PrincessNicky
Content Creator
- Joined
- May 11, 2012
Hello all. I have some questions. If im right the nude mod from another thread can be used just by placing the files in a "mod" folder in CookedPC just like in TERA. Shouldnt it be easy to do all mods that way and avoid the uMod? Im sorry if this sounds dumb but i have no modding experience.
The costume textures are found within dds files which are common to both TERA and BnS, but in TERA they are packed inside gpk files whereas BnS uses upk files. And this is where the problem lies.
For modding dds files in TERA, we have an application called UtHelper which unpacks gpk files and allows us to extract the dds costume textures to modify, then packs everything back into the gpk. These modded files can indeed be stored in a mod folder which the game happily reads and makes use of.
For BnS we do not have an equivalent for UtHelper, so we don't have a way to unpack the upk files to extract the dds costume textures.
Instead we've been relying on uMod which allows us to capture the dds costume textures directly from the game when it's running, then after modding the textures they get injected right back into the running game.
And since both versions of uMod are crashing the BnS EU/NA client, we've got a problem doing anything with costume mods until either someone finds a way to update uMod or creates an application like UtHelper that can work on upk files.