of it.
"Slave" Marla addresses Feira. "Did you think I wouldn't notice you hiding during that fight like the coward you are? Make yourself useful and pull that lever. Otherwise..." she trails off
Feira, with a frightened yelp, runs to pull the lever. A loud screeching sound erupts, as gears begin to turn and the stone door slowly opens to the side. Just as Feira turns around though, multiple blow darts emerge from the walls, pin-cushioning her. She lets out a tiny squeal, eyes-widening and tears streaming as she falls breathlessly to her knees. She attempts to remove the darts, however the fast acting poison sends convulsions through her body, and she pitches over to the side dead. (Feira has died)
"I figured as much. These Elves certainly love their traps don't they?" says Marla.
The door finally opens, revealing rows upon rows of elven gravestones.
"Well, what are you all standing around for? Get to looting!"
Choice for Moira:
Grave-robbing? Honestly, no one told you that this job was gonna get you this dirty. As you suck it up and continue your looting, you open one grave to reveal a long-deceased Elf wearing an ornate black necklace with a red ruby. As a mage, you can instantly tell that this thing is positively crackling with energies. Marla might want it for herself, but that bitch is already hogging all the powerful items. Would she really notice if you grabbed one?
A) Keep the Necklace
B) Give it to Marla
C) Write-in option
Choice for Arastine:
Your midsection has been fully healed thanks to McKayla, but it still does feel a little off. You think to yourself how if it wasn't for the cleric, you'd be dead right now. You begin to wonder if you might need more armor? Your thoughts trail off to those two adventurers. That Paladin was a defense machine and she shrugged off so many blows that it took all of you to break her. That Warrior wasn't as heavily armored but he was able to get in the middle of things swinging and send everyone flying. Both options sound appealing, after all with more armor you could certainly protect the girls better. Perhaps a change was in order...
A) Strip the Paladin (Will make Arastine more of a defensive fighter)
B) Stip the Warrior (Arastine keeps his Claymore and becomes more of an offensive fighter)
C) Write-in option
I'll post the other mission sometime later!