Re: Pim_gd's Mods(2) - DialogueActions v1.10, VAv1.07 (30 November 2013)
Test release
VariableArithmetic v1.08Test
and
DialogueActionsv1.11Test7
featuring...
[DialogueActions] loadDialogue - loads a dialogue file. Works like backgrounds and hairs. Should work instant, so your entire line is IGNORED.
[VariableArithmetic] VA_SET_GLOBALVARIABLE_<globalVariableName>_<value> - stores a value in VariableArithmetic's memory
[VariableArithmetic] VA_SET_GLOBALVARIABLEBYNAME_<globalVariableName>_<sourceVariableName> - stores a value in VariableArithmetic's memory, using a dialogue variable's name to pull the value from
[VariableArithmetic] VA_LOAD_GLOBALVARIABLE_<globalVariableName> - sets <globalVariableName> as a dialogue variable using the value stored in VariableArithmetic's memory.
Example dialogues are attached
Dialogue.txt - place in character folder, let loader load it
DifferentDialogue.txt - place in same character folder, do not rename
observe and experiment, let me know if something doesn't work.
Also, can we agree here that global variables start with "global"?
That way, I can assume any variable that starts with global in the checker is a variable that comes from some other dialogue, rather than having to check if a variable is loaded via load_globalvariable
(EDIT: Files removed, download from OP)