NaeRei
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- Joined
- May 7, 2016
you mean literally a hole in the butt or buttholeIt seems better to modify the texture near the hole in the butt
you mean literally a hole in the butt or buttholeIt seems better to modify the texture near the hole in the butt
Inside your paz\patcher_resources folder is the text file. Open and add the armors you have texture mods use for. Save and use this option in resorepless for it to fix holes in that armor. Use comma to separate multiple files.could someone explain me how this works please? =)
ah figured it out, thank you very much for explaining!! <3Inside your paz\patcher_resources folder is the text file. Open and add the armors you have texture mods use for. Save and use this option in resorepless for it to fix holes in that armor. Use comma to separate multiple files.
Try running as administrator.I put all tree files into my PAZ file (resorepless/patcher-recources/source_codes) but then this error appeared. Its for every file the same
error message.
Thank you for the appreciation, I'm glad you like it.Bom trabalho BlackFireBR... im assuming BR stands for Brazil.... anyway awesome work, it looks like a completely different mod since the last time i saw it (around the time awakenings started to come out in EU)
This is AMAZING! Keep it up suzu
It is Mr. Indigo's ranger.
Fixed nipples and buttocks around.
It seems better to modify the texture near the hole in the butt
Is this a request you want the horse saddle to load a cock? lol3D model edit will be so amazing. Hope we can have fun things like special saddle
Hope it can go well with riding animation too.
Maybe even Tamer breast possible? Giggle maybe not work but shape and sizes maybe possible for download in future I hope.
That's a good question, anyone can try that sometime?Just asking, but would the 3D Model Export / Import (because it would allow people to edit the 3d meshes) help fix or find a fix to the character holes/missing parts we get because of texture removal from some armours cause do to being mesh related? the fix we have now leaves quite a bit of clipping.
Sorry bad english and thanks
Make sure you have the file "pdw_00_nude_0001.dds" under "Black Desert Online\character\texture\".dk body textures arent showing up in game
That's a good question, anyone can try that sometime?
Maybe we have to edit the armor 3D model, not the body.
Uh, from what I understood, the armor model files themselves have the information which body parts to cut out, so you'd have to sniff in there.
Use Resorepless menu "Tools->Remove a file->Browse files->Texture Files->Sorceress->Underwear" and press "L" to extract the textures you need.Thanks alot :), i am on my search or will create them myself.
Data at the end of each PAC file has culling data for the body mesh.Sort of. Normal procedure has you import a stock body, then model your outfit around the body, then trim the hidden fat off the body, then export the outfit+body model as one unified object. Heads are modeled separately in most cases to make "presets" far easier to deal with which is why in a lot of games you will see "Neck seams" and the infinite struggles modding communites have with hiding them.
The method I explained is also why some armors/outfits in games will give your character bigger/smaller breasts at times when there no real logical reason for the shape to have changed or why some thighs/waist lines will change slightly even though there still completely exposed. In essence every outfit/armor piece has it own unique body model attached to it which is why their file sizes are so damned big. (Note that I haven't actually dug through this game archives to validate this claim, it is a very common method of development for game assets in the industry as even a buddy who got his 4 year in game development explained that was the basic method they were taught for armor design)
I just tried to convert a random armor piece and it resulted in a corrupt PAC file, so I think there's a bug in my code which makes it incompatible with certain PAC files. I'll try to fix it.Does the model import/export tool only work with bodies correctly right now? I tried it with armors, and while it looked like it worked, I don't think the bone rigging/skinning was imported as well. This seems to limit the modding to removing armor parts at the moment (though it is a lot better than using the texture method)
yeah I was thinking like if someone post a pic onto beauty/photo album.Just putting this out here. If any of you guys are smart enough to post nude mod pics onto beauty album and get banned, it's your own fault and not the mod creators.
Try to be smart, people.
Portrait is fine, only you can see it.yeah I was thinking like if someone post a pic onto beauty/photo album.
But can you see portrait pic of someone else too? I got nude as portrait and played for 2days now
its quite a bit of work but you can use resorepless to find out, you just have to know how the Grunil looks like ingame then use resorepless -> tools (5) -> Fix holes on character (3) -> Browse Files (1) select the pac file and press L (ignore the ones that end _dm.pac) and it will extract the textures and show you a preview of it in 3D (if you have the 3D object converter working)does anyone know the filename for the DK Grunil Armor by a chance? Thank you! <3