Dragondragon64
Avid Affiliate
- Joined
- Mar 25, 2019
This pls!View attachment 94760
How can I fix clipping of the Loranne Bikini from the Terrmain event?
by putting these files in i can remove starter armors like this?View attachment 93291View attachment 93290
Shai.zip and Textures
Models List.
plw_00_nude_0001.pac
plw_00_ub_0001.pac
plw_00_ub_0003.pac
plw_00_ub_0005.pac
plw_00_ub_0037.pac
plw_02_ub_0001.pac
plw_02_ub_0002.pac
plw_02_ub_0003.pac
plw_02_ub_0004.pac
plw_02_ub_0005.pac
plw_10_ub_0002_e.pac
plw_10_ub_0016.pac
plw_50_ub_0009_e.pac
#en#plw_00_uw_0000.pac
#en#plw_00_uw_0001.pac
plw_00_uw_0000.pac
plw_00_uw_0001.pac
plw_00_uw_0002.pac
plw_00_uw_0002_01.pac
plw_00_uw_0003.pac
plw_00_uw_0003_01.pac
plw_00_uw_0004.pac
plw_00_uw_0004_01.pac
plw_00_uw_0005.pac
plw_00_uw_0005_01.pac
plw_00_uw_0006.pac
plw_00_uw_0006_01.pac
plw_00_uw_0020.pac
plw_00_uw_0020_01.pac
this worked for me.
SA Server.
I forgot to return to the bind posesuzu ( 鈴 Wanted to let you know that there's a twisted toe error on your Maehwa model here. :P
View attachment 94911
I forgot to return to the bind pose
It seems to have exported to and dae file
Faces will not disappear even if you delete vertices and edges on the meshCan someone clarify what this means exactly and/or where I need to do this? If i delete anything there, I'd need to make a new face to fill in the hole. If I do, it makes a face with a distorted texture, and I don't know how to fix that, nor do I know how to use or make a UV.
View attachment 94760
How can I fix clipping of the Loranne Bikini from the Terrmain event?
what do you mean by this? that you dont have to place files in specific folders and overwrite? that you can just put a character file in files to patch and that be that?oi, under mentioned this to me earlier i had absolutely no idea i could do this lol been copying over the .re folder every time i had to fix the scales
I tried that, but it STILL deletes all surrounding faces/edges/verts.Faces will not disappear even if you delete vertices and edges on the mesh
So there is no hole
However, if you delete the edge on the UV boundary line, the texture will be distorted.
Learn more about Blender
Remove edge firstI tried that, but it STILL deletes all surrounding faces/edges/verts.
This is what I mean-
View attachment 95002
I then select delete vertices-
View attachment 95003
Then this...
Even when I just select edges/verts/faces separately, it automatically deletes all things connected.
Ok, I did that, and I still get this-Remove edge first
Then delete the vertex
Thank you for your work, the swimsuit fits perfectly but there's still clipping issues when moving around. Do I need to edit partcutdesc.xml?
I don't have this bikini, so I'm just posing and testing.
For Lahn
What is the selection method in the first image? And what menu do you use to select 'delete'?
then
Remove vertex
UV border
For mayaWhat is the selection method in the first image? And what menu do you use to select 'delete'?
Also, I really appreciate you taking time to help me with this! Once I get the model's issues fixed, this will be a great mod that I will probably share here!
EDIT: Am I looking to DISSOLVE the edges, not DELETE?
I have adjusted my underwear other than Lhan, but I have a lot of imports and I leave it aloneThank you for your work, the swimsuit fits perfectly but there's still clipping issues when moving around. Do I need to edit partcutdesc.xml?
View attachment 95006
I see. Thx anyway guess there's no helping it.I have adjusted my underwear other than Lhan, but I have a lot of imports and I leave it alone
Thanks Suzu, I used dissolve not delete. I use that function often, but using it as a solution to the shadow hadn't crossed my mind!For maya
All vertices and edges on the face can be deleted.
Also, maya has a wide variety of functions and can fill those holes.
In case of blender
x → Dissolve Edges
x → Dissolve Vertices
This function can delete edges and vertices on the face.