Faceless' loader mods (6 Nov 19: Arm Graffiti - no tally) (2 Viewers)

Hank East

Content Creator
Joined
Jan 25, 2012
Re: Faceless' loader mods (17 Oct 14: ZSS all-in-one, Prince of Persia - SoT)

Better than Valve speed at least.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (7 Nov 14: all-in-one ZSS v1.1, SoT Prince of Persia v1.1)

  • ZSS - the fills and outlines have been separated so that the outlines don't change color with the loader RGB sliders
  • Prince - added a checkbox to the modPage as an extra method of toggling the dagger

Yes, I'm aware this isn't ZSS rocket boots.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

*Faceless used Update! It's not very effective...*

For use with the gloveless version of Rouge the Bat in my vanilla thread. Load that first, or else you'll get a one-time null pointer exception. Glove RGB is controlled via the Bottoms 2 slider, while liner RGB is controlled via the Top slider.
 

KageRa

Potential Patron
Joined
Dec 30, 2013
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

Will you ever be uploading the wings as an individual mod?
 

Bobert216

Potential Patron
Joined
Apr 23, 2015
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

Is there a way to change the color of all the tentacles?
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

Go to the loader tab, click on "tentacles", then use the loader RGB sliders.
 

Bobert216

Potential Patron
Joined
Apr 23, 2015
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

Thank you. :D

On another note is there by any chance a tentacle or cthulhu based dialogue around here somewhere? Just wondering.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

Don't use dialogues, so I wouldn't know. Check the dialogues board.

EDIT: It occurred to me that porting over the RGB controls I used for the vanilla version of Rouge's gloves was silly. The new version is more standalone, using the Armwear slider like normal, although the liner is still controlled via the Top slider.
 

aztlan

Casual Client
Joined
Sep 14, 2013
Re: Faceless' loader mods (21 Apr 15: Rouge the Bat's gloves)

Bobert216 said:
On another note is there by any chance a tentacle or cthulhu based dialogue around here somewhere? Just wondering.

Look at the one's by f93 (for tentacles or consentacles):
http://www.sdtmods.com/index.php?topic=4291.0
 
K

Kabloey

Re: Faceless' loader mods (14 Jun 15: ZSS cuffs (SSB4))

This is probably the most stupid thing i ever done on online forum boards :P

i totally do wan't that peephole's background (as seen on the preview pic)
did you have an idea where to download that?
(I merely created an account just to ask this out, lol)
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (14 Jun 15: ZSS cuffs (SSB4))

http://www.sdtmods.com/index.php?topic=3650.msg52292#msg52292
 

Balsa Rule

Potential Patron
Joined
Jul 19, 2015
Re: Faceless' loader mods (14 Jun 15: ZSS cuffs (SSB4))

I am having trouble trying to use the condom mod with animtoolsV14. It doesn't show up when I try to add it with the Swf mod menu. This worked fine when only using the Loader. It also shows up as a movie clip in the folder. Is this normal?

I was hoping to use the condom mod with other positions. Are there any alternative mods that will work as stand-ins for the condom if there is no way to fix this?

I also have to say good work on the application animation. It is pretty clever. :D
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (14 Jun 15: ZSS cuffs (SSB4))

I'm unable to reproduce this with animtoolsv14:
 

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Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (13 Aug 15: moreclothing compatible glove set)

Exactly what it says on the tin. These are gloves made using sby's template extension, so the extension library needs to be present in mods/$INIT$ (generally not a problem with clean installs of loader v5.45). Rouge's glove liner has been designed with stuntcock's extended RGB controls in mind, but changes obviously will not be possible until he actually releases said controls.
 

stuntcock

Content Creator
Joined
Jun 5, 2012
Re: Faceless' loader mods (13 Aug 15: moreclothing compatible glove set)

Faceless said:
Rouge's glove liner has been designed with stuntcock's extended RGB controls in mind, but changes obviously will not be possible until he actually releases said controls.
It was released a few weeks ago. allalphaslidersV5
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (13 Aug 15: moreclothing compatible glove set)

Well, that'll teach me not to pay attention.

EDIT: Tweaked Mileena's left wrist to account for handjob mode.
 

Faceless

Content Creator
Joined
Jun 12, 2011
Re: Faceless' loader mods (19 Aug 15: ZSS-all, PoP v2)

Made some changes to PoP and ZSS mods:
  • Proxy methods are used to update on UI events instead of Event.ENTER_FRAME. This removes a bunch of effectively dead code from play, since UI events are very rare from a computational standpoint.
  • Skin elements that are completely covered by costume elements are made invisible to reduce CPU load from unnecessary draw operations.
 

PyramidHead

Potential Patron
Joined
Aug 5, 2014
Re: Faceless' loader mods (6 Oct 14: Poison armwear set)

Faceless said:
Black by default; use vanilla eyebrow sliders to change color.
OMG, you actually did the Thick Eyebrows! I'm glad I surfed back here to check.
Time for me to test. If this works, I'll have to go through my folder of anime girls and see which ones should sport it!

Edit: Yup, works perfectly! First recipient of appropriately thick eyebrows... Birdy Cephon Altierra!
m_86567b134b947ceba44aa30feebae422.jpg
 

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