Black Desert Nude Mod (2 Viewers)

Irix

Potential Patron
Joined
Mar 25, 2016
Trying to cut nudity on upper body while in armor, any armor, even the starter one.
So I extracted the original cut file and am attempting to find out how the cutting and such works, but I keep ending up with breasts showing through the armors, all armors but the starter one.
Things within <!-- --> in the cut file are included or excluded? Trying this with various armors to see if I can get it to work.
 

Syr

Potential Patron
Joined
Mar 8, 2016
Ranger is the only class still working for me after the update. None of the others have genitals/nipples anymore. Just blank skin.
 
Last edited:

Irix

Potential Patron
Joined
Mar 25, 2016
Edit: Oh, Cerophono had a more useful reply, so I'll just "spoiler" mine!
Ranger is the only class still working for me after the update. None of the others have genitals/nipples anymore. Just blank skin.
You could try, (if you have resorep):
  • Clear resorep output folder or back it up if you wish to keep w/e you've got in there.
  • Activate the output function so that resorep saves textures.
  • Enter a server where you have no characters and enter character selection for each of the female classes.
  • Go through various or all available armor sets and outfits in the character creation screen.
  • Close black desert.
  • Run resorep and turn off the output function again.
  • Go to the output folder and find the textures for the classes that are no longer naked (A bit time consuming)
  • Check if the file name of the .dds files remain the same.
  • If the texture file names have changed, copy the new names and rename the .dds files in the "modded"-folder per need.
  • Launch the game as you usually do.
This may not be the reason for why your game is messing up though and it can be quite time consuming to do.
You can wait untill someone who knows why posts, this is just one thing I would do if I encoutered this issue.
Have a good one~
 

gdanny121

Potential Patron
Joined
Mar 30, 2016
Hey Guys,

Client : KR version.
Character Job : Soceror
Underwear : Le Vladian
Clothes : Kibelious

Issue 1:
When I take a Le Vladian underware, Character boobs and vagina textures have vanished.
n12921972703.png


Issue 2:
When I take a clothes, these positions are strange.
n10810496003.png


Could you advice me, How can I solve this problems.

I am also having this same problem using the files from Eyenight's upload. At least with the Le Vladian underwear.

vGX0h74.png
 

gdanny121

Potential Patron
Joined
Mar 30, 2016
So, most everything seems to be working with the mod (thank you greatly btw!). I am assuming the gloves and boots are not hidden with the mod? Example:
hrgbPvv.jpg

The one issue I am having though appears while I am in the character creator. Whenever I go to edit body, this happens.
wQcTuPm.png
As soon as I leave the body editor, it goes away and the character is back to being nude. Any help would be greatly appreciated.
 

Irix

Potential Patron
Joined
Mar 25, 2016
[EU]
EDIT: Alright, I got textures working. I'll list images and part name along with an image of the textures it uses only for the pieces related to the task of trying to go nude. The textures will not be original size or format, but I'll post an MD5 to use for searching your output folder for it. On my current connection I need to avoid big uploads.

There's a texture called pvw_00_nude_0001 in character\texture, it may not be as good as the custom releases but it is a built in nude texture. I've not looked into any other classes atm since right now all I am trying to do is get things looking the way I want them on my Valk.

* Valk lower body nude(Not really tested actually, sorry. I just assumed):
character\model\1_pc\1_pvw\armor\10_lowerbody\pvw_00_lb_0004 and pvw_00_lb_0004_dm
Update: Sorry, lol. Though it may work if reskinned! I continue my hunt tomorrow~
pvw_00_lb_0004.png
* Untested Valk lower body nude instead of panties replacement:
character\model\1_pc\1_pvw\armor\10_lowerbody\pvw_10_lb_0001
wEWJIC6.png
* PAZ-files related to Valk/pvw:
00019
00024
00026
00090
00091
00092
00093
00094
00095
00096
00097
00098
00099
00458
00459
00460
00461
00462
00463
00464
00465
00466
00467
00468
00469
00470
00471
00472
00473
01047
01048
01049
01050
01051
01052
01053
01054
01055
01056
01057
01058
01059
01060
01098
01103
01105
01109
01110
01120
01125
03147
03162
03316
03451
03452
03453
03454
03455
03456
03457
03458
03459
03460
03486
03693
03732
03821
03822
03833
03872
03873
03874
03875

