A question about costume event......are the mods for different race in different file or in one only!? just want to know to understand if i can add it for every race or not!
Is the ear mod fixed!? i hope so, I loved it, but could case issues with face tinting, and it would make the cat elin with a blond hair color bug out becoming black in the process. It also would sometimes not show any hair for the twin tail fox elin(rarely).
Yes i have fixed all said issues, and made the insides of the ears look right as well. The problem with the first hair glitching in the character creator reproduced itself when i started with a fresh file and i haven't the faintest clue what causes it.
A question about costume event......are the mods for different race in different file or in one only!? just want to know to understand if i can add it for every race or not!
I only do elin mods. Currently the only costumes that count for all races are the Steampunk costumes, the Devilicious costume, and soon to be the Ball Dress costumes.
A question about costume event......are the mods for different race in different file or in one only!? just want to know to understand if i can add it for every race or not!
Yes, I was wondering this as well! Can you only have 1 gpk file loaded at one time, for example PC_Event...gpks? , meaning only one race will be modded at a time, or can all races be modded at the same time using the gpk method? If not, I am guessing the uMod method would be the best way to get all races actively working for nude mods? Please help?!
If you want to combine mods you'll have to be clever with implorting/exporting .dds files inside of the gpk's using UThelper. I've added a note at the top of my main post.
I've seen it mentioned people wanting nopan with the skirt still on the ball dresses, when said dresses come out for NA Tera i'll be wanting to do this heh. As well as replicating my previous mods for Arin's maid uniform onto the new dyable ones.
Also if anyone wants to see a completely new reticle altogether, send me a pic and i'll see if i like it :P
If someone can come up with something that seems to fit the current UI better that'd be neat.
One question though. and just some context for what I'm about to say.
I just downloaded tera today, and this is my first time ever trying to add in a mod, so I know close to nothing about how it all works xD
I downloaded your first two mods with dl links, the Cloth, and Leather ones.
Anyways, when I throw in the mods, and start up the game. How exactly do I get to use them?
The only thing I notice is that when I create a new character I see the warrior without pantsu, and the err.... one of the 'mage classes' is topless.
Is there a way I can get these mods for the other classes?
I'd like to use them on an archer, to be specific.
Once again thanks for posting this, and I hope to receive a reply soon =]
Hmm, the fact that you are seeing that means it's installed correctly. Read my replies on the first page, what can be changed is extremely limited as there is no base model surfaces underneath much of clothing to change anymore than has been done. I have no problems with this because i prefer partially clothed long before fully nude :)
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In other news: I finally figured out how the bloody transparency works for .bmp splash images!!
(original is not my making) Splash.zip
For those who don't know, this is a replacement for the image that pops up when you initially start the game.
Fixed an old problem with Popori_F_R09_Body where the skin was coloured in an arc above the hips, also lightened the panties a little.
Updated both Popori_F_R and the nopan R17 links.
Aha! If i use Umodel to extract the textures i can bypass the stream read error.
What this means is i can now modify gloves and shoes. I'll be fixing the Heavy stuff eventually to fit my re-metalization thing (once i figure out what filters i used XD) and doing other fun things.
However that is a job for another day...
I've also noticed a couple other little things i need to tweak and fix, i'll get to it slowly. If any smaller details in my works bother you (glitches or perhaps soemthing i missed, quality check etc) PM me and i'll take a look.
Spoiler: i'll be looking into also making elins' skin look more shiny and wet~
Since youve been working on Elins exclusively, have you been able to find out what causes a dark patch right where the body/head connect, in the back, of face 08. Seems to be there no matter what's equipped. It's driving me crazy x.x
PM me a screenshot so i can see what ur talking about :)
Sneak Peak to what shiny elins would be like (would need a lot of work, and would be quite a big project to wet-afy all of the skin on every outfit and costume, a bigger quest than the ear mod. doing faces would also be a challenge)
But this is a possibility! Whenever i get my lazy ass around to doing it all . . .
(lol i almost wish i could make money off this stuff no joke, i feel so accomplished doing this stuff, gg prejudice.)
Hi guys, I need a little help. Basically I'm trying to make all white panties for R06, and also to remove that huge ball near her stomach. Where are these located in the Lod2 and diff?
Can someone point me in the right direction?
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Is it possible to make changes to the gpk in real-time? So don't have to keep restarting Tera each time to test?
Open dds file in Gimp, save it as dds, import into Uthelper and I get "Unsupported texture format."
FML.
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Figured it all out now. And it does not seem you can make real-time updates. the patched gpk file is locked it seems, so you can't overwrite it.
Started out by removing the ruffles, but I later put them back because the dress then looked like it was gnawed at.
First Result:
Final Result:
Not bad for an amateur, eh?
- Changed pantsu to pure white
- Replaced that corny flower texture with a better texture
- Removed that ugly ball from the dress
- Brightened the ruffles
Oh my. She's so beautiful now. :o
Might add a delicate fabric to the pantsu so they aren't so plain looking. This is pretty fun. No wonder you people like to mod.
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