slayer
Master of this Domain
- Joined
- Mar 8, 2017
Level: Campus Calamity
The bell tolls, not for prayer, but for battle. You stand at the gates of Cherry Creek University, a once-peaceful haven transformed into a warzone. Why your classmates turned hostile is a mystery, but your mission is clear: restore order to campus. With a deep breath, you step onto the cobblestone path, fists clenched, ready to navigate the gauntlet of angry girls.
Stage 1: The Quadrangle
A group of petite cheerleaders rushes you, their high-pitched squeals more annoying than menacing. You weave through their pom-pom attacks, delivering swift kicks and jabs. One girl with frizzy blonde hair and crooked teeth throws a glitter bomb, but it explodes harmlessly, coating her in a shimmering rainbow of shame. Another, with uneven braids and thick glasses, attempts a cartwheel kick, but you catch her leg and send her tumbling into a flowerbed. As they disintegrate in a flurry of pink and gold light, you hear their pleas for mercy, but your resolve remains firm.
Stage 2: The Library Stacks
The silence of the library is shattered by the clanging of metal rulers against lockers. Bespectacled bookworms, their hair in unkempt styles - frizzy red ponytails, greasy brown buns, messy blonde braids - charge towards you with surprising ferocity. One girl with large, protruding teeth and thick glasses swings a textbook, but you deflect it with a flick of your wrist. Another, with a crooked nose and a gap-toothed grin, armed with a laser pointer, fires red beams that dance harmlessly across your skin. You use the environment to your advantage, dodging behind shelves and using falling books as improvised shields.
Stage 3: The Cafeteria
The air is thick with the smell of overcooked pizza and fear. Kitchen staff, clad in hairnets and aprons, wield rolling pins and spatulas like medieval weapons. You dodge a flying meatball launched by a large cook with a unibrow and a gruff voice. Her face, usually friendly and welcoming, contorts with anger. You respond with a well-placed kick, sending her tumbling into a pot of soup. A waitress with a nervous smile and uneven teeth tries to trip you with a mop, but you leap over her, landing gracefully on the counter. With a swift move, you disarm her, and as they vanish in a puff of flour and steam, you hear a faint murmur of "I was just trying to do my job."
Stage 4: The Dorm Building
The hallways are a chaotic maze of giggling sorority girls. They attack with hairbrushes and pillows, their diverse hairstyles adding to the pandemonium - tangled blonde curls, messy red braids, greasy brown ponytails. A girl with acne and buck teeth throws a stuffed animal, but you dodge it and counter with a takedown, slamming her into a locker. Another, with a crooked smile and uneven eyebrows, charges with a mascara wand extended like a weapon, but you disarm her with a swift kick, sending the mascara flying across the room. As they disappear in a whirlwind of sequins and feathers, you feel a pang of regret, but quickly push it aside. Your mission requires sacrifice.
Stage 5: The President's Office
The final showdown. You stand before the university president, a woman with a severe bun of silver hair, piercing eyes, and a determined jawline, once a kind figurehead, now a formidable foe. She wields a gavel like a scepter, her voice booming with authority. You exchange blows, each strike echoing through the office. You dodge a swing of the gavel and land a devastating punch to her gut. The president falls to her knees, defeated. As she disintegrates in a flash of power suits and political agendas, you release a sigh of relief. Cherry Creek University is safe.
Bonus Stage: The Gym
Rumor has it the gym teacher, a woman known for her strictness and athletic prowess, has not fallen victim to the campus craze. You enter the gym, ready for your final challenge. The teacher stands before you, her eyes narrowed, a whistle dangling from her neck. She blows the whistle, and the gym comes alive with gym equipment springing into action. You dodge flying jump ropes and basketballs, battling sentient punching bags and weightlifting bars. In a thrilling final act, you disarm the teacher, taking her whistle and using it to disable the equipment. With a final kick, you send the teacher flying into a pile of gym mats, where she disappears in a puff of chalk dust.
You stand panting, victorious. The campus is silent, the girls vanquished. You survey the scene, a mixture of relief and unease washing over you. The question remains: what caused this campuswide frenzy? And will you ever be able to see your classmates as anything more than enemies?
