Black Desert Online- Armor/Outfits File Names. Please don't ask about armor swapping in this thread. (2 Viewers)

Murdock

Vivacious Visitor
Joined
Mar 29, 2016
valkyr, sorcer and kunoichi as the same body model, i think the plum have the same models as this 3 classes, but tamers and rangers as a specific model, others codes ill not work with her
 

eyenight

Content Creator
Joined
Apr 27, 2012
valkyr, sorcer and kunoichi as the same body model, i think the plum have the same models as this 3 classes, but tamers and rangers as a specific model, others codes ill not work with her
Although they share the same body texture, each of them has their own model for costume, but some of classes has similar body model, or maybe same like you said, that's why you can swap armors between some class. I think it's because the race, ranger is elf, tamer is a little girl, and the others are human. I didn't say it will have problems, but there might be a chance it will, or it won't. It's always safer to swap with their own model.
 

Murdock

Vivacious Visitor
Joined
Mar 29, 2016
Although they share the same body texture, each of them has their own model for costume, but some of classes has similar body model, or maybe same like you said, that's why you can swap armors between some class. I think it's because the race, ranger is elf, tamer is a little girl, and the others are human. I didn't say it will have problems, but there might be a chance it will, or it won't. It's always safer to swap with their own model.
got it, other guy as changed a specif clothes, like awakening cloth of valkyr to kunoichi and worked as well
 

Rixis_ending

Vivacious Visitor
Joined
Apr 1, 2016
You can certainly swap between Sorceror, Valkyrie, and Kunoichi (and possibly Witch, Blader (Plum), though I've not tested those).

Here are some examples:
View attachment 49860 View attachment 49861 View attachment 49862 View attachment 49863 View attachment 49864 View attachment 49865 View attachment 49866
Note: I only swapped the body, but I'm pretty sure the boots and gloves would work too.

I've not tested it myself yet, but from what I've heard from others, it sounds like swapping between Ranger or Tamer to anything else is not possible, likely because they use a different set of bones from a different mesh.

When I put together this quick demo, I mistakenly swapped the default gloves for the armor seen for the first picture (which is why it shows up when I have the underwear selected). Somehow it seems to persist since I swap hand -> upperbody. This meant that I was wearing two different armors when I selected anything else, except the 3rd armor set from the left, where I'd swapped the upperbody for underwear.
View attachment 49867 View attachment 49868
Ive been trying to figure this out all day, how in the world would i get the Lumik sorceress armor on my witch? i keep messing around with the code and different things however it cant seem to figure it out. If i read this post correct it would seem that i could do this, however i cant for the life of me. Any way someone could lend a hand with this?
 

Murdock

Vivacious Visitor
Joined
Mar 29, 2016
Ive been trying to figure this out all day, how in the world would i get the Lumik sorceress armor on my witch? i keep messing around with the code and different things however it cant seem to figure it out. If i read this post correct it would seem that i could do this, however i cant for the life of me. Any way someone could lend a hand with this?
u know the code of luminik and the base armor that u want to mod right? if yes tell me the code, I'll arrange for you
 

Murdock

Vivacious Visitor
Joined
Mar 29, 2016
Lumik is: PHW_00_UB_0002.PAC
im replacing Binder: PWW_03_UB_0002.PAC

Thank you in advance for your help
put this at the start of your "multiplemodeldesc.xml"


<Conditional Code="U">
<Model Index="-">1_PC/8_PWW/ARMOR/9_UPPERBODY/PWW_03_UB_0002.PAC</Model>
<Model Index="U">1_PC/2_PHW/ARMOR/9_UPPERBODY/PHW_00_UB_0002.PAC</Model>
</Conditional>
 

Rixis_ending

Vivacious Visitor
Joined
Apr 1, 2016
put this at the start of your "multiplemodeldesc.xml"


<Conditional Code="U">
<Model Index="-">1_PC/8_PWW/ARMOR/9_UPPERBODY/PWW_03_UB_0002.PAC</Model>
<Model Index="U">1_PC/2_PHW/ARMOR/9_UPPERBODY/PHW_00_UB_0002.PAC</Model>
</Conditional>
Awesome! Thank you man, i was messing up part of the second line, i appreciate your help!
 

mtmaximus

Potential Patron
Joined
Apr 4, 2016
Moving to this page:


Full Set Replacer Release
To save you guys some time, manually swapping the whole set of a costume to the the full look of the costume, I just made a file that , whenever you swap the Upperbody part, it swaps the Full Set, for all the costume that is on the first page.

