For the ranger..
Just figured out how to hide quivers not only when the weapon is "IN" (seathed) but also when the weapon is drawn and in the hand.
The quiver would appear as normal on the back. I didnt like that, so i did this :
I used the Meta Injector Reloaded. (copyrights to BlackFire the Great)
I edited the corresponding dds file, in my case "pew_00_quiver_0031.dds".
I turned it in to texture with a black alpha layer.. saved like DXT1, with 1 bit alpha.
Put the edited "pew_00_quiver_0031.dds" in to the "S:\Black Desert Online\Paz\files_to_patch\character\texture" folder.
(You need to make the character and texture folder yourself if you have not done anything with the meta injector yet.
The files that you import with the injector, need to have the same directory structure as they are originally inside the paz files.
If you extracted all the files with quickbms or other tools, you see the directory structure as it should be.)
Fired up the meta injector... Then let it do it's job..
Afterwards it asks if it has to copy the files to their original location, if you say yes then you dont have to do anything anymore.
But if you said no, you have just copy the edited dds file in to the "S:\Black Desert Online\character\texture" folder.
And that is basically all..
Voila :