I fixed my AUTO mode problem, it has nothing to do with those (sorry for bad diagnostic).
i tried this with loaderpack 12, then manually loaded dialog actions and more triggers, then loaded a dialog with the line
intro:"[GROW_HIS_PENIS_BY_20] growing2"
and it seemed to work
It seemed but it applies with side effect. Let me get in depth
With animtoolsv27/penisrangev6 :
if penis is 0.7,0.7 when [GROW_HIS_PENIS_BY_25] the result will be roughly 0.825,0.825 (it adds 25/2=+12.5)
if penis is 0.7,0.7 when [GROW_HIS_PENIS_BY_50] the result will be roughly 0.95,0.95 (it adds 50/2=+25)
With animtoolsv28(hotfix4)/penisrangev7_1:
if penis is 0.7,0.7 when [GROW_HIS_PENIS_BY_25] the result will be roughly 0.78,0.78 (it adds +8, because [reason])
if penis is 0.7,0.7 when [GROW_HIS_PENIS_BY_50] the result will be roughly 0.87,0.87 (it adds +17, because [reason])
Once again, it is just a feedback, because when something does not act as it should, it may be a tree that hides forest (or not).
Edit: I'm pretty sure it has something to do with this new (great) feature from PenisRangev7
maxscalefactor=3 //1.0+, how much the max penis size and max ball size is scaled by (def=3)
minscalefactor=2 //1.0+, how much the min penis size and min ball size is scaled by (def=2)
I made some other tests with maxscalefactor=1.3; and it affects the end result of [GROW_HIS_PENIS_BY_<VALUE>]