* Nude parts
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lbreast_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lcalf_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lclavicle_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger01_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger02_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger0_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger11_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger12_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger1_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger21_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger22_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger2_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger31_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger32_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger3_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger41_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger42_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfinger4_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lfoot_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lforearm_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lhand_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lhip_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lthigh_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_ltoe0_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_lupperarm_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_neck_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_pelvis_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rbreast_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rcalf_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rclavicle_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger01_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger02_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger0_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger11_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger12_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger1_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger21_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger22_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger2_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger31_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger32_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger3_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger41_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger42_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfinger4_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rfoot_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rforearm_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rhand_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rhip_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rthigh_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rtoe0_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_rupperarm_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_spine1_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_spine2_pick
character\model\1_pc\7_pvw\nude\pvw_00_customizing_body_spine_pick
character\model\1_pc\7_pvw\nude\pvw_00_nude_0001

* some multiplemodeldesc-entries + images. No texture refs just shaded images of the armors.
<Conditional Code="D">
ydYO0bz.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0000.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0000_dm.pac</Model>
</Conditional>

<Conditional Code="D">

zPAkfLe.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0001.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0001_dm.pac</Model>
</Conditional>

<!-- This seems to be a sorc armor -->
<Conditional Code="D">

Euxth21.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0004.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0004_dm.pac</Model>
</Conditional>

<Conditional Code="D">

ZNWOG90.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0001.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0001_dm.pac</Model>
</Conditional>

<Conditional Code="D">

VkSYBbf.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0002.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0002_dm.pac</Model>
</Conditional>

<Conditional Code="D">

RTHZ5sY.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0003.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0003_dm.pac</Model>
</Conditional>

<Conditional Code="D">

RoTUWUK.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0004.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0004_dm.pac</Model>
</Conditional>

<Conditional Code="D">

2x7PoN1.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0005.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0005_dm.pac</Model>
</Conditional>

<Conditional Code="D">

gvsrhQ6.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0006.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0006_dm.pac</Model>
</Conditional>

<Conditional Code="D">

0B0KnFm.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0007.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_02_UB_0007_dm.pac</Model>
</Conditional>

<Conditional Code="D">

RaLixrO.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_03_UB_0001.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_03_UB_0001_dm.pac</Model>
</Conditional>

<Conditional Code="D">

zyrZ6lz.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0002.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0002_dm.pac</Model>
</Conditional>

<Conditional Code="D">

QWSRW5b.png
<Model Index="-">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0003.pac</Model>
<Model Index="D">1_Pc/7_PVW/Armor/9_Upperbody/PVW_00_UB_0003_dm.pac</Model>
</Conditional>
I've got a lot more images, though taking all the pictures is taking a while. I'll list MD5s of textures worth having them from later so it is easy to determine which files are for what from the output of resorep. Though that will likely be posted there, so I guess I'll just link it from here ;p
If wanted, I'll list more pieces for upper, lower and what not. I just need to finish all the images, there's a lot.
 
Last edited:

eyenight

Content Creator
Joined
Apr 27, 2012
I am also having this same problem using the files from Eyenight's upload. At least with the Le Vladian underwear.

vGX0h74.png
Seems like it's because some files need to be renamed since latest patch. Sorry but I'm not playing in NA/EU so I don't know what's the new name. Maybe after JP got renamed too. But I hope someone will help to fix it while waiting.
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
Okay, why when I run the All-RemoveAllPossible.bat, when I use the button to show my underwear in game, this happens?
2016-03-31_26524610.jpg


The Red Underwear Problem

If you press the show Underwear button in game to see your current underwear, instead of appearing your current underwear like this:
Untitled-1.jpg

It appears like this:
Untitled-2.jpg

Click Here
to see the post where I discuss the possible causes of why this
happens and I provide some alternatives.
 