Instructions:
- Download the: FullSetReplacer
- Extract the partcombinationdesc.xml file to "C:\Program Files (x86)\Black Desert Online\character\".
- Do the armor swapping in the multiplemodeldesc.xml file like you would normally do.
- Now whenever you equip just the Armor of the model you swapped, you will get the Full Set of the Costume (as long as the costume is one of the listed here).


Also, I'm uploading the files I made, to batch-test all the costumes on the first page.
It replaces the costumes from the slots in character creation with the costumes to test.
batch_test_costumes.zip
Interestingly, when I use this the Lumik Costume has no lower body piece. All i see is her bum and vag underneath the flaps.
Also, the Kibelius (-_00_UB_0034_01.PAC---) Costume puts black leggings on.
 

Murdock

Vivacious Visitor
Joined
Mar 29, 2016
i already have the code for horse gear but i didnt find the .xml file for that.... horse gear is the only costume that are not tradable in korean, i think that is not possible to mod the horse
 

look4love

Potential Patron
Joined
Mar 7, 2016
erm after using v1.8 of the remove all or glove+boots or underwear only

i get this underwear issue and i also get this problem of being stuck when getting into the character select. Didnt have the character select issue with v1.2 (just updated to v1.8)

using win10 pro 64x
fHVjZVy.jpg


zzUGf6Q.jpg
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
Great, anyone got IDs for the Yuria sword and Venslar shield?
Venslar shield: PVW_00_SHD_0002_L.PAC

If Yuria Sword is this one:
sword.jpg
The name should be: PVW_00_OHS_0002_R.PAC



New version released:
Changelog:
- Full Set Replaced is now integrated with the Armor Swapping Essentials.
- Lumik Lowerbody mesh is now present again (only removed if you download my remove underwear mod)
- Sorceress Default Black Underwear removed by default to prevent not looking good with Kibelius Armor.
- Added Weapon Swap Templates to the default multiplemodeldesc.xml file for starting point on swapping weapons for Valkyrie, Ranger, Sorceress, Witch, Warrior and Tamer.

Added a new section to the First page:
Swapping Weapons and Shields
If you have downloaded the latest version of the Armor Swapping Essentials when you open the multiplemodeldesc.xml file, you will see some Weapon Templates for Valkyrie, Ranger, Sorceress, Witch, Warrior and Tamer:
Code:
<!--------------------------------------- Weapon Templates ---------------------------------------->

<!----------------------------------------- Valkyrie -------------------------------------->

<!-- One Hand Sword -->
<!-- Range: [00_0001 - 00_0004] [00_0007] [00_0034] [00_0035] [00_0037] [00_0040] [00_0042] ... -->
<Conditional Code="U">
    <Model Index="-">1_PC/7_PVW/WEAPON/1_ONEHANDSWORD/PVW_99_OHS_9999_R.PAC</Model>
    <Model Index="U">1_PC/7_PVW/WEAPON/1_ONEHANDSWORD/MODEL_TO_REPLACE_WITH.PAC</Model>
</Conditional>

<!-- when not withdrawn -->
<Conditional Code="U">
    <Model Index="-">1_PC/7_PVW/WEAPON/1_ONEHANDSWORD/PVW_99_OHS_9999_R_IN.PAC</Model>
    <Model Index="U">1_PC/7_PVW/WEAPON/1_ONEHANDSWORD/MODEL_TO_REPLACE_WITH.PAC</Model>
</Conditional>


