- Joined
- Mar 27, 2016
In replace mode, I do not care much about the number of vertices. When it is expected to become abnormally large, pactool uses 3 large files with large number of vertices because 3 types of large files are extracted.Oh ok. How exactly did you add something to the mesh? It almost seems as if you made a seperate model and added it to the body, but how did you get this to show up in the game? I always thought when edit 3d models for games you must leave the vertex count the same no? I want to add cat ears.