While reading or writing a file the following notifications have been raised.
-Warning: The transform of node "Bip01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Footsteps" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Pelvis" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Spine" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Spine1" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Spine2" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Neck" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Neck01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Head" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_10" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_11" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_12" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_13" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_30" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_31" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_32" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_33" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_34" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_20" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_21" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_22" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_23" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_00" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_02" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_03" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_60" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_61" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_62" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_63" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_50" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_51" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_52" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_53" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Hair_40" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_41" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_42" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Hair_43" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_face_com" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_left_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_right_tail" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_right" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_left" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_right_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_right_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_mid_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_left_tail" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_left_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eyebrow_left_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_left_left" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_left_right" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_left_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_right_left" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_right_right" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_right_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eyebrow_right_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_nose_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_nose_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_jaw_up_all" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eyebrow_mid_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eyebrow_mid_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_left_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_left" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eyebrow_left_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_laughlines_leftup" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eyebrow_right_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_right" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_eye_right_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_laughlines_rightup" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_laughlines_left" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_laughlines_right" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_jaw_down_all" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_jaw" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_mid_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_left_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_lip_right_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_Tongue" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_ear_left_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_ear_right_up" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_ear_left_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_left_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_right_down" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_right_Second" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_cheek_left_Second" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Clavicle" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_UpperArm" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Forearm" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Hand" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger0" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger02" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger1" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger11" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger12" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger2" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger21" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger22" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger3" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger31" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger32" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger4" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger41" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Finger42" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_L" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_Paddle_L_0001" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_Bat_0001" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_0001_01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_Paddle_L_0003" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_ForeTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_HandTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Shield_L" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_LUpArmTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_LUpArmTwist1" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Elbow" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_ClavicleTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Clavicle" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_UpperArm" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Forearm" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Hand" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger0" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger02" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger1" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger11" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger12" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger2" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger21" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger22" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger3" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger31" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger32" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger4" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger41" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Finger42" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_EnemyCatch_00" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_R" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_R_01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_R_02" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_R_03" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_Fishing_0001" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_Paddle_L_002" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_ELB_0001" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_0001" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_Paddle_R_0003" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_ForeTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_HandTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_RUpArmTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_RUpArmTwist1" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Elbow" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_UpperArmTwist" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_CatchMe_00" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Breast" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Breast" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_M_Attach_In" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_R_Attach_In" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip_Weapon_L_Attach_In" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_00" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_02" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_03" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_04" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_05" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_06" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_10" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_11" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_12" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_13" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_14" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_15" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_16" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_20" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_21" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_22" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_23" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_24" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_25" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_26" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_30" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_31" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_32" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_33" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_34" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_35" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_36" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_50" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_51" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_52" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_53" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_54" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_55" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_56" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_40" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_41" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_42" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_43" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_44" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_45" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_46" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_100" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_101" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_102" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_103" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_104" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_105" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_106" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_90" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_91" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_92" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_93" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_94" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_95" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_96" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_80" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_81" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_82" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_83" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_84" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_85" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_86" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_70" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_71" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_72" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_73" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_74" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_75" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_76" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_anchor_Coat_60" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_61" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_62" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_63" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_64" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_65" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "phy_cloth_Coat_66" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "PHW_COM_Tool_0002_B" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Thigh" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Calf" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Foot" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Toe0" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Knee" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Thigh" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Calf" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Foot" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Toe0" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Knee" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_L_Hip" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_R_Hip" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "Bip01_Light_01" is not compatible with FBX, so it is baked into TRS.
-Warning: The transform of node "B_Camera" is not compatible with FBX, so it is baked into TRS.
-ERROR: There is no joint element with SID "B_eye_right_down"
-ERROR: There is no joint element with SID "Bip01_Head"
-ERROR: There is no joint element with SID "B_eye_right_up"
-ERROR: There is no joint element with SID "B_eye_right_right"
-ERROR: There is no joint element with SID "B_eye_right_left"
-ERROR: There is no joint element with SID "B_eyebrow_right_up"
-ERROR: There is no joint element with SID "B_cheek_right_up"
-ERROR: There is no joint element with SID "B_eye_left_right"
-ERROR: There is no joint element with SID "B_eye_left_up"
-ERROR: There is no joint element with SID "B_eye_left_down"
-ERROR: There is no joint element with SID "B_eye_left_left"
-ERROR: There is no joint element with SID "B_eyebrow_left_up"
-ERROR: There is no joint element with SID "B_cheek_left_up"
-ERROR: There is no joint element with SID "B_lip_mid_down"
-ERROR: There is no joint element with SID "B_lip_left_down"
-ERROR: There is no joint element with SID "B_lip_left_tail"
-ERROR: There is no joint element with SID "B_jaw_down_all"
-ERROR: There is no joint element with SID "B_nose_down"
-ERROR: There is no joint element with SID "B_laughlines_right"
-ERROR: There is no joint element with SID "B_laughlines_rightup"
-ERROR: There is no joint element with SID "B_lip_right_up"
-ERROR: There is no joint element with SID "B_lip_right_tail"
-ERROR: There is no joint element with SID "B_lip_mid_up"
-ERROR: There is no joint element with SID "B_cheek_right"
-ERROR: There is no joint element with SID "Bip01_Neck"
-ERROR: There is no joint element with SID "B_eyebrow_right_down"
-ERROR: There is no joint element with SID "Bip01_Spine2"
-ERROR: There is no joint element with SID "B_ear_left_up"
-ERROR: There is no joint element with SID "B_cheek_left"
-ERROR: There is no joint element with SID "B_ear_left_down"
-ERROR: There is no joint element with SID "B_cheek_right_Second"
-ERROR: There is no joint element with SID "B_cheek_right_down"
-ERROR: There is no joint element with SID "B_eyebrow_mid_up"
-ERROR: There is no joint element with SID "B_lip_right_down"
-ERROR: There is no joint element with SID "B_jaw"
-ERROR: There is no joint element with SID "B_laughlines_left"
-ERROR: There is no joint element with SID "B_ear_right_up"
-ERROR: There is no joint element with SID "B_nose_up"
-ERROR: There is no joint element with SID "B_eyebrow_mid_down"
-ERROR: There is no joint element with SID "B_lip_left_up"
-ERROR: There is no joint element with SID "B_laughlines_leftup"
-ERROR: There is no joint element with SID "B_eyebrow_left_down"
-ERROR: There is no joint element with SID "B_cheek_left_down"
-ERROR: There is no joint element with SID "B_cheek_left_Second"
-ERROR: There is no joint element with SID "B_jaw_up_all"
-ERROR: There is no joint element with SID "B_face_com"
-ERROR: There is no joint element with SID "B_Tongue"