<!-- Shield -->
<!-- Range: [00_0001 - 00_0004] [00_0007] [00_0034] [00_0035] [00_0037] [00_0040] [00_0042] ... -->
<Conditional Code="U">
    <Model Index="-">1_PC/7_PVW/WEAPON/8_SHIELD/PVW_99_SHD_9999_L.PAC</Model>
    <Model Index="U">1_PC/7_PVW/WEAPON/8_SHIELD/MODEL_TO_REPLACE_WITH.PAC</Model>
</Conditional>

<!-- when not withdrawn -->
<Conditional Code="U">
    <Model Index="-">1_PC/7_PVW/WEAPON/8_SHIELD/PVW_99_SHD_9999_L_IN.PAC</Model>
    <Model Index="U">1_PC/7_PVW/WEAPON/8_SHIELD/MODEL_TO_REPLACE_WITH.PAC</Model>
</Conditional>
The "Range" is how those numbers can vary. For example, if the "Range" says [00_0001 - 00_0004] it means that PVW_99_OHS_9999_R can vary form PVW_00_OHS_0001_R to PEW_00_OHS_0004_R

How to know the weapon file name
If I want to replace the Starter Bow with the Ranger Awakening Bow for example.


I know that the Ranger's Starter Armor file name is: PEW_02_UB_0001.PAC
So the Starter Bow file names will be: PEW_02_BOW_00001_L.PAC and PEW_02_BOW_00001_L_IN.PAC for the not withdrawn version.

And I know that the Ranger Awakening Armor file name is: PEW_00_UB_0045.PAC
So the Awakening Bow file names will be: PEW_00_BOW_00045_L.PAC and PEW_00_BOW_00045_L_IN.PAC for the not withdrawn version.

So the weapon swap code should be like this:

<!-- Bow -->
<Conditional Code="U">
<Model Index="-">1_PC/3_PEW/WEAPON/31_ONEHANDBOW/PEW_02_BOW_00001_L.PAC</Model>
<Model Index="U">1_PC/3_PEW/WEAPON/31_ONEHANDBOW/PEW_00_BOW_00045_L.PAC</Model>
</Conditional>

<!-- when not withdrawn -->
<Conditional Code="U">
<Model Index="-">1_PC/3_PEW/WEAPON/31_ONEHANDBOW/PEW_02_BOW_00001_L_IN.PAC</Model>
<Model Index="U">1_PC/3_PEW/WEAPON/31_ONEHANDBOW/PEW_00_BOW_00045_L_IN.PAC</Model>
</Conditional>

Download Here
 
Last edited:

an_undesirable

Potential Patron
Joined
Mar 9, 2016
As I know, kunoichi don't have her own kibelius yet. You can use kibelius from other class, but it might have some problems.


Plum has her own kibelius. Swap it with plum's, not with other class.
I did this, but to no avail. If anyone on the JP version can put these lines into the xml and see if they work with turning Plum starter armor into Kubelius, that'd be great.

<Conditional Code="U">
<Model Index="-">1_PC/22_PKWW/ARMOR/9_UPPERBODY/PKWW_02_UB_0001.PAC</Model>
<Model Index="U">1_PC/22_PKWW/ARMOR/9_UPPERBODY/PKWW_00_UB_0034_01.PAC</Model>
</Conditional>
 

eyenight

Content Creator
Joined
Apr 27, 2012
I did this, but to no avail. If anyone on the JP version can put these lines into the xml and see if they work with turning Plum starter armor into Kubelius, that'd be great.

<Conditional Code="U">
<Model Index="-">1_PC/22_PKWW/ARMOR/9_UPPERBODY/PKWW_02_UB_0001.PAC</Model>
<Model Index="U">1_PC/22_PKWW/ARMOR/9_UPPERBODY/PKWW_00_UB_0034_01.PAC</Model>
</Conditional>
Because JP is still using 12_PKW.

<Conditional Code="U">
<Model Index="-">1_Pc/12_PKW/Armor/9_Upperbody/PKW_02_UB_0001.pac</Model>
<Model Index="U">1_PC/12_PKW/ARMOR/9_UPPERBODY/PKW_00_UB_0034_01.PAC</Model>
</Conditional>
 

Users who are viewing this thread

Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.