Re: Fleack's Dialogues *3some dialogue added 7/3/15*
It only has support for pre-made characters. Custom characters would require updates to Dialogue Actions, allowing dialogues to save custom outfits and load them with the user's input. I'm not even sure if that's possible, you'd have to ask PimGD or WeeWillie.
If you want to turn off the non-optional stuff, go into the dialogue and delete any lines that have either [VigorousChange] in them, or [MFVigorousChange] in them. There should be four lines total. You'll be able to do all the non-optional stuff manually in the next version. Anyways, easy fix.
Same answer as above. I wouldn't even try using custom characters, it just won't function.
There's a bunch of buttons that don't work as the dialogue is pretty unfinished.
I made it so you choose your own background and have it independent of characters loading.
Yeah, I'm not sure what to do about the HisHead/weird hand glitches. When you change the male to a futa and vice versa it tends to glitch out. Fixing that would require a way to kill the hishead mod and reload it manually in the dialogue, which would require some sort of update to Dialogue Actions.
Most of the stuff in this dialogue tbh is ahead of the current state of the game. I think a bunch of updates to dialogue actions would be required to have it running well.
I'm also aware there's a lot of completely broken things in this dialogue atm, including the 'Action Menu' (don't even try using it until the next release).
I took the time to fix all the positions a couple nights ago, will release the fixed version soon.
There is no mood period, this isn't a dynamic dialogue as of now.
If you want to see them in the background, ask one of the coders on the forums. This dialogue is pretty far ahead of it's time in terms of content, the game can't really support that in it's current state.
I'm not creating different personalities, haha. If you want to change her name, just open the dialogue, search 'Tess' or whatever her name is in the current released version and replace all instances of it with whatever you want her name to be.
Already talked about custom characters.
Slap button takes a back seat to pretty much everything else, priority wise. Might get added eventually though.
JupiterExile said:if I make a change to either character, swap and later swap back, those changes are lost (so it isn't storing the character as-is when the swap is made, it's loading one of the premade sisters/moms).
It only has support for pre-made characters. Custom characters would require updates to Dialogue Actions, allowing dialogues to save custom outfits and load them with the user's input. I'm not even sure if that's possible, you'd have to ask PimGD or WeeWillie.
JupiterExile said:I'm a little disappointed that so many of the interactions in the 3some dialog are non-optional, unlike options in the mom dialog where you can pull up/down to accept or deny.
If you want to turn off the non-optional stuff, go into the dialogue and delete any lines that have either [VigorousChange] in them, or [MFVigorousChange] in them. There should be four lines total. You'll be able to do all the non-optional stuff manually in the next version. Anyways, easy fix.
jstlikethemovies said:my only complain is that playing with custom characters is tedious. otherwise its good.
Same answer as above. I wouldn't even try using custom characters, it just won't function.
MAGPIE said:- The "More Sisters" Button doesn't seem to work, unless there aren't any more sisters past seven?
- When I switch between characters the background goes missing(very small bug and not a huge deal).
- At some points the holding hand disappears as do the heads
There's a bunch of buttons that don't work as the dialogue is pretty unfinished.
I made it so you choose your own background and have it independent of characters loading.
Yeah, I'm not sure what to do about the HisHead/weird hand glitches. When you change the male to a futa and vice versa it tends to glitch out. Fixing that would require a way to kill the hishead mod and reload it manually in the dialogue, which would require some sort of update to Dialogue Actions.
Most of the stuff in this dialogue tbh is ahead of the current state of the game. I think a bunch of updates to dialogue actions would be required to have it running well.
I'm also aware there's a lot of completely broken things in this dialogue atm, including the 'Action Menu' (don't even try using it until the next release).
shadowhitman14 said:- Some of the positions don't seem to be working
- There is no mood button to view their mood levels.
- Is there anyway we can see the mom or the sis in the background when they aren't active?
- Cycle through different sisters, with different names/personalities.
- Save custom characters
- Slap button
- Oral menu 2 doesn't work
I took the time to fix all the positions a couple nights ago, will release the fixed version soon.
There is no mood period, this isn't a dynamic dialogue as of now.
If you want to see them in the background, ask one of the coders on the forums. This dialogue is pretty far ahead of it's time in terms of content, the game can't really support that in it's current state.
I'm not creating different personalities, haha. If you want to change her name, just open the dialogue, search 'Tess' or whatever her name is in the current released version and replace all instances of it with whatever you want her name to be.
Already talked about custom characters.
Slap button takes a back seat to pretty much everything else, priority wise. Might get added eventually though.