SDT Loader question (1 Viewer)

Tio Guy

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Joined
Feb 18, 2011
Aah I see.

As a proof of concept it's pretty much perfect, to make it a truly practical in-game feature tying it to the "his skin" hue slider would be the icing on the cake.

Anyway, loving the loader. It's really expanded the game in interesting directions and allows for some truly impressive customisation. Kudos to you dude.
 

phoenix123

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Joined
Jan 25, 2012
superderpthroat said:
...use a harmless non-intrusive SWF like Modguy's drip out.swf that just adds some mouth overflowing. When everything's green it'll let you save.

Sorry to bother, but I've looked absolutely everywhere and I can't find that drip out.swf you're referring to. It sounds like something I'd like to use, but I just couldn't find it (yes I've searched plenty).

If you could help me find this swf, I'd appreciate it. Sorry if this is a dumb question, but I really want that swf @.@.
 

phoenix123

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Joined
Jan 25, 2012
Faceless said:
There's a link to all the stuff Modguy's done in his sig.

Derp... Gee, why didn't I look there. In any case, thanks very much! A lot of really good stuff in there that I wasn't even looking for! Your valiant act of kindness will not go unappreciated. Next time I'll try and do a bit more research before actually asking so I don't waste any more forum space lol.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
Released 4.3b.
I thought I had already done so when I had it finished on Monday, sorry for the delay.
 

phoenix123

Potential Patron
Joined
Jan 25, 2012
Anyone else having problems applying mods to saved characters in the new version? Mods apply to default characters just fine, but wont apply to custom characters?

**EDIT**

resetCharOnChange had to be set to 0 because apparently the default is 1.
 

buriring

Potential Patron
Joined
Jan 28, 2012
anyone else having problems loading characters?

i can save new character. and it's on the list

but can't load it. can't click it.

it worked with older version. what should i do?
 

ModGuy

Content Creator
Joined
Feb 17, 2011
Auto regrab:

Code:
if (him.handOpen){
	var q = sdt_ld.currentMousePos;
	sdt_ld.currentMousePos = g.mirrored?new Point(700,200):(new Point(0,200));
}else{
	sdt_ld.currentMousePos = new Point(mouseX,mouseY);
}
 

Casonig

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Joined
Nov 13, 2011
When I open the loader it jumps straight to the girl (without displaying the menu first, it's kinda uncomfortable). Is it a bug or does it work as designed? I tried rewriting the loader, but it still happens.
 

anonymous

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Joined
Feb 16, 2011
Casonig said:
When I open the loader it jumps straight to the girl (without displaying the menu first, it's kinda uncomfortable). Is it a bug or does it work as designed? I tried rewriting the loader, but it still happens.
Are you using the most up to date version of Flash player?
 

anonymous

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Joined
Feb 16, 2011
Casonig said:
Well, even if I wasn't, I just updated it, but no change.
What are you using to run the loader? Did you try redownloading the loader?

My suggestion is to use the Flash stand alone player.
 

Casonig

Potential Patron
Joined
Nov 13, 2011
I use Opera, fixed it myself, had to set "skipTitle=0" in the Settings file. No idea why it was set to 1 on default.
 

Tio Guy

Potential Patron
Joined
Feb 18, 2011
When using the original SDT, the edges of the screen were black, with the loader they are a rather jarring white (obviously this is only when running it in a browser, which I admittedly do out of habit).

Any chance of adding a section to settings.txt to allow the user to set screen edge colour? A minor feature but one that would improve aesthetics.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
Tio Guy said:
When using the original SDT, the edges of the screen were black, with the loader they are a rather jarring white (obviously this is only when running it in a browser, which I admittedly do out of habit).

Any chance of adding a section to settings.txt to allow the user to set screen edge colour? A minor feature but one that would improve aesthetics.

Done.
Code:
borderRGB=0x000000
Would give us white.
Expect in next release.


EDIT:
ModGuy said:
Tio Guy said:
I assume this will be dumb and probably pointed out a million times but I've just started using the loader (boy I was missing out o.O) and one thing has really jumped out at me.

If you toggle his other arm on it doesn't change colour if you alter his hue with the slider in-game. Am I being really dumb or is this an actual bug?

Kinda spoils the fun if some random ork dude has a single white arm ;D

I can probably implement this hue shift, I just didn't bother as I thought I was only trying to prove that a second arm was possible.

Done, expect in next release.
Does not work with different skin types, only hue shifts.
 

Whiteriver

Potential Patron
Joined
Feb 17, 2011
So, the answer to this question is probably right in front of me, but how do I use the recording.txt in the loader?

I replaced my recording.txt with the recording.txt in the RecordingExample folder, started up the loader, enabled auto keys, and hit ctrl--didn't work. I tried various other things too, but that seemed like the most logical course of action, and it didn't work. What am I doing wrong?

Thanks in advance.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
Whiteriver said:
So, the answer to this question is probably right in front of me, but how do I use the recording.txt in the loader?

I replaced my recording.txt with the recording.txt in the RecordingExample folder, started up the loader, enabled auto keys, and hit ctrl--didn't work. I tried various other things too, but that seemed like the most logical course of action, and it didn't work. What am I doing wrong?

Thanks in advance.

Load the mod in question.
Here we would load "RecordingExample" from the mod menu.
 

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