Re: Torque's Dialogues (Starfire)
And I've grown fond of you as well Kinnerman.
Kinnerman said:I missed you :D
And I've grown fond of you as well Kinnerman.
Kinnerman said:I missed you :D
To trigger a dialogue action, you just need to write it in square brackets in your dialogue line, like this:
general:"Hey, [COUGH] take it easy!"
In no particular order, the available actions at the moment are:
[SWALLOW], [COUGH], [CLENCH_TEETH], [ARMS_BACK], [ARMS_LEGS], [ARMS_HIS_LEGS], [ARMS_LOOSE], [SHOCK], [WINCE], [LOOK_UP], [LOOK_DOWN], [TAP_HANDS]
"Custom dialogue types" means you can set up your own groups of dialogue lines, then trigger them by adding the type name to a line inside square brackets. If you add multiple lines to a custom type, they'll be chosen randomly just like normal. For example:
general:"Choose a random number? I pick... [numbers]"
numbers:"One!"
numbers:"Two!"
numbers:"Three!"
Your Lord and Master said:That Zoey script is REALLY damn hot! Do you take requests perchance?