Last edited:

BlackFireBR

Content Creator
Joined
Sep 2, 2013
I made my own thread about this, but I decided to post here as well since it's relevant to this thread as well, and some people might find it easier here

Understanding the multiplemodeldesc.xml file
Meaning of Prefixes
(posted by Cerophono)
"PHM", Warrior
"PHW", Sorceress
"PEW", Archer
"PGM", Giant
"PBW", Tamer
"PKM", (That other sword dude)
"PVW", Valkrie
"PKW", Plum
"PWM", Wizard
"PWW", Witch
"PNW", Kunoichi
"PNM", Ninja (Male)

Meaning of the Conditional Codes:
B: Applies to Helmets
D: Applies if your armor is damaged
U: Applies if you have an armor on
I: Applies only when you enable "Show Underwear" in safe zones
A: Applies to Weapons

Code:
<Conditional Code = "U">
    <Model Index = "-"> ANYTHING</ Model>   <------ What is the model name I'm referring to
    <Model Index = "U"> ANYTHING</ Model> <------ What is the texture and mesh I should load for this model name
</ Conditional>


Meaning of some letters
PHW_01_UB_0001_dm.pac

UB = Upperbody
dm = damaged texture/mesh


You don't need to define all armors
The multiplemodeldesc.xml can contain only the files you want to modify

for example, if my multiplemodeldesc.xml only contain these lines:

multiplemodeldesc.xml:
Code:
<Conditional Code="U">
    <Model Index="-">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001.pac</Model>
    <Model Index="U">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001.pac</Model>
</Conditional>

Only the Sorcerer (PHW) Starter Clothing (02_UB_0001) will suffer changes. The rest of the models will load their default meshes and textures.


Override Order
If you put 2 blocks for the same file, like this:
Code:
<Conditional Code="I">
    <Model Index="-">UNDERWEAR</Model>
     <Model Index="I">SOMETHING</Model>
</Conditional>

<Conditional Code="U">
    <Model Index="-">SAME_UNDERWEAR</Model>
     <Model Index="U">ANOTHER_THING</Model>
</Conditional>

What the game is going to consider is always what comes first.
So if you have a really long file and you want to override some lines, put the new lines AT THE TOP of the file.


"I" vs "D" vs "U"

When you open any multiplemodeldesc.xml file, you will notice that some underwear uses the condition "I", like this:

Code:
<Conditional Code="I">
    <Model Index="-">UNDERWEAR</Model>
     <Model Index="I">UNDERWEAR</Model>
</Conditional>

The "I" means that this model will be loaded, only when you activate the "Underwear Mode" when you are in a safe zone in the game. This is what I'm talking about:

Untitled-1.jpg

If you change the block above to:
Code:
<Conditional Code="U">
    <Model Index="-">UNDERWEAR</Model>
     <Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>
</Conditional>

The "<Conditional Code="U">" means that now this change will apply when you have a armor on, and with this line:

<Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>

We specified that when we are wearing any armor (<Conditional Code="U">), we are going to remove the mesh and texture from the underwear.

So basically this is what happens:

Using <Conditional Code="U">

Underwear-U.jpg

Using <Conditional Code="I">

Underwear-I.jpg

Using both <Conditional Code="U"> and <Conditional Code="I"> at the same time doesn't work, because the game only considers what comes first (read the part of this topic where I talk about override).

Model Name to Real Armor Name Relations
These are the ones I figured it out so far:

The Sorceress Bern Armor model name is: PHW_02_UB_0006.pac
2016-03-31_27276693.jpg

The Kibelius Armor with wings model name ends with: _00_UB_0034.PAC
2016-03-31_30572622.jpg

The Model without wings ends with: _00_UB_0034_01.PAC
2016-03-31_26957704.jpg


The Karlstein Robe ends with: _EW_UB_0033.PAC

COSTUME-SHORT.jpg

The Starter Clothes ends with: _02_UB_0001.pac
2016-03-31_27682470.jpg

The Default Underwear ends with: _00_UW_0001.PAC
2016-03-31_30090573.jpg

The Le Vladian (White) Underwear ends with: _00_UW_1034.PAC
2016-03-31_30327780.jpg

The Sileshi (Yellow) Underwear ends with: _00_UW_1040.PAC
2016-03-31_30455835.jpg

The Red Underwear with cards, that I don't know the name, ends with: _00_UW_0032.PAC
2016-03-31_27526941.jpg

 
Last edited:

tenkashixd

Potential Patron
Joined
Mar 31, 2016
I just posted this in my own topic, but I figured people might find this useful if I post here, so they can use the search in this topic to find some of the tips I mention in this post.

