(for example, if I want to upload Aela's facepaint separate from her armor), it would be inconvenient to other creators and viewers.
Meh. You'll flood the "front page" for a few hours, after which your stuff will get bumped down. Beyond that, it doesn't really impact anyone -- aside from people who are actively
seeking it out based on some particular keyword, such as
"might and magic" or
"cape" or whatever. If someone is new to SDT and is simply browsing for the
most-downloaded items, then the existence of an extra item on Page 20 of the list is
harmless.
If you're self-conscious about it, then we can coordinate the timing so that I republish some historical stuff (
Kaliakalia's thread is a good candidate) immediately afterwards. So you wouldn't even need to worry about the front-page effect :)
Remember that we have dozens of pages for individual
My Little Pony tattoo mods. The extra stuff really doesn't hurt anyone, and it's slightly more efficient (in terms of webserver resources) to deliver it in the form of Download pages instead of forum pages. The individual pages can be
tagged effectively, which improves the overall usability of the website. The main reason
not to use the Download feature is
workload -- copying an existing collection of mods into Download entries requires hours of tedious data-entry. If you're an active modder who plans to continue updating a first-post megathread with all of your latest work, then it may feel like a pointless duplication of effort.
OR I can upload an .rar archive with all of those variants as a singular mod in Download. But that doesn't sit right with me. I dunno. I might be overthinking that. ;)
I actually agree with you on that point. RAR/ZIP/7z formats are a necessary evil when distributing complex mod packages (with settings files, source code, troubleshooting instructions, etc). When we're dealing with ready-to-use SWF files, I'd prefer to see them published separately - for users' convenience.
Alternatively: you could try to package a mod as a complete costume, and heavily emphasize its compatibility with
moreClothing. Users would load the entire thing, but could then Shift-Click on the various optional bits (cape, gloves, shoes, etc) in order to remove them. Experienced users could easily mix-and-match the pieces of your mod, without you being forced to actually publish a separate SWF file for each piece.