I come back and first thing I see is this?! YES :D
Hashashin undergoes sex change
Clothes need to be adjusted for skin weight. The breast area, though.I come back and first thing I see is this?! YES :D
Sugoi!
Sorry I missed these.I have data from the early days of Black Desert.
If I add my own modifications, it will be 25Gbytes.
I have access to everything.
I also have stuff that has already been deleted from the client.
For the gender body, I used the pkw body and added pussy and nipples.
It has some UV issues that need to be edited out, though.
This pkw nude body is not in the client.
It's only on my hard drive.
The head is still there.
It's wise to stock up often.
Whoever has the most material wins.
Don't forget to use an offset folder to match the body and head.
Just matching the skinning will not match.
You also need to be knowledgeable about game engines.
I was learning Unreal Engine.
Whatever you do, learn 3d polygon plus alpha.
This is beautiful! I can’t wait till I’m able to do this. I can’t even get shai’s head to reappear after editing the Tantu cosplay Zerker skin. Just neck hole and floating blue flame eyes. Lol, I even added it to partcutsdesc but no luck.
gender body
Now that the UVs are fixed, the only thing left to do is to adjust the head alignment.
This is my hobby, so no promises on uploading.
This gender program is 80% complete.
That neck is too long.
There are some black spots
These two problems can be easily solved.
The head is fully female but can have a beard and eyebrows specific to male characters.
The voice is male.
You can also create your own character.
The breasts can sway, but cannot be resized.
This is a very interesting project.
Why don't you try making one?
Hey looks better than my edits lolClothes need to be adjusted for skin weight. The breast area, though.
This is her (his) naked body.
Edit:
My male character feminization program is complete and that's it. Thank you for watching.
I'll fit the costume if I feel like it... but I'm not certain.
I'm sure there are some people who are dying for this data after watching this, but let's be patient! lol
I won't upload the data I created, but I can upload the original data if you wish.Sorry I missed these.
May I ask to have access to these files? :3
I finally organized off the mods I’ve collected, salvaged, or made myself in one folder... and it’s almost 70gb... lol
So is PKW nude removed or something you made?
So learning something like Unreal or Unity would answer most my questions? Where do you recommend learning 3D Polygon Plus Alpha?
This is beautiful! I can’t wait till I’m able to do this. I can’t even get shai’s head to reappear after editing the Tantu cosplay Zerker skin. Just neck hole and floating blue flame eyes. Lol, I even added it to partcutsdesc but no luck.
Glad to hear nothing went wrong and only needs simple fixes! :D
Female face with beard? Lol now I have to see it xD
The voice is simple as changing the BNK right?
So the breast act like tamer and shais?
I love this project too! <3
Are you asking me to make one? I would but idk how to edit UV, bones, or weight yet. I mean I will still give it a try lol
When I put this file into files_to_patch and re-run meta injector the lower body looks entirely different(and has a pretty obvious seam)...Give this as a gift to celebrate you becoming a staff member.
This is Nova's modified nude body.
I've corrected the nipple area, crotch area, and UV.
I'll also give you Sage's penis. lol
I completely understand, just upload what you feel comfortable with giving. :)I won't upload the data I created, but I can upload the original data if you wish.
This female-body data is originally the initial plum body. I've recreated it.
It didn't fit the head at all, so I made it fit from the border of the neck to the shoulders. The most troublesome part is to adjust the skin weight at the border between the body and the head.
If you want to learn 3DCG, the most popular tutorial on YouTube is 3dsMax. Maya is next. You can start with the one that is easiest for you to understand.
Learning a game engine is a great way to learn how to import 3d files into your game.
Learn the engine of your choice.
If you have a lot of knowledge, you will be able to understand problems and know how to avoid them.
I myself have a series of troubles while making a mod for Black Desert.
It's not an easy thing to make.
Good luck to you too!
anybody from the modders/more knowledgeable people able to confirm this?Also, it kind of seems that the version of pactool that I am using (the most recent one as far as I can tell) completely splits the bone data from the model/mesh because I can't see any such subcategory when importing the collada into blender
Is this an import game or a head-taking game? lolI completely understand, just upload what you feel comfortable with giving. :)
I still have no idea how to edit uv or weight yet lol
Still don't have 3dsmax yet, can't find a save place to dl it for free.
I have both unreal and unity, just need to learn them lol
lol I would love to learn a little of everything
I have learned the hard way XD. May I ask for your assistance? I can't seem to solve this problem with the edit I am working on for weeks now.
View attachment 120105
Can't seem to fix this beheading. Even partcut doesn't help.
View attachment 120106
So I decided to MAKE a head for it, but when I use Pactool...
View attachment 120107
IT ONLY SAVES THE EYES???
I just want to be done with this edit. I have been at it for a month now.
Good luck to you as well!
I didn't make that pubic hair texture in the first place, did I?When I put this file into files_to_patch and re-run meta injector the lower body looks entirely different(and has a pretty obvious seam)...
View attachment 120104
Also, any way we can still get your modifications to Nova's succession outfit?
Try to keep only the bones bound to the body and delete the rest.Okay so I tried a few things in order to troubleshoot this:
I tried using an older, gui-less version of pactool because the 1.3.1 version with gui I am using seems to completely cut out the bone data, creating a collada without any bone structure whatsoever. That works fine in terms of getting a collada with bones:
but trying to repack it with either version of pactool nets me this:
as a side note, what is going on with ranger's bones? Is my pew_01.pab outdated or something? Because even the body as it comes from suzu's 3.1_nudebody files looks like this in 3dConverter:
Is the ranger's pac you're trying to import recent?as a side note, what is going on with ranger's bones? Is my pew_01.pab outdated or something?
can I dig that up with paz browser?Please extract the latest pab.
XD I am the Queen of Hearts lolIs this an import game or a head-taking game? lol
I'm laughing uncontrollably because there are so many things to tweak.
Shall I pause for a moment to explain? (It's a pain in the ass.
I don't work with blenders so I don't know.The thing is, even with a structure of fixed bones (deleted the four weird ones on the hands) they return when re-packing them into a .pac with the tool. That's why I'm thinking my bone files from 2018 might be outdated but I don't really know how/where to get more recent ones to try and see if that is the root of the problem.
As for export settings:
those should be right, right?
UVs are very important in 3D files.XD I am the Queen of Hearts lol
I am glad I could make you laugh with my LACK of ability to edit lol
LOL take your time, I appreciate the help no matter how long it takes lol, as long as I can get this edit done XD