-------------------------------------
Level: Campus Chaos
The bell tolls, its ominous clang echoing across the manicured lawns of Cherry Creek University, once a haven of learning, now a battleground. You stand at the gates, fists clenched, prepared to navigate the gauntlet of your former classmates, now inexplicably hostile. Why they turned antagonistic remains a mystery, but your mission is clear: restore order to the campus.
Stage 1: The Quadrangle
A swarm of petite cheerleaders, their usual bright smiles replaced with menacing grimaces, rushes towards you. Their high-pitched shrieks, more annoying than intimidating, pierce the air. You weave through their pom-pom attacks, delivering swift jabs and kicks. One throws a glitter bomb, but it explodes harmlessly, coating her in a shimmering rainbow of shame. Another attempts a cartwheel kick, but you catch her leg, sending her tumbling into a flowerbed. As they disintegrate in a flurry of pink and gold light, their muffled pleas for mercy tug at your heartstrings, but your resolve remains firm.
Stage 2: The Library Stacks
The oppressive silence of the library is shattered by the clanging of metal rulers against lockers. Bespectacled bookworms, their eyes magnified behind thick lenses, charge towards you with surprising ferocity. One, a girl with unevenly styled hair and a nervous demeanor, swings a textbook, but you deflect it with a flick of your wrist. Another, a girl with a large mole on her cheek and a determined expression, armed with a laser pointer, fires red beams that dance harmlessly across your skin. You disarm her and use the pointer to blind a group of approaching girls, their diverse appearances – long, flowing brown hair, messy black buns, and unruly blonde curls – disappearing in a flash of light.
Stage 3: The Cafeteria
The air thickens with the smell of overcooked pizza and fear. Kitchen staff, clad in hairnets and aprons, wield rolling pins and spatulas like medieval weapons. You dodge a flying meatball launched by a large cook with a prominent scar across her face and respond with a well-placed uppercut, sending her tumbling into a vat of spaghetti sauce. A waitress with a gap-toothed grin tries to trip you with a mop, but you leap over her, landing gracefully on the counter. With a swift kick, you send her sprawling into a pile of dirty dishes, her short, mousy brown hair disappearing in a soapy mist. As they vanish in a puff of flour and steam, you hear a faint whisper of "I just wanted to help."
Stage 4: The Dorm Building
The hallways are a treacherous maze of giggling sorority girls. They attack with hairbrushes and pillows, their diverse hairdos – long, sleek black braids, fiery red pigtails, and messy blonde buns – adding to the chaos. You dodge a flying stuffed animal thrown by a girl with buck teeth and counter with a takedown, slamming her into a locker. Another, a girl with a crooked nose and bright green eyes, charges with a mascara wand extended like a weapon, but you disarm her with a swift kick, sending the mascara flying across the room. As they disappear in a whirlwind of sequins and feathers, you feel a pang of regret, but quickly push it aside. Your mission requires sacrifice.
Stage 5: The President's Office
The final showdown. You stand before the university president, once a kind figurehead, now a formidable foe. Her stern face, etched with years of leadership, is contorted with anger. She wields a gavel like a scepter, her voice booming with authority. You exchange blows, each strike echoing through the office. You dodge a swing of the gavel and land a devastating punch to her gut. The president falls to her knees, defeated. As she disintegrates in a flurry of power suits and political agendas, you release a sigh of relief. Cherry Creek University is safe.
Bonus Stage: The Gym
Rumor has it the gym teacher, a woman known for her strictness and athletic prowess, has not fallen victim to the campus craze. You enter the gym, ready for your final challenge. The teacher stands before you, her eyes narrowed, a whistle dangling from her neck. She blows the whistle, and the gym comes alive with gym equipment springing into action. You dodge flying jump ropes and basketballs, battling sentient punching bags and weightlifting bars, all amidst a flurry of flying hair. In a thrilling final act, you disarm the teacher, taking her whistle and using its high-pitched screech to disable the equipment. With a final kick, you send the teacher flying into a pile of gym mats, where she disappears in a puff of chalk dust.