I've been trying to figure out by myself how this multiplemodeldesc.xml file works.

Please notice that all I found was only by messing around with the file for 1 day by myself, with no clue what soever what I was doing, using trial and error. I deleted some lines, and saw what happened, until I reached a conclusion.

Notice that there is a big chance that a lot of things I'm gonna say here might not be exactly right, but this is the best I could figure it out. If you know more information about something I tell here, please post a comment explaining to me.

Okay, this is what I found out so far.

Meaning of Prefixes
(posted by Cerophono
"1_PHM", Warrior
"2_PHW", Sorceress
"3_PEW", Archer
"4_PGM", Giant
"5_PBW", Tamer
"6_PKM", (That other sword dude)
"7_PVW", Valkrie
"12_PKW", Plum
"8_PWM", Wizard
"8_PWW", Witch
"13_PNW", Kunoichi
"13_PNM", Ninja (Male)

Condition Code:
B: Quality model show during the battle
D: damaged models
U: Overrides the texture with the one specified
I: Underwear mode conditions
A: Awakening Weapon

So for example
<Conditional Code = "U">
Will force the game to load the texture you specify below.


<Conditional Code = "U">
<Model Index = "-"> </ Model> <------ What is the model name I'm referring to
<Model Index = "U"> </ Model> <------ What is the texture and mesh I should load for this model name
</ Conditional>

Meaning of some letters
PHW_01_UB_0001_dm.pac

UB = Upperbody
dm = damaged texture/mesh

Swap the damaged texture and the normal ones:
Add the "_dm" at the end of what it's inside the <Model Index="U"></Model>.

E.g:
<Model Index="U">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001_dm.pac</Model>


Tip
The multiplemodeldesc.xml can contain only the files you want to modify

for example, if my multiplemodeldesc.xml only contain these lines:

---------------------------------------------------------------------------
<Conditional Code="U">
<Model Index="-">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001.pac</Model>
<Model Index="U">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001.pac</Model>
</Conditional>
----------------------------------------------------------------------------
Only the Sorcerer (PHW) Starter Clothing (02_UB_0001) will suffer changes. The rest of the models will load their default meshes and textures.


How to remove an armor or underwear:
change
<Model Index="D">1_PC/2_PHW/ARMOR/38_UNDERWEAR/PHW_00_UW_0001.PAC</Model>

to
<Model Index="U">1_PC/8_PWM/ARMOR/12_FOOT/PWM_10_FOOT_0009_DM.PAC</Model>

or
<Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>



Model Name -> In-game Armor Name Relations
These are the ones I figured it out so far:

The Sorceress Bern Armor model name is: PHW_02_UB_0006.pac
View attachment 49276

The Kibelius Armor with wings model name for all classes ends with: _00_UB_0034.PAC
View attachment 49294

The Model without wings ends with: _00_UB_0034_01.PAC
View attachment 49277

The Karlstein Robe for all classes ends with: _EW_UB_0033.PAC

View attachment 49295


The Starter Clothes for all classes ends with: _02_UB_0001.pac
View attachment 49296

The Default Underwear for all classes ends with: _00_UW_0001.PAC
View attachment 49297

The Le Vladian (White) Underwear for all classes ends with: _00_UW_1034.PAC
View attachment 49298

The Sileshi (Yellow) Underwear for all classes ends with: _00_UW_1040.PAC
View attachment 49299

The Red Underwear with cards, that I don't know the name, for all classes ends with: _00_UW_0032.PAC
View attachment 49300


Some Useful Files:

Removes all the sorceress underwear only:
https://www.undertow.club/attachmen...8/?temp_hash=31adc8387952b27f9d459e2159222aec

Removes all the witch underwear only:
https://www.undertow.club/attachmen...9/?temp_hash=31adc8387952b27f9d459e2159222aec


Instructions: Extract to "Black Desert Online\character\"

That's all I could find out. Feel free to correct me if I am wrong.


Hello this is fantastic, Everything works fine, (I wanted to remove only the underwear) but the Kibelius Armor with wings(or without wings) are invisible. yet other cash shop outfits are visible. Im not sure why;

Here is a line from my multiplemodeldesc:
<Conditional Code="D">
<Model Index="-">1_PC/1_PHM/Armor/9_Upperbody/PHM_00_UB_0034_01.pac</Model>
<Model Index="D">1_PC/1_PHM/Armor/9_Upperbody/PHM_00_UB_0034_01_dm.pac</Model>

All in all Id like armor to work as usual but with the lack of underwear.

