Nozomi27
Hi Nozomi,
this time I've got some other questions about obj import / export settings:
1.
Those MODs you made have correct textures on both outer and inner sides of meshes.
But when I edit MODs on my own,
textures only show on one side and another side becomes transparent.
Is the problem all about normals settings?
What should I do while importing / exporting OBJs through Blender to make it right?
2.
While dealing with MODs with alphas,
they don't show right texures in game.
I thought if it to be impossible to have right alpha in game
cause the aqp file I use as the base has only one mesh named mesh_0_0_0_0 (Normally it means transparent textures do not work)
till I found this MOD on PSO2 MOD DB.
This MOD has the same mesh named mesh_0_0_0_0,
but the transparency shows correctly in game.
Do you have any idea about how to retain transparency in MODs like this?
Thanks again!