stuntcock
Content Creator
- Joined
- Jun 5, 2012
Re: stuntcock's loader mods - dynamicHairExtenderV2
I'd like to open up this thread for new hairstyle suggestions. This isn't the "Requests" board - I'm not promising to create hair imports for you. Rather, I'm asking for help in identifying hairstyles with unusual or complex physics, so that I can improve the dynamicHairExtender mod, in the hope of eventually bringing those hairstyles to life.
The secondary goal is to help me understand which features of the mod are confusing (or unreliable, or poorly-explained). I can use that information to improve the tutorial content, and hopefully encourage more people to begin working with the mod and creating fancy dynamic hairstyles.
Here's a rough list of what might happen when you make a suggestion:
Please don't suggest any of the following:
When making a suggestion, please do include the following:
I'd like to open up this thread for new hairstyle suggestions. This isn't the "Requests" board - I'm not promising to create hair imports for you. Rather, I'm asking for help in identifying hairstyles with unusual or complex physics, so that I can improve the dynamicHairExtender mod, in the hope of eventually bringing those hairstyles to life.
The secondary goal is to help me understand which features of the mod are confusing (or unreliable, or poorly-explained). I can use that information to improve the tutorial content, and hopefully encourage more people to begin working with the mod and creating fancy dynamic hairstyles.
Here's a rough list of what might happen when you make a suggestion:
- the hairstyle is not feasible ever
- I say "no" and explain why not (e.g. "it would require 3d depth-of-field logic and a working body-collision physics system").
- you (hopefully) stop asking for impossible things.
- the hairstyle is not feasible yet
- I thank you for your valuable contribution.
- I add the necessary features to the development roadmap.
- I revisit the hairstyle when the mod is mature enough to handle it.
- the hairstyle is feasible now but it requires a non-obvious approach
- I describe the technique and provide a few screenshots or a rough FLA sketch of the recommended approach.
- somebody gathers a proper set of reference images and creates a Request thread (if one does not already exist).
- the hairstyle is feasible now and it would serve as a good tutorial
- if the hairstyle is visually simple and has good references... then I'll trace it, animate it, and write up a tutorial.
- if the design is visually complex or lacks references... then I'll trace a crude mockup, animate it, and write up a tutorial.
- if the design is visually complex but someone volunteers to vector-trace... then I'll animate it and write up a tutorial.
- the design is feasible now. In fact, it can be created with techniques which have already been tutorialized
- I'll provide a link to the relevant tutorial section.
- if you feel that the tutorial is unclear, incomplete, or poorly-written... then say so. I'll take another look at it.
- if the tutorial is clear and you're posting just to draw attention to your Request because you really like the character... then you're being a jerk.
Please don't suggest any of the following:
- prehensile hair strands -- magical hair strands which exhibit intelligent behaviour, tentacles which move under their own power, or hair which performs complex animations even when it's at rest (e.g. fluttering due to omnipresent "hero wind").
- Such designs are do-able, but they require very heavy customization and they don't really "work" as tutorial content.
- strands which dramatically change their length during normal animation cycles. We can achieve ~10% stretch using conventional techniques; beyond that we run into difficulties.
- self-shadowing. Somewhat do-able, but it's very tedious work, it significantly degrades the game's performance, and the results aren't very believable. This topic is "on hold" until I can find a more effective technique.
- hair strands whose highlights must shift as their scene-orientation changes (aka "dynamic lighting"). Too difficult.
- Temporary: please do not request clothing. I intend to write some tutorials re: incorporating Rope physics into clothing, so please hold off on making requests until I've prepared the initial material.
When making a suggestion, please do include the following:
- a link to the Request thread (if one exists).
- one (1) image of the hairstyle.
- This isn't a Request thread, so your image does not need to be a highres side-view.
- I just want something that I can glance at to get a basic idea of the design.
- Please don't flood this thread with images; one is enough. Post any extras in the Request thread.
- a few sentences describing the unusual characteristics or behaviour of the hairstyle.
- Even if you feel that the image perfectly illustrates the challenges posed by the hairstyle, describe it anyways.
- I've put many hours of work into this mod. If you can't take thirty seconds to explain your suggestion, then I reserve the right to ignore it completely.
- If your description doesn't include at least one physics term (such as "torque" or "elasticity" or "collision" or "momentum" or "shear") then your suggestion might not be appropriate for this thread.