Update: So it seems to be limited to the new Kibelius Armor and inner. the other inners pop up fine for the most part, Im pretty sure the default inner is also invisible(which is fine by me) and then the Kibelius Armor set. Like I said other sets pop up fine not sure why it's limited to the Kibelius Armor when it's the set Id like to appear regularly lol
 
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M

myndzero

Hey guys, trying to get this installed then I'll sort the texture crap out later. I set it up as the guide said, I run the patcher CMD thing (which wasn't in the guide, so maybe this is where things are screwing up) but it's just not working for me. Nothing's changing.

Is there anything I'm doing wrong, or is it just not compatible with the latest patch on NA/EU version of the game?
 

Syr

Potential Patron
Joined
Mar 8, 2016
I just posted this in my own topic, but I figured people might find this useful if I post here, so they can use the search in this topic to find some of the tips I mention in this post.

I've been trying to figure out by myself how this multiplemodeldesc.xml file works.

Please notice that all I found was only by messing around with the file for 1 day by myself, with no clue what soever what I was doing, using trial and error. I deleted some lines, and saw what happened, until I reached a conclusion.

Notice that there is a big chance that a lot of things I'm gonna say here might not be exactly right, but this is the best I could figure it out. If you know more information about something I tell here, please post a comment explaining to me.

Okay, this is what I found out so far.

Meaning of Prefixes
(posted by Cerophono
"1_PHM", Warrior
"2_PHW", Sorceress
"3_PEW", Archer
"4_PGM", Giant
"5_PBW", Tamer
"6_PKM", (That other sword dude)
"7_PVW", Valkrie
"12_PKW", Plum
"8_PWM", Wizard
"8_PWW", Witch
"13_PNW", Kunoichi
"13_PNM", Ninja (Male)

Condition Code:
B: Quality model show during the battle
D: damaged models
U: Overrides the texture with the one specified
I: Underwear mode conditions
A: Awakening Weapon

So for example
<Conditional Code = "U">
Will force the game to load the texture you specify below.


<Conditional Code = "U">
<Model Index = "-"> </ Model> <------ What is the model name I'm referring to
<Model Index = "U"> </ Model> <------ What is the texture and mesh I should load for this model name
</ Conditional>

Meaning of some letters
PHW_01_UB_0001_dm.pac

UB = Upperbody
dm = damaged texture/mesh

Swap the damaged texture and the normal ones:
Add the "_dm" at the end of what it's inside the <Model Index="U"></Model>.

E.g:
<Model Index="U">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001_dm.pac</Model>


Tip
The multiplemodeldesc.xml can contain only the files you want to modify

for example, if my multiplemodeldesc.xml only contain these lines:

---------------------------------------------------------------------------
<Conditional Code="U">
<Model Index="-">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001.pac</Model>
<Model Index="U">1_PC/2_PHW/Armor/9_Upperbody/PHW_02_UB_0001.pac</Model>
</Conditional>
----------------------------------------------------------------------------
Only the Sorcerer (PHW) Starter Clothing (02_UB_0001) will suffer changes. The rest of the models will load their default meshes and textures.


How to remove an armor or underwear:
change
<Model Index="D">1_PC/2_PHW/ARMOR/38_UNDERWEAR/PHW_00_UW_0001.PAC</Model>

to
<Model Index="U">1_PC/8_PWM/ARMOR/12_FOOT/PWM_10_FOOT_0009_DM.PAC</Model>

or
<Model Index="U">1_PC/1_PHM/Nude/PHM_ALPHA.PAC</Model>



Model Name -> In-game Armor Name Relations
These are the ones I figured it out so far:

The Sorceress Bern Armor model name is: PHW_02_UB_0006.pac
View attachment 49276

The Kibelius Armor with wings model name for all classes ends with: _00_UB_0034.PAC
View attachment 49294

The Model without wings ends with: _00_UB_0034_01.PAC
View attachment 49277

The Karlstein Robe for all classes ends with: _EW_UB_0033.PAC

View attachment 49295


The Starter Clothes for all classes ends with: _02_UB_0001.pac
View attachment 49296