You stand panting, victorious. The campus is silent, the girls vanquished. You survey the scene, a mixture of relief and unease washing over you. The question remains: what caused this campuswide frenzy
-----------------------------------
Level: Campus Calamity
The bell tolls, not for prayer, but for battle. You stand at the gates of Cherry Creek University, a once-peaceful haven transformed into a warzone populated by your former classmates. While some girls appear conventionally attractive, others lack the polished beauty of your typical cheerleader. This doesn't make them any less dangerous, however, for their eyes blaze with animosity as they approach.
Stage 1: The Quadrangle
A swarm of petite cheerleaders rushes you, their high-pitched squeals more annoying than menacing. You weave through their pom-pom attacks, delivering swift kicks and jabs. One girl with crooked teeth and a prominent overbite throws a glitter bomb, but it explodes harmlessly, coating her in a rainbow of shame. Another, with unkempt hair and a slight limp, attempts a cartwheel kick, but you catch her leg and send her tumbling into a flowerbed. As they disintegrate in a flurry of pink light, you hear their muffled pleas for mercy, but your resolve remains firm.
Stage 2: The Library Stacks
The silence of the library is shattered by the clanging of metal rulers against lockers. Bespectacled bookworms, their appearances a far cry from the stereotypical image of a librarian, charge towards you with surprising ferocity. One girl with thick glasses and bushy eyebrows swings a textbook, but you deflect it with a flick of your wrist. Another, with acne scars and a gap between her front teeth, armed with a laser pointer, fires red beams that dance harmlessly across your skin. You grab her pointer and use it to blind a group of approaching girls, their diverse appearances disappearing in a flash of light.
Stage 3: The Cafeteria
The air is thick with the smell of overcooked pizza and fear. Kitchen staff, clad in hairnets and aprons, wield rolling pins and spatulas like medieval weapons. You dodge a flying meatball launched by a burly cook with a wart on her nose and a missing tooth. You respond with a well-placed uppercut, sending her tumbling into a vat of spaghetti sauce. A waitress with a birthmark on her cheek and a nervous stutter tries to trip you with a mop, but you leap over her, landing gracefully on the counter. With a swift kick, you send her sprawling into a pile of dirty dishes, her uniform disappearing in a soapy mist. As they vanish in a puff of flour and steam, you hear a faint whisper of "I was just trying to do my job."
Stage 4: The Dorm Building
The hallways are a treacherous maze of giggling sorority girls. They attack with hairbrushes and pillows, their diverse appearances adding to the chaos. A girl with frizzy hair and a crooked smile throws a stuffed animal, but you dodge it and counter with a takedown, slamming her into a locker. Another, with bad breath and mismatched socks, charges with a mascara wand extended like a weapon, but you disarm her with a swift kick, sending the mascara flying across the room, spattering the colorful clothes of nearby girls. As they disappear in a whirlwind of sequins and feathers, you feel a pang of regret, but quickly push it aside. Your mission requires sacrifice.
Stage 5: The President's Office
The final showdown. You stand before the university president, a woman with a stern demeanor and a noticeable scar across her cheek, once a kind figurehead, now a formidable foe. She wields a gavel like a scepter, her voice booming with authority. You exchange blows, each strike echoing through the office. You dodge a swing of the gavel and land a devastating punch to her gut. The president falls to her knees, defeated. As she disintegrates in a flurry of power suits and political agendas, you release a sigh of relief. Cherry Creek University is safe.
Bonus Stage: The Gym
Rumor has it the gym teacher, a woman known for her strictness and athletic prowess, has not fallen victim to the campus craze. You enter the gym, ready for your final challenge. The teacher stands before you, her eyes narrowed, a whistle dangling from her neck. She blows the whistle, and the gym comes alive with gym equipment springing into action. You dodge flying jump ropes and basketballs, battling sentient punching bags and weightlifting bars, all amidst a flurry of movement from girls of various appearances. In a thrilling final act, you disarm the teacher, taking her whistle and using its high-pitched screech to disable the equipment. With a final kick, you send the teacher flying into a pile of gym mats, where she disappears in a puff of chalk dust.
