- Joined
- Mar 27, 2016
What I am talking about is not to merge meshes It is to fix one uv shell broken and split by stitching. This uses the sew uv tool in the uv editorI belive you only need to add that line if you are doing something with the bones like skinning.
I'm already doing it, i use merge vertices function that you have shown me ealier (post #705 Black Desert Nude Skins & 3D mods - Solid Vagina, Nipple by Suzu )
pictures for the issue , i show extreme size to make the problem easier to see.\
What is the value when merging? If vertices are dense, attention is necessary because lateral vertices are also merged. By the way, I will merge with 0.0001(Distance threshold.
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