Black Desert Online Resorepless Nude Mod (12 Viewers)

Patax2

Potential Patron
Joined
May 13, 2020
okay so I tried to modify resorples' nude body .pac files a bit to my liking but when I replace them with the "originals" I end up with an invisible character. If I view my .pac file in the 3D Object viewer, it looks fine and with the corresponding texture file in the same folder as the .pac it also displays that texture properly. But when I try to inject the .pac my characters end up invisible.
I did not alter any other file in the files_to_patch structure off of a working installation that already had the "normal" nude_body .pac files in place.

unknown.png


unknown.png


Does somebody have an idea what the issue might be and how I can solve it? I have attached the .pac and could upload the .dae too if necessary
 

Attachments

pnw_nude_body.rar
638.5 KB · Views: 140

ncplay91

Potential Patron
Joined
Dec 13, 2017
Do you guys experiencing your PC is slowly breaking down by using this mod?
Not only my SSD capacity drains like crazy (around 500MB a day) I also experience critical memory error on some other games too..
Anyone experience this too..? But when I install a fresh copy of windows then play without using the mod, I don't see the aforementioned problems occur
 

Spootedleafy

Potential Patron
Joined
May 29, 2020
So I am very bad with modding and all things related. I got the mod to work but I cannot get shai to work. I applied the 3.1 nudbody zip but it did not fix it. Can someone help.
 

Attachments

  • Screenshot_2.png
    Screenshot_2.png
    365 KB · Views: 300
Last edited:

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
So I am very bad with modding and all things related. I got the mod to work but I cannot get shai to work. I applied the 3.1 nudbody zip but it did not fix it. Can someone help.
As far as your screenshots look
It remains the default model.
My mods have not been applied.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
okay so I tried to modify resorples' nude body .pac files a bit to my liking but when I replace them with the "originals" I end up with an invisible character. If I view my .pac file in the 3D Object viewer, it looks fine and with the corresponding texture file in the same folder as the .pac it also displays that texture properly. But when I try to inject the .pac my characters end up invisible.
I did not alter any other file in the files_to_patch structure off of a working installation that already had the "normal" nude_body .pac files in place.

unknown.png


unknown.png


Does somebody have an idea what the issue might be and how I can solve it? I have attached the .pac and could upload the .dae too if necessary
OmzkV2R.png
nJuSowx.png

Your 3D model is already abnormal.
It is open in 3ds Max and Maya.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
I have tried applying yours in the "files to patch folder" but it did not work. What exactly do I need to install?
I think that the first reason why it doesn't work is that the folder structure is wrong.
Pac file of 3d model is for Shai
\BlackDesertOnline\Paz\files_to_patch\character\model\1_pc\14_plw\nude\plw_00_nude_0001.pac
 

Patax2

Potential Patron
Joined
May 13, 2020
Your 3D model is already abnormal.
It is open in 3ds Max and Maya.
hmm, that's odd. It looks perfectly fine in blender and the 3D viewer :oops: Could this be caused by wrongly linked vertices?
And though I haven't tried intentionally distorting models, I'd have assumed that the result would either be just that, a distorted body or that the game would crash/fail to load instead of turning the character invisible ^^
 

Patax2

Potential Patron
Joined
May 13, 2020
Thank you very much for your help! But since I tried to modify pretty much all of the classes, could you explain to me what the issue was and how I can fix it myself? Don't want to bug you with another 8 files x)
 

Patax2

Potential Patron
Joined
May 13, 2020
If I may, I'd rather ask for the lod0, lod1 and lod2 .dae files for mystic and lahn since they are still un-pactool-able for me
Edit: I meant in terms of files, I greatly appreciate your help, fixing my broken file for me even though you don't even play bdo anymore is going above and beyond already
 
Last edited:

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
Thank you very much for your help! But since I tried to modify pretty much all of the classes, could you explain to me what the issue was and how I can fix it myself? Don't want to bug you with another 8 files x)
Hd5xKNf.png

Your file still has a broken bone structure when I load it in Blender.
When importing a black desert dae file with import first
Import settings are required. Click the gear icon to set.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
If I may, I'd rather ask for the lod0, lod1 and lod2 .dae files for mystic and lahn since they are still un-pactool-able for me
Edit: I meant in terms of files, I greatly appreciate your help, fixing my broken file for me even though you don't even play bdo anymore is going above and beyond already
All character files except Guardian.
Mesh is default
 

Attachments

collada1.4.1.zip
19.6 MB · Views: 191

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
All character files except Guardian.
Mesh is default
By the way, lod1 and lod2 are how the character looks depending on the depth of field.
A mesh model of lod1 is visible about 2 meters away.
You can see the lod2 mesh if you are more than 10 meters away.
 

Patax2

Potential Patron
Joined
May 13, 2020
By the way, lod1 and lod2 are how the character looks depending on the depth of field.
A mesh model of lod1 is visible about 2 meters away.
You can see the lod2 mesh if you are more than 10 meters away.
I needed them more for the sake of repacking into the .pac and not so much for doing anything to them. Or will I run into the same issues when I try to reconvert them to .pac files as with extracting the dae files due to the version mismatch?

Could you tell me which settings I need to make for the proper import in blender?
 

Users who are viewing this thread

Top


Are you 18 or older?

This website requires you to be 18 years of age or older. Please verify your age to view the content, or click Exit to leave.