You stand panting, victorious. The campus is silent, the girls vanquished. You survey the scene, a mixture of relief and unease washing over you. The question remains: what caused this campuswide frenzy? And will you ever be able to see your classmates as anything more than
The bell tolls, not for prayer, but for battle. You stand at the gates of Cherry Creek University, a once-peaceful haven transformed into a warzone. Why your classmates turned hostile is a mystery, but your mission is clear: restore order to campus. With a deep breath, you step onto the cobblestone path, fists clenched, ready to navigate the gauntlet of angry girls.
Stage 1: The Quadrangle
A group of petite cheerleaders rushes you, their high-pitched squeals more annoying than menacing. You weave through their pom-pom attacks, delivering swift kicks and jabs. One girl with frizzy blonde hair and crooked teeth throws a glitter bomb, but it explodes harmlessly, coating her in a shimmering rainbow of shame. Another, with uneven braids and thick glasses, attempts a cartwheel kick, but you catch her leg and send her tumbling into a flowerbed. As they disintegrate in a flurry of pink and gold light, you hear their pleas for mercy, but your resolve remains firm.
Stage 2: The Library Stacks
The silence of the library is shattered by the clanging of metal rulers against lockers. Bespectacled bookworms, their hair in unkempt styles - frizzy red ponytails, greasy brown buns, messy blonde braids - charge towards you with surprising ferocity. One girl with large, protruding teeth and thick glasses swings a textbook, but you deflect it with a flick of your wrist. Another, with a crooked nose and a gap-toothed grin, armed with a laser pointer, fires red beams that dance harmlessly across your skin. You use the environment to your advantage, dodging behind shelves and using falling books as improvised shields.
Stage 3: The Cafeteria
The air is thick with the smell of overcooked pizza and fear. Kitchen staff, clad in hairnets and aprons, wield rolling pins and spatulas like medieval weapons. You dodge a flying meatball launched by a large cook with a unibrow and a gruff voice. Her face, usually friendly and welcoming, contorts with anger. You respond with a well-placed kick, sending her tumbling into a pot of soup. A waitress with a nervous smile and uneven teeth tries to trip you with a mop, but you leap over her, landing gracefully on the counter. With a swift move, you disarm her, and as they vanish in a puff of flour and steam, you hear a faint murmur of "I was just trying to do my job."
Stage 4: The Dorm Building
The hallways are a chaotic maze of giggling sorority girls. They attack with hairbrushes and pillows, their diverse hairstyles adding to the pandemonium - tangled blonde curls, messy red braids, greasy brown ponytails. A girl with acne and buck teeth throws a stuffed animal, but you dodge it and counter with a takedown, slamming her into a locker. Another, with a crooked smile and uneven eyebrows, charges with a mascara wand extended like a weapon, but you disarm her with a swift kick, sending the mascara flying across the room. As they disappear in a whirlwind of sequins and feathers, you feel a pang of regret, but quickly push it aside. Your mission requires sacrifice.
Stage 5: The President's Office
The final showdown. You stand before the university president, a woman with a severe bun of silver hair, piercing eyes, and a determined jawline, once a kind figurehead, now a formidable foe. She wields a gavel like a scepter, her voice booming with authority. You exchange blows, each strike echoing through the office. You dodge a swing of the gavel and land a devastating punch to her gut. The president falls to her knees, defeated. As she disintegrates in a flash of power suits and political agendas, you release a sigh of relief. Cherry Creek University is safe.
Bonus Stage: The Gym
Rumor has it the gym teacher, a woman known for her strictness and athletic prowess, has not fallen victim to the campus craze. You enter the gym, ready for your final challenge. The teacher stands before you, her eyes narrowed, a whistle dangling from her neck. She blows the whistle, and the gym comes alive with gym equipment springing into action. You dodge flying jump ropes and basketballs, battling sentient punching bags and weightlifting bars. In a thrilling final act, you disarm the teacher, taking her whistle and using it to disable the equipment. With a final kick, you send the teacher flying into a pile of gym mats, where she disappears in a puff of chalk dust.
You stand panting, victorious. The campus is silent, the girls vanquished. You survey the scene, a mixture of relief and unease washing over you. The question remains: what caused this campuswide frenzy? And will you ever be able to see your classmates as anything more than enemies?
