How's the dialogue coming along?
Got side-tracked. Forgot about this game. Just popped in out of curiosity.
It's not like I straight up abandoned it. It was a time where both one of the regulars went AWOL, one of the only vector artists helping me out went AWOL, and eventually I lost motivation losing the intitial traction I had. Not trying to shift blame or anything, because I don't feel like that's fair, but it piled up with some other disappointments. I had some wall-of-text dialogue going on that became a plate of spaghetti on the later revisit (if you ever wrote dialogue with global saves and multiple txt files you can probably understant seeing you're a creator), and ultimatly me trying to add features to actionscript with the guides of modguy took away all my attention from the dialogue.
In the end I also lost all my own actionscript tweaks and ended up deleting the game and moving on.
The idea was fairly straightforward though. Maybe someone else likes the idea of making it;
- Added mechanics for training; Loosening Neck, Lengthening Tongue, Pissing Self stuff like that.
- MAP features to accompany Dating-sim features. Different locations/girls.
- Fase transitioning in training, changing dialogues, something like; Prude->Trendy->Sexy->Slut->Whore.
- Generating 'generic' girls with a few different dialogues (randomizing the experience and playthrough and adding some life to the map outside the 'appearances'/events of main storyaspects)
- Story-mode with main characters, branches and achievements, and some unlockables for the replay.
I felt this community needed a foundation for other people to expand upon, and hoped the whole map and progression system would create some kind of 'overworld' for other dialogues etc. Still a fun idea.
As you can tell... a bit ambitious and I knew it. I was kinda green compared to now in IT back then, but nothing that should've been out of my scope. I kept a backlog but it was one of those cases where everything piled up more as I was working out minor complications on how to do stuff, and I never started out from the right place to keep everything in order. Just lost interest sadly and should've taken a better approach to writing the script, but I was learning and modeling at the same time. Latest post kinda sums it up. Should've started small with a tiny project to get a better feel.
So... kind of a long overdue update. Sorry guys. I ignored the writing on the wall as well... kept hoping I'd find the initial motivations again, but... well... history has shown I didn't. I think it's fair to say I won't pick it up again.