This is way better.This is a child's tits.
Please handle it carefully. lol
Thanks!
This is way better.This is a child's tits.
Please handle it carefully. lol
This is a child's tits.
Please handle it carefully. lol
Every day various ideas come up and try to modify I get lost with an error in importing lol Even so, I am doing it without giving up. I roughly grasp the mesh that is split by uv and comes out. The problem is that the smoothing group does not apply which subdivision is imported ... Please make a patch that can be imported from 3d converter.
Maybe, I think that there is. I made too much and did not remember itDo you have this body without edited tits/upperbody?
Only with vagina
What is the version of FBX you set up?I am having issues too. Did you ever get to try it with 3D max? I imported a model and exported to FBX, edited in mudbox, then imported back to 3Dmax then tried to export back to DAE, won't work. Just infinitely exporting until "Program not responding". It tried for 2 hours then crashed. *sigh*
EDIT: Seems to only happen when the model has been subdivided in mudbox.
Max (export to files that do not come native) It is in the setting to pop up. And what is the basic setting of the mud box? Scaling is warranted unless it is inches.Maybe, I think that there is. I made too much and did not remember it
What is the version of FBX you set up?
Since the DAE file has not been updated, it can not be exported unless it is an old version FBX.
Please change the version of FBX (2014-2015).
Export everything ▸ Click on and it is in the preset editing.
Pearl Abys is responsible for the fact that the nipple deforms when you use a slider to make it big tits Originally, it is not supposed to make that big tits so far! lolHi suzu before amything thanks for the awesome job your mods are great and your mesh remodel with 3d bits is awesome
but i have just one observation, as you may know some people here(me included) like to shape things beyond the vanilla limits which brings an unexpected/unwanted issue which is scaling (see pics)
I got really exited when you released your mod and got it working asap, sadly as you may see that's what i got across, do you think it would be possible to do something about this? maybe detach/move the stretching point or even remove it completely from the nipple
would understand if you decide to leave it as is ust wanted to bring it to your eyes to consider
Nickson's mesh scales a bit better with some minor details but his doesn't have as many... well... "features?" (lol)
And that's about it, really hoping you can manage to do some progress with your current projects, all of the look awesome from the 3D pubs and so on thanks again!
can't promise!Do not make too much big tits lol
This is because the apex of the polygon is brokenView attachment 61117
As I'm not able to make 3d modeling, I tried using aonther dae file to exchange the original...
Then these foggy things showed up.
What is wrong? and should I stick to the original dae?
ps:This is because the apex of the polygon is broken
I think that it failed when repacking.
Also, the game scale is inches, but if it is saved for some reason and DAE is saved, it looks like this image.
all fixed!ps:
With the initial pac tool, one leg polygon was sometimes collapsed, so please use the updated one. Also, please use the latest bone. (Uploaded to this thread)