AbeLincoln55
Swell Supporter
- Joined
- Feb 26, 2018
I'm down to 5 vertices that are causing problems. That's the good news. The bad news is that I have absolutely no idea which ones are the right ones that need to get zeroed out. I'll take another stab at it later today, but it's finally almost fixed.
In a side note, I take back what I said about completely zeroing out parts you don't want. You need to keep the z-coordinates at whatever the original was, so the mesh doesn't end up really far away from the bone it's connected to.
Thank god for keyboard macros.
In a side note, I take back what I said about completely zeroing out parts you don't want. You need to keep the z-coordinates at whatever the original was, so the mesh doesn't end up really far away from the bone it's connected to.
Thank god for keyboard macros.