The Default Underwear for all classes ends with: _00_UW_0001.PAC
View attachment 49297

The Le Vladian (White) Underwear for all classes ends with: _00_UW_1034.PAC
View attachment 49298

The Sileshi (Yellow) Underwear for all classes ends with: _00_UW_1040.PAC
View attachment 49299

The Red Underwear with cards, that I don't know the name, for all classes ends with: _00_UW_0032.PAC
View attachment 49300


Some Useful Files:

Removes all the sorceress underwear only:
https://www.undertow.club/attachmen...8/?temp_hash=31adc8387952b27f9d459e2159222aec

Removes all the witch underwear only:
https://www.undertow.club/attachmen...9/?temp_hash=31adc8387952b27f9d459e2159222aec


Instructions: Extract to "Black Desert Online\character\"

That's all I could find out. Feel free to correct me if I am wrong.
Hey Blackfire,

So I'm very new/amateur to this sort of thing but am I understanding correctly that if we remove the Red Underwear PAC file you listed, it will remove the red underwear for us? I'm not a big fan of it either and would prefer to use the other underwear I've purchased.
 

BlackFireBR

Content Creator
Joined
Sep 2, 2013
Hello this is fantastic, Everything works fine, (I wanted to remove only the underwear) but the Kibelius Armor with wings(or without wings) are invisible. yet other cash shop outfits are visible. Im not sure why;

Here is a line from my multiplemodeldesc:
<Conditional Code="D">
<Model Index="-">1_PC/1_PHM/Armor/9_Upperbody/PHM_00_UB_0034_01.pac</Model>
<Model Index="D">1_PC/1_PHM/Armor/9_Upperbody/PHM_00_UB_0034_01_dm.pac</Model>

All in all Id like armor to work as usual but with the lack of underwear.

Update: So it seems to be limited to the new Kibelius Armor and inner. the other inners pop up fine for the most part, Im pretty sure the default inner is also invisible(which is fine by me) and then the Kibelius Armor set. Like I said other sets pop up fine not sure why it's limited to the Kibelius Armor when it's the set Id like to appear regularly lol

Are you sure you are modifying the class you want? PHM is the Warrior class. check out the prefixes at the beginning of my post to tell if you a modding the right one.

After you find out what is the prefix of your class (see my post), use this:
Code:
<Conditional Code="U">
    <Model Index="-">1_PC/NUMBER_YOURCLASSPREFIX/Armor/9_Upperbody/YOURCLASSPREFIX_00_UB_0034_01.pac</Model>
    <Model Index="U">1_PC/NUMBER_YOURCLASSPREFIX/Armor/9_Upperbody/YOURCLASSPREFIX_00_UB_0034_01.pac</Model>
</Conditional Code>


Hey Blackfire,

So I'm very new/amateur to this sort of thing but am I understanding correctly that if we remove the Red Underwear PAC file you listed, it will remove the red underwear for us? I'm not a big fan of it either and would prefer to use the other underwear I've purchased.
Yes, if you remove the Red Underwear line, it will go back to normal and show your normal underwear xD

I'm still trying to figure it out how this swap to the red underwear works, I'm just as new as you to this thing, I basically just try and test to see what happens.

Hey guys, trying to get this installed then I'll sort the texture crap out later. I set it up as the guide said, I run the patcher CMD thing (which wasn't in the guide, so maybe this is where things are screwing up) but it's just not working for me. Nothing's changing.

Is there anything I'm doing wrong, or is it just not compatible with the latest patch on NA/EU version of the game?
Try moving your Black Desert Online folder to your desktop, and then run the .bat you want.

Running the .bat isn't necessary, if you extracted the BDNudePlusPatcher(v1).zip to you Black Desert Online\ folder, all you have to do is delete your PAD00001.PAZ from your \PAZ\ folder (not permanently, you might need it later) and then run the launcher.

It works fine with the NA/EU version, even after the last update.
 
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Syr

Potential Patron
Joined
Mar 8, 2016
Is the "Remove starter clothes" option intended to leave boots/gloves on? Just curious if there is anyway to remove them as well with out using the "Remove everything" option. Thanks in advance!
 

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