Dante's Loader Imports. (Update:Merry Cristmas - Loader Archive Updated) (1 Viewer)

BrickShithouse

Content Creator
2D Artist
Joined
May 3, 2012
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

Uh... mind posting the hair and character code for that Dranei there?

Also, any word on Sawyer's eyes?
I feel like I'm nagging, but just wondering.
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

Last page of my vanilla thread, you will find the hair. As for the eyes, I'm doing some experimenting with the sprite, at the moment trying to get them to fit perfectly.

sawyer_eyes.png


And no, you're not nagging me at all. You're one of the few that I still owe a mod, and have been really cool about it.
 

chop31

Potential Patron
Joined
Nov 7, 2011
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

Thanks, Chun-Li is hot.
May I cast the vote for Poison (Futa) from Street Fighter?
 

AaRL

Vivacious Visitor
Joined
Feb 17, 2011
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

You know... those SS dragonball Electric effects would look nice on the Blanka character... I would imagine just tuning the color to match his in game effects from any street fighter game. Also, is it possible to make those effects only happen when he finishes? Like start up during pre cum and full out attack when he finishes?.. just sayin
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

Possible, but not my area of expertise. If so I'd already have it to where Mike's Goku could transform after every nut ;D. I do need to get the beta bolts finished, so yeah I can recolor them, no problem.
 

zzaapp002

Staff
RM Moderator
Joined
Dec 10, 2011
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

I miss the emails I got that had this in the subject line:

"Re: Dante's Loader Imports. (Update: Satan)"

;-)

Although I do prefer my demons like this:



Flaming Vanilla Hair, whaaaaaaat? That's right, Dante did it again mutha-fukaaaaaaaahs!
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

I'm gonna have to put some more detail into those flames, before they are publicly released. But you have to admit, the animated flames look really cool... hot... you know what I mean 8)


UPDATE: Orc Warrior has FINALLY dropped off the list
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

Dante said:
Last page of my vanilla thread, you will find the hair. As for the eyes, I'm doing some experimenting with the sprite, at the moment trying to get them to fit perfectly.

http://s19.postimage.org/pjc46h9k3/sawyer_eyes.png

And no, you're not nagging me at all. You're one of the few that I still owe a mod, and have been really cool about it.
Are those being attached to the eyelashes themselves? Because you'll probably need to shape tween it.
 

rle68

Potential Patron
Joined
Feb 21, 2012
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

ok 2 for your consideration.. well 3

cheetah with no hood and giganta...they havent been done and were running out of super hero women
i included she hulk only for making a muscle mod we can all do green skin
 

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dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Orc Warrior)

@Faceless: I'm attempting to attach it to the face, so it's below the eyeball, but I'm using the sprite for a reference. So far it works as an animation, which has made testing a bit difficult. I'm no coder.

@Rle68:
Cheetah - never heard of her, but sure. What show is she from?
Giganta - is gonna require a King Kong / Gorrilla him mod ;D
as for She-Hulk she's already on the list 8)
 

BrickShithouse

Content Creator
2D Artist
Joined
May 3, 2012
Re: Dante's Loader Imports. (Update: Zangief & Blanka)

Dante said:
Last page of my vanilla thread, you will find the hair. As for the eyes, I'm doing some experimenting with the sprite, at the moment trying to get them to fit perfectly.

And no, you're not nagging me at all. You're one of the few that I still owe a mod, and have been really cool about it.

Oh? The dress? I had honestly kind of forgotten about that one myself.

Also, about the Hooves.swf, it seems to reset the girl when I load it, and when I load a character code after loading it, it seems to break, just thought you should know.

Also, can you post some zoomed out pictures of her eyes.
 

rle68

Potential Patron
Joined
Feb 21, 2012
Re: Dante's Loader Imports. (Update: Orc Warrior)

Dante said:
@Faceless: I'm attempting to attach it to the face, so it's below the eyeball, but I'm using the sprite for a reference. So far it works as an animation, which has made testing a bit difficult. I'm no coder.

@Rle68:
Cheetah - never heard of her, but sure. What show is she from?
Giganta - is gonna require a King Kong / Gorrilla him mod ;D
as for She-Hulk she's already on the list 8)

Cheetah and Giganta are both from super friends part of the legion of doom.. and she isnt always giant duhhhhhhhhhhhhhhh lmao

if i remember correctly cheetah was wonder womans nemesis and she may have even been an amazon but its been awhile im not 100%
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Orc Warrior)

@Brick: The hooves overwrite the bodies calves and only have one bit of coding to revert her skin back to light upon loading. Other than that I don't know what could be causing the issue. Then again I didn't try to load a custom code afterwards, I just used the slider to make sure they worked.

SCREENSHOTS:
 

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Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Orc Warrior)

Dante said:
@Faceless: I'm attempting to attach it to the face, so it's below the eyeball, but I'm using the sprite for a reference. So far it works as an animation, which has made testing a bit difficult. I'm no coder.
That's because the sprite is controlled by an algorithm looking at .her.eye.lowerEyelid.mascara. You can set the algorithm to look at your mod instead with the eyebrow code in the template.

EDIT: grammar issues
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Orc Warrior)

Well ;D. I got it working... somewhat. It follows the lower eyelid as it closes, but it's above the eyeball, I just need to add a child layer so it's below the eyeball. Thanks, that was a hell of a lot easier than what I was trying to do.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Dante's Loader Imports. (Update: Orc Warrior)

Seems like it'd be easier to just erase part of what you've got so that it doesn't cover the eye, rather than fiddling with layers.
 

dantethedarkprince

Content Creator
Joined
Jun 15, 2012
Re: Dante's Loader Imports. (Update: Orc Warrior)

easier to just erase part of what you've got

That's the plan, but it's 200 frames worth.


You may want to take a look at this. Brick, you too, for what I'm about to have to do I need to know that it is set as you want it, minus the fact that the eyebrows are blank and the bottom lid is above the eyeball.

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BrickShithouse

Content Creator
2D Artist
Joined
May 3, 2012
Re: Dante's Loader Imports. (Update: Orc Warrior)

Holy moly! The layer error makes it look like she has some terrible kind of infection/swelling!
I wouldn't really know what I'm supposed to say though? It's progress I guess.

Sorry, I'm really not that good at this. :-\
 

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