Nude Mods for the Female characters in BlackDesertOnline (5 Viewers)

UndercoverPervert

Content Creator
Joined
Aug 9, 2016
2E00KSr.jpg

fWlvxuH.jpg

I was able to open the Dark Knight file.
I've updated pactool again with a fix that should correct the name of more bones that are affected by the same issues.

Also can you verify that you've exported the Dark Knight mesh with the Blender plugin? It seems like it might've been imported without the extra data the plugin provides (there are notable seams on the back, below the arms and on the ankles, similarly to the comparison photos I've uploaded before), your new Ranger mesh looks correct.
Your Guardian mesh also has the same issues but you've exported it before you've learned of the new process to correct the normals, re-exporting with the plugin should fix it, you may also be able to simply re-export many of your other meshes without any updates (or maybe just applying autosmooth) to correct normals for all of them.
 

phyler50

Potential Patron
Joined
Oct 31, 2022
I'm trying to just mod Corsair (Corsair_Nude) and Drakania (Drakania_New_nude), and am getting this on other adult female classes and am not sure what to do in the part cutter file to fix it. I assume it's from shared underwear files that the nude mode unhides on Corsair and Drakania and by extension, the rest of the female classes? Could someone explain how to find the right sections in the XML to modify?
 

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suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
I've updated pactool again with a fix that should correct the name of more bones that are affected by the same issues.

Also can you verify that you've exported the Dark Knight mesh with the Blender plugin? It seems like it might've been imported without the extra data the plugin provides (there are notable seams on the back, below the arms and on the ankles, similarly to the comparison photos I've uploaded before), your new Ranger mesh looks correct.
Your Guardian mesh also has the same issues but you've exported it before you've learned of the new process to correct the normals, re-exporting with the plugin should fix it, you may also be able to simply re-export many of your other meshes without any updates (or maybe just applying autosmooth) to correct normals for all of them.
Plug in blender 3.4 alpha as you say.
I import FBX files with correct normals enabler and export them to dae files with better Collada and import them into pac.

But this time pactool 1.4.4 seems to freeze when loading characters in-game.
Cannot proceed with now loading.
fI6F6TU.jpg

This is Mystic with a new nude body applied

It looks like all the other characters I was about to create will have to be redone...I'm taking a break for a while.
I've lost my motivation.
 
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Niara

Potential Patron
Joined
Feb 11, 2015
If it helps, Suzu, I recently applied my patch data, without anything 'new' - just adding in some files from your 'my world' data that i wasn't using last week - and I've had that same hang, specifically with trying to look at/load my Mystic; everyone else still works fine. It does exactly as your screenshot there does, and hangs at 'now processing'... since I'm not using any new files, I wouldn't think that it was any of your newest work that's responsible for this issue.
 

UndercoverPervert

Content Creator
Joined
Aug 9, 2016
But this time pactool 1.4.4 seems to freeze when loading characters in-game.
Cannot proceed with now loading.
In character select or the login screen? Screenshot didn't load at first. Could you upload the FBX, exported DAE (with Better Collada) and the final pac file? And can you verify this doesn't happen with pactool 1.4.3 or 1.4.2?

Also if you load FBX into Blender, you don't need version 3.4.0, just 3.0.1 or higher (for the plugin). 3.4.0 is only needed to fix Collada import in Blender, but if you don't import Collada then any version where the plugin works is sufficient. But you should always verify the normals are correct just in-case, so you would know whether it's a Blender issue or a pactool issue if the normals are not accurate in-game.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
If it helps, Suzu, I recently applied my patch data, without anything 'new' - just adding in some files from your 'my world' data that i wasn't using last week - and I've had that same hang, specifically with trying to look at/load my Mystic; everyone else still works fine. It does exactly as your screenshot there does, and hangs at 'now processing'... since I'm not using any new files, I wouldn't think that it was any of your newest work that's responsible for this issue.
I can do it with the in-game character change, so perhaps it is a problem on the game side or just delete the cache file.
I am not a pro at it, so ask someone else.
In the meantime, I'm downgrading pactool and importing nude bodies.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
In character select or the login screen? Screenshot didn't load at first. Could you upload the FBX, exported DAE (with Better Collada) and the final pac file? And can you verify this doesn't happen with pactool 1.4.3 or 1.4.2?

