This underwear was asked by someone to follow the movement of the body.The Dream Laced underwear has clipping issues on a lot of classes. The only one I can think of that doesn't have issue is Dark Knight.
On some classes the clipping is so bad that you don't even see the underwear, only little bits of it.
Glad to hear that ;)It's working perfectly now :D Thank you so much for the help.
Treant camo does this
Black Desert Online - Outfit and Other Costume Mods for Meta Injector by Suzu
This event costume shares a regular armor of Sorceress (phw_02_lb_0003), so the feet disappear
(Ranger is a different texture so it will not disappear)
So I edited partcutdesc
Whether you want to erase the texture of the sleeve part or modify the sleeve polygon meshI faced another problem. Clipping issue with Dark Knight. The left hand is clipping through the glove as in the previews. I used resopless + meta injector version and everything went well except of this issue. Any idea how to fix it?
What you need before running the patchWhen I used Meta Injector to patch ,these files had failed to patch.What wrong by these files?I have Resorepless and Meta Injector
And has this problemWhen I used Meta Injector to patch ,these files had failed to patch.What wrong by these files?I have Resorepless and Meta Injector
Whether you want to erase the texture of the sleeve part or modify the sleeve polygon mesh
The easy thing is to erase the texture
Is there a way to prevent Lahn/Ran awakened weapon from cutting off the hand armor? I tried editing the following line
<Relation CutType="PSW_Awakenweapon">
<!-- <Cut>PSW_Hand</Cut> -->
</Relation>
But it still cuts out the hand armor slot.
Do you think that if i transform that to fit the ranger body model it is possible to bind the bones to outfit?
JP is the awakening of Lahn after today's maintenance.
can. However, please delete the bones which are not necessary for clothes and bindDo you think that if i transform that to fit the ranger body model it is possible to bind the bones to outfit?
You do not understand the xml command
<Relation CutType="PSW_Weapon">
<Cut>PSW_Hand</Cut>
</Relation>
<Relation CutType="PSW_ChainTwinSword">
<Cut>Hand</Cut>
<Cut>PSW_Hand</Cut>
<Cut>Event_UB</Cut>
</Relation>
EDIT : Where can I find the sleeve texture? I tried navigating through the files_to_patch/character/texture and search for pdw and found the upper body and lower body files but what should I do next? The clipping is horrendous and is driving me mad since I cannot do anything about. Be it rescale and resize, it still doesn't go away.
i managed to make it fit the ranger body, but i cant bind it properly. I get the outfit as one solid piece flying.Do you think that if i transform that to fit the ranger body model it is possible to bind the bones to outfit?
Let me tryi managed to make it fit the ranger body, but i cant bind it properly. I get the outfit as one solid piece flying.
View attachment 74715 View attachment 74716
Edit. just saw that overlapping on the neck.
i managed to make it fit the ranger body, but i cant bind it properly. I get the outfit as one solid piece flying.
View attachment 74715 View attachment 74716
Edit. just saw that overlapping on the neck.
Let me try
I will e-mail you when it is completed
When matching Lahn's clothes to the ranger's body, it is not good to use the scale as an object.
When scaling, enlarge in face selection mode.
Well let's do it.