Yup, I have the same problem.Faceless said:The menu just says "ModSelector," rather than listing the currently selected mod. Is that happening with anyone else?
kuroryuu said:Yup, I have the same problem.Faceless said:The menu just says "ModSelector," rather than listing the currently selected mod. Is that happening with anyone else?
Boss said:
Hakkesshu said:Can you please bring back the auto mouse move feature (that was the F11 or F12 key)? Can't you just add the option value below the cum settings?
I thought it was a really good feature to have since you can't increase speed on auto mode (hard mode is not hard enough).
Thanks!
Chance said:Modguy, can you (or have you already) work on custom eyebrows ? Like caterpillar or round ones.
Cool, but the new Keys.swf isn't saving the assignment for "Cycle Custom +".ModGuy said:EDIT: Think I've fixed both bugs.
Use new Keys.swf to get rid of "MODSELECTOR"
Faceless said:the new Keys.swf isn't saving the assignment for "Cycle Custom +".
for (var i:Number = 0; i<shortcuts.length-1; i++)
to
for (var i:Number = 0; i<shortcuts.length; i++)
Yep, you also said it was the MOAST SOFISTICATED MOD EVAR, and anyway I have yet to find and learn to use a flash software :(ModGuy said:I added this feature and you didn't deliver :(
detoxisgay said:I cant load SWF mods with this.
I have a character that is a mod to I named the folder and put the .swf in there and named it to Mod.swf.
When I click the character on the selection it says SDT MOD Load from modding panel.
Mezzora said:Arm imports don't unload.
Could you make code.txt to load after x.swf?
Cycle Custom doesn't work with official SWF imports.
Toggleable parts of SWFs stay listed for other imports.
mod_panel.slidePanel.lstChars.selectedItem.data
Faceless said:Eh, arm mods still aren't unloading.
Also, I don't know if they were supposed to or not, but swf.txt imports don't stack.
Hm, resetting works, but if I switch directly from mod to mod, the arm doesn't unload, and resetting after that only unloads the most recent arm.ModGuy said:1. Works for me, click reset.
Cool.2. Rewrote loading algo. Turns out I was loading the mods too quickly and only the last one would really load. Fixed.