-------------------------------------
Level: Campus Chaos
The bell tolls, its ominous clang echoing across the manicured lawns of Cherry Creek University, once a haven of learning, now a battleground. You stand at the gates, fists clenched, prepared to navigate the gauntlet of your former classmates, now inexplicably hostile. Why they turned antagonistic remains a mystery, but your mission is clear: restore order to the campus.
Stage 1: The Quadrangle
A swarm of petite cheerleaders, their usual bright smiles replaced with menacing grimaces, rushes towards you. Their high-pitched shrieks, more annoying than intimidating, pierce the air. You weave through their pom-pom attacks, delivering swift jabs and kicks. One throws a glitter bomb, but it explodes harmlessly, coating her in a shimmering rainbow of shame. Another attempts a cartwheel kick, but you catch her leg, sending her tumbling into a flowerbed. As they disintegrate in a flurry of pink and gold light, their muffled pleas for mercy tug at your heartstrings, but your resolve remains firm.
Stage 2: The Library Stacks
The oppressive silence of the library is shattered by the clanging of metal rulers against lockers. Bespectacled bookworms, their eyes magnified behind thick lenses, charge towards you with surprising ferocity. One, a girl with unevenly styled hair and a nervous demeanor, swings a textbook, but you deflect it with a flick of your wrist. Another, a girl with a large mole on her cheek and a determined expression, armed with a laser pointer, fires red beams that dance harmlessly across your skin. You disarm her and use the pointer to blind a group of approaching girls, their diverse appearances – long, flowing brown hair, messy black buns, and unruly blonde curls – disappearing in a flash of light.
Stage 3: The Cafeteria
The air thickens with the smell of overcooked pizza and fear. Kitchen staff, clad in hairnets and aprons, wield rolling pins and spatulas like medieval weapons. You dodge a flying meatball launched by a large cook with a prominent scar across her face and respond with a well-placed uppercut, sending her tumbling into a vat of spaghetti sauce. A waitress with a gap-toothed grin tries to trip you with a mop, but you leap over her, landing gracefully on the counter. With a swift kick, you send her sprawling into a pile of dirty dishes, her short, mousy brown hair disappearing in a soapy mist. As they vanish in a puff of flour and steam, you hear a faint whisper of "I just wanted to help."
Stage 4: The Dorm Building
The hallways are a treacherous maze of giggling sorority girls. They attack with hairbrushes and pillows, their diverse hairdos – long, sleek black braids, fiery red pigtails, and messy blonde buns – adding to the chaos. You dodge a flying stuffed animal thrown by a girl with buck teeth and counter with a takedown, slamming her into a locker. Another, a girl with a crooked nose and bright green eyes, charges with a mascara wand extended like a weapon, but you disarm her with a swift kick, sending the mascara flying across the room. As they disappear in a whirlwind of sequins and feathers, you feel a pang of regret, but quickly push it aside. Your mission requires sacrifice.
Stage 5: The President's Office
The final showdown. You stand before the university president, once a kind figurehead, now a formidable foe. Her stern face, etched with years of leadership, is contorted with anger. She wields a gavel like a scepter, her voice booming with authority. You exchange blows, each strike echoing through the office. You dodge a swing of the gavel and land a devastating punch to her gut. The president falls to her knees, defeated. As she disintegrates in a flurry of power suits and political agendas, you release a sigh of relief. Cherry Creek University is safe.
Bonus Stage: The Gym
Rumor has it the gym teacher, a woman known for her strictness and athletic prowess, has not fallen victim to the campus craze. You enter the gym, ready for your final challenge. The teacher stands before you, her eyes narrowed, a whistle dangling from her neck. She blows the whistle, and the gym comes alive with gym equipment springing into action. You dodge flying jump ropes and basketballs, battling sentient punching bags and weightlifting bars, all amidst a flurry of flying hair. In a thrilling final act, you disarm the teacher, taking her whistle and using its high-pitched screech to disable the equipment. With a final kick, you send the teacher flying into a pile of gym mats, where she disappears in a puff of chalk dust.