Also if you load FBX into Blender, you don't need version 3.4.0, just 3.0.1 or higher (for the plugin). 3.4.0 is only needed to fix Collada import in Blender, but if you don't import Collada then any version where the plugin works is sufficient. But you should always verify the normals are correct just in-case, so you would know whether it's a Blender issue or a pactool issue if the normals are not accurate in-game.
Perhaps it is a problem on the game side.
The in-game character change can be changed normally.
For now, I've re-exported and re-imported with pactool 1.4.3.
EIguCcJ.jpg

I also checked the body sliders and did not see any changes.
 

suzu ( 鈴

Content Creator
3D Artist
Modder
Joined
Mar 27, 2016
Lw1mFHd.jpg

If I move Mystic to the top of the character selection, I can log in normally.
Otherwise, please change your character in-game.
 

Niara

Potential Patron
Joined
Feb 11, 2015
I'm just trying to be helpful ^.^ It's not a big problem for me personally, because I only play Shai, hehe.

I did some fiddling around with what files were patched and not, and, for me at least it was very specifically the "pcw_02_hand_0001.pac" file that is causing my game to 'hang' when I select my mystic on the character select screen - the same as your image. It's odd, because that particular file is just an empty 1kb file, like the other mystic hand armour files (0002-0005, etc.).

The only difference is that *That* particular appearance is the one my loading screen character is currently displaying/wearing (she's not wearing any equipment)... so it may be related to that in some way? I don't know.

It's not happening with any other characters, and I have got several other characters in the exact same position as my mystic (level 1, no equipment, all displaying the same basic appearance for their class), so the fact that that's happening just with Mystic is really weird. (Also, without the file, her forearms are missing, but with the file they're clearly there and all correct - it just hangs, and can't get past loading.)

Like I said, I'm not seeking help or answers for myself, I'm just trying to offer extra information in case it might be helpful. I've got no idea what might be doing this.

EDIT: More interesting behaviour; It only hangs if I *select* the character and make it load her in the start menu itself - I can click the log-in button *without* selecting her, and it loads into the game perfectly, and everything is right. I can also create a new mystic character, and a trial mystic character without any trouble.... seems like some really odd specific interaction with the character menu character previews directly... which is well and truly beyond my comprehension ^.^
 

UndercoverPervert

Content Creator
Joined
Aug 9, 2016
Perhaps it is a problem on the game side.
The in-game character change can be changed normally.
For now, I've re-exported and re-imported with pactool 1.4.3.
EIguCcJ.jpg

I also checked the body sliders and did not see any changes.
Are there no issues with 1.4.3 or does it still create the same problems? Can you check if you can reproduce the issue without mods? Maybe PA just broke something after maintenance.
 

Azazela

Avid Affiliate
Joined
Dec 4, 2015
Guys need help!
The problem of the lack of nipples on the chest in classes such as witch, lan, nova and ranger.
Help me figure it out
 

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brunstan225

Potential Patron
Joined
Nov 10, 2021
For the same pattern or the same shape, UVs are layered to color the texture.
So it is not possible to just modify the texture.
You can either delete the polygon mesh, shift the corresponding UVs and erase them with the texture.
In any case, a 3D application is required.
What file would I need to edit in 3D to do that?

Could u also provide me with the texture file of the top part of the outfit so I could do some adjustments there aswell.
 

suzu ( 鈴

Content Creator
3D Artist
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Mar 27, 2016
What file would I need to edit in 3D to do that?

Could u also provide me with the texture file of the top part of the outfit so I could do some adjustments there aswell.
Get OpenBD.
That way you can get the files yourself without having to ask me.
 

dwnlad

Modder
Joined
Oct 29, 2022
For that, all you need is the standard resorepless.
Simply go to the settings before installing it, and make sure you have it set to hide all underwear but keep all armor pieces, like so:

View attachment 140286
Thanks for the answer, sorry for the late reply. I want to use Suzu's mod, not the resorepless because resorepless's corsair mod show no nipples.
 

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