horatiojones80
Content Creator
- Joined
- Jun 22, 2011
I've said in previous threads that my ultimate fantasy is to have a gender swapped Splinter Cell game (as in both the MC and the enemies are gender swapped) where all the enemies are BBWs. Well we all know that will never exist, so I might as well work toward something like that myself. I dug out my DOOM modding folder from my old laptop and decided to get working on it. Basically the plot is going to be that you play a female agent who has to take down a drug lord who has hired scantily clad BBW henchwomen. The first mission will take place in a drug lab, the second on a superyacht. I spent most of today working on it because I was bored and feeling crafty. Here's what I have so far.
Here's the playable wad so far. It's completely playable, just drag it on to GZDoom and you're good to go, but it's still in it's infancy. Right now it's just two enemy sprites complete with female death sounds, a silenced pistol and a female portriat. I'm mostly just pillaging assets from the Goldeneye DOOM 2 mod. I'm going to bring the silenced SMG in, make the hand more feminine, add some flavor text for the missions and if I can swing it, try to impliment some sort of body dragging script.
The thing that's slowing me down is my lack of photoshop skills. Removing backgrounds from images takes me forever. I'm using GIMP because I don't own photoshop. The fuzzy search tool never works for me so I'm doing it manually, maybe someone else is better at that stuff and would like to help me out? Also if you have any spritesheets/images of zako you would like in the game feel free to post them. Doom sprites just require 5 images of the character doing a full leftward rotation, then a death sequence of some sorts. I can handle formatting/scaling all that stuff, its just removing the backgrounds that's been a major PITA for me. I'll get these files on mega once I find my password
Here's the playable wad so far. It's completely playable, just drag it on to GZDoom and you're good to go, but it's still in it's infancy. Right now it's just two enemy sprites complete with female death sounds, a silenced pistol and a female portriat. I'm mostly just pillaging assets from the Goldeneye DOOM 2 mod. I'm going to bring the silenced SMG in, make the hand more feminine, add some flavor text for the missions and if I can swing it, try to impliment some sort of body dragging script.
zako_standalone
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.
www.mediafire.com
The thing that's slowing me down is my lack of photoshop skills. Removing backgrounds from images takes me forever. I'm using GIMP because I don't own photoshop. The fuzzy search tool never works for me so I'm doing it manually, maybe someone else is better at that stuff and would like to help me out? Also if you have any spritesheets/images of zako you would like in the game feel free to post them. Doom sprites just require 5 images of the character doing a full leftward rotation, then a death sequence of some sorts. I can handle formatting/scaling all that stuff, its just removing the backgrounds that's been a major PITA for me. I'll get these files on mega once I find my password
needremoved
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.
www.mediafire.com