You stand panting, victorious. The campus is silent, the girls vanquished. You survey the scene, a mixture of relief and unease washing over you. The question remains: what caused this campuswide frenzy
-----------------------------------
Level: Campus Calamity
The bell tolls, not for prayer, but for battle. You stand at the gates of Cherry Creek University, a once-peaceful haven transformed into a warzone populated by your former classmates. While some girls appear conventionally attractive, others lack the polished beauty of your typical cheerleader. This doesn't make them any less dangerous, however, for their eyes blaze with animosity as they approach.
Stage 1: The Quadrangle
A swarm of petite cheerleaders rushes you, their high-pitched squeals more annoying than menacing. You weave through their pom-pom attacks, delivering swift kicks and jabs. One girl with crooked teeth and a prominent overbite throws a glitter bomb, but it explodes harmlessly, coating her in a rainbow of shame. Another, with unkempt hair and a slight limp, attempts a cartwheel kick, but you catch her leg and send her tumbling into a flowerbed. As they disintegrate in a flurry of pink light, you hear their muffled pleas for mercy, but your resolve remains firm.
Stage 2: The Library Stacks
The silence of the library is shattered by the clanging of metal rulers against lockers. Bespectacled bookworms, their appearances a far cry from the stereotypical image of a librarian, charge towards you with surprising ferocity. One girl with thick glasses and bushy eyebrows swings a textbook, but you deflect it with a flick of your wrist. Another, with acne scars and a gap between her front teeth, armed with a laser pointer, fires red beams that dance harmlessly across your skin. You grab her pointer and use it to blind a group of approaching girls, their diverse appearances disappearing in a flash of light.
Stage 3: The Cafeteria
The air is thick with the smell of overcooked pizza and fear. Kitchen staff, clad in hairnets and aprons, wield rolling pins and spatulas like medieval weapons. You dodge a flying meatball launched by a burly cook with a wart on her nose and a missing tooth. You respond with a well-placed uppercut, sending her tumbling into a vat of spaghetti sauce. A waitress with a birthmark on her cheek and a nervous stutter tries to trip you with a mop, but you leap over her, landing gracefully on the counter. With a swift kick, you send her sprawling into a pile of dirty dishes, her uniform disappearing in a soapy mist. As they vanish in a puff of flour and steam, you hear a faint whisper of "I was just trying to do my job."
Stage 4: The Dorm Building
The hallways are a treacherous maze of giggling sorority girls. They attack with hairbrushes and pillows, their diverse appearances adding to the chaos. A girl with frizzy hair and a crooked smile throws a stuffed animal, but you dodge it and counter with a takedown, slamming her into a locker. Another, with bad breath and mismatched socks, charges with a mascara wand extended like a weapon, but you disarm her with a swift kick, sending the mascara flying across the room, spattering the colorful clothes of nearby girls. As they disappear in a whirlwind of sequins and feathers, you feel a pang of regret, but quickly push it aside. Your mission requires sacrifice.
Stage 5: The President's Office
The final showdown. You stand before the university president, a woman with a stern demeanor and a noticeable scar across her cheek, once a kind figurehead, now a formidable foe. She wields a gavel like a scepter, her voice booming with authority. You exchange blows, each strike echoing through the office. You dodge a swing of the gavel and land a devastating punch to her gut. The president falls to her knees, defeated. As she disintegrates in a flurry of power suits and political agendas, you release a sigh of relief. Cherry Creek University is safe.
Bonus Stage: The Gym
Rumor has it the gym teacher, a woman known for her strictness and athletic prowess, has not fallen victim to the campus craze. You enter the gym, ready for your final challenge. The teacher stands before you, her eyes narrowed, a whistle dangling from her neck. She blows the whistle, and the gym comes alive with gym equipment springing into action. You dodge flying jump ropes and basketballs, battling sentient punching bags and weightlifting bars, all amidst a flurry of movement from girls of various appearances. In a thrilling final act, you disarm the teacher, taking her whistle and using its high-pitched screech to disable the equipment. With a final kick, you send the teacher flying into a pile of gym mats, where she disappears in a puff of chalk dust.
You stand panting, victorious. The campus is silent, the girls vanquished. You survey the scene, a mixture of relief and unease washing over you. The question remains: what caused this campuswide frenzy? And will you ever be able to see your classmates as anything more than