Correct me if I'm wrong, but in order to use these textures I have to specifically replace the kuno outfit with the names of their files? I've tried digging through the thread, as you've posted quite a few outfits but I've found no real way to get these to work.
Hashes Ganerator for Meta Injector
https://www.undertow.club/attachmen...2/?temp_hash=1320bf02c7be590024bb1111f4aa6857
· The patcher_resources folder is the same as resorepless, but the contents are different. However, since you can share it, there is no problem copying only hashes.txt.
However, as the new outfits and equipment increases as updates to the black desert are also required, hashes.txt needs to be updated as well.
So I will use the above Hashes Ganerator. More than say update. It reads data from meta and writes out it, so it will be reworked.
· Also put this Generator in the same patcher_resources folder. Execution is left click with OK.
Let's delete the existing hashes.txt before execution.
Attention point here! ︎Please make sure to patch with Resorepless when making hashes. Otherwise the body will be missing.
· Next is the files_patch folder, but in the beginning the contents are empty.
Put all the files you want to patch in this.
Paz \files_patch \ character First let's create a folder to here. It is OK in the texture folder for each copy from among the texture folder (texture input you want to modification) in this Daum Games \Black Desert\character.
Please put the modification pre partcutdesc.xml file with it. (At this time rather than the texture folder and place it in the character folder. Mistake so as not to!
I feel, along with texture folder.
It is my way.
Since I am playing with jp and kr, the folder tree may be different.