sby's loader imports (1 Viewer)

RedRaven

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Jul 19, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

sby said:
i might use this to demonstrate code modding, it is a pretty simple thing to throw together and would probably open some eyes.

Hell, I'm always open to something that could teach me a few things.
 

T0mcat

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Feb 5, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Uhm... I updated from Loader 5.21 to 5.23 today and since then get the message "Mod Loading Failed" when I attempt to load several of Your mods - noclenchteeth and deepthroatactions

They seem to work nonetheless, but still... getting errormessages makes me nervous.. ::)
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

T0mcat said:
Uhm... I updated from Loader 5.21 to 5.23 today and since then get the message "Mod Loading Failed" when I attempt to load several of Your mods - noclenchteeth and deepthroatactions

They seem to work nonetheless, but still... getting errormessages makes me nervous.. ::)
as modguy has said in the other thread, i tried them with the new loader and i do not get the mod loading failed.
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

i added a code modding tutorial, the stuff used in the video, and if i didn't say it a couple weeks ago some sdt modding actionscript references from a decompiled sdt.

for those that want really simple code mods that i won't do because they are not worth the thread update and upload, here is your opportunity to learn how to throw it together yourself.
 

ModGuy

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Feb 17, 2011
Re: sby's loader imports; 8/09/2014: too much stuff to list here

sby said:
for those that want really simple code mods that i won't do because they are not worth the thread update and upload, here is your opportunity to learn how to throw it together yourself.

The opportunity has always existed. Granted it has quite the steep learning curve so this should be well received.
I doubt we'll see anyone at this level any time soon, especially given Kona's absence.
Also, double post sby. No. Bad. Grrrr. Leaving it there because I want you to feel bad.
 

One With The Shadows

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Jul 7, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Hey is there a button guide for animtools? If not, can you make one? I forgot all the buttons and I don't want to fuck up my positions, but I don't have time to experiment because I am working on 3 or 4 loader bodies, reformatting Gif backgrounds, and making 3 dialogues. I'm a little behind right now so that's why I'm asking for help.
 

tanksk1

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Jul 28, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I already mentioned it a while ago, but I just wanna remind you if you're okay with the idea.

In your next release of the anim tool, could you add an option to not reset the camera when loading a new position? I'd appreciate it :)
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

One With The Shadows said:
Hey is there a button guide for animtools? If not, can you make one? I forgot all the buttons and I don't want to fuck up my positions, but I don't have time to experiment because I am working on 3 or 4 loader bodies, reformatting Gif backgrounds, and making 3 dialogues. I'm a little behind right now so that's why I'm asking for help.
notes in the download has descriptions of what buttons do what

tanksk1 said:
I already mentioned it a while ago, but I just wanna remind you if you're okay with the idea.

In your next release of the anim tool, could you add an option to not reset the camera when loading a new position? I'd appreciate it :)
since it took only a minute, i made it into an animtools setting, in next release


edit - uploaded stuff and finally updated main post
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

cwking420 said:
breast expansion link down. :'(
oops, how did that extra '-' get in there. . .
the link is fixed and no longer has bonus symbols attached to the end of it ::)


i was about to say. . box has never taken down my stuff!
 

Dotar

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Apr 25, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Really loving the sound effects on breastexpansionplus, maybe make a mod that uses those sounds more often? :) the ones I mean are m1, wr3, wr1, wr2 etc

Love your mods! :)
 

WillySdt

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Nov 22, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

When I use de animtool in edit mode, the girl does not appear, she is invisible. Someone know why?
 

kenitic

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Mar 31, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Looked at the pic used for animtools and it made me laugh. She is talking about her throat and she is being taken doggy style.
 

Tio Guy

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Feb 18, 2011
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Hey there sby!

I've been using alot of your mods for a long time now and thought it was about time I said thanks; your behaviour mods really add alot of variety and animtools has expanded the game in some wonderful (and perverse) directions!

I've been playing about with making dialogues for various doggy-style positions and such to get something as natural as I can and I have a couple of questions if you would oblige, if the answers to these are already out there I apologise:

1) Is there any way to trigger dialogue during an animtools position for when he ejaculates? Specifically I'm talking about when he's not using her mouth; so doggy/anal etc. The best work around I've found is using the pre-cum trigger but that's obviously not ideal. Do any of the pre-existing triggers work and I've just not noticed? i.e. does cum_in_throat trigger when he cums "inside" her in places other than her throat?
If not, may I request a cum_in_her trigger or something similar if it's possible for the next loader release?
I have no knowledge of flash but maybe triggering it when he ejaculates when any amount of the penis is masked seems a good catch-all, if that's at all possible.
The problem seems to stem from the fact all the cumming dialogues are specifically linked to oral or her face, i.e. cum_in_mouth, cum_in_throat, cum_on_face etc, there is no way to make them speak when he just cums as far as I can tell and since he's not using those areas they will never trigger.

2) In the doggy-style positions she tends to repeatedly lick. I assume this is due to the penis being lined up with her mouth or something? Is there a way to prevent this? If not I guess that's also a request :P disable_licking=1 or something similar in the position settings would be nice.

3) His arm in the background tends to hover awkwardly away from his body on all the positions I use, is there a setting in the positions to hide that arm? I may just be being really dumb here but I didn't notice one when I looked into editing them...

4) Is it possible to load an animtool position via a character folder? i.e. is there a way of putting a position in a folder so that it loads along with the rest of a characters' settings? I have a character I was experimenting with to make a good doggy-style set-up, but have to load the position seperately each time after I load the character. This would also be a nice feature, if possible, for the next release too!

5) I realise most of my questions have turned into requests, but I have to admit this one is a straight up request; is it possible to cause the wetness to appear on his penis from an animetool position (again, doggy-style as an example) the same way her saliva appears to coat it during oral?
The fact that his dick doesn't get wet from penetrating her looks odd considering that's a feature already in the game; an option to enable that for things other than oral would be awesome.
Again, I have no idea if it's possible but would certainly be nice.


Anyway, questions/requests aside, thanks again Dude! Keep up the good work!
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

nice to see a satisfied user ;)

i actually meant to have a dialog trigger in an earlier release, completely forgot about it xD.
good chance will be in next release now that it is properly noted.
edit - it seems that i did not however forget to put a different dialog state "bodycontactspaceheldpush". i may have not advertised that feature.

sdt licking may be turned off in its own menu options, but i will probably throw a lick enabled option in animtools because some positions should just not have it.

the background arm is the same deal, can be turned to 'free' inside sdt options. but as above should probably provide a position setting to set the arm to 'free' or 'holding'.


the autoload position text file is an interesting idea. there is a pretty good chance it can be done easily, i will probably have to copy some autohuereg code to know when char folders have been loaded.

wetmask moving does make sense, should be easy when i look into how it is normally done in sdt.


%chance in next release:
90:cum_in_her dialog trigger
90:enable, disable, don't care licking
85:show,hide, don't care arm (free)
60:special animtoolsposition.txt file for char loading
50:bodycontact penis wet mask moving
 

Tio Guy

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Feb 18, 2011
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I've been playing about with the bodycontactspaceheldpush tag; good fun. I look forward to a proper him cumming trigger; as I said, using precum is inperfect at best so this feature would really help out with dialogues.

I've tried setting the bakcground arm to free but it hovers quite high above his (non-existant) neck which is similarly as jarring as it lurking on it's own behind her =P
The foreground arm can be set to hidden even in vanilla but there's no such option for the background one. An option to have them toggled would be nice, an option to hide it completely would be ideal.

...And I completely forgot you could turn her tounge off in vanilla...I'm a damn genius o.o
Still, awesome to hear an option for it in the position file is on the cards anyway.

Similarly awesome to hear autoload and wetmask look possible. I should really actually post here more than just lurk!


Another question, probably a dumb one admittedly, what exactly does the cheek bulge edit mod do? I swear I can't see a difference from vanilla yet I know there must be one, it's been driving me nuts!
I assumed it'd give more of a 'penis outline against her cheek' ala Final Fellatio but that may have just been wishful thinking anyway. Regardless, what difference is there?


One final request/suggestion for the breast expansion plus mod (another favourite) as it seems to act as a good catch-all mod; would it be possible to include an increased throat bulge mechanic?
Since you can increase penis size with the penis range mod, something that allows you to base her throat bulge based on the size of the penis would fit nicely and be downright faptastic.

Thanks again for the work man, and it's good to hear my suggestions are actually being considered!
 

sby

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Sep 11, 2012
Re: sby's loader imports; 8/09/2014: too much stuff to list here

all things except the wetmask implemented . . .(i got bored).

anyone happen to know where the control for this elusive penis wet mask is? i cannot seem to find it. :/

the cheekbulge mod edits how the cheekbulge is shown in the game. it is a very subtle feature of sdt; i didn't know about it until i saw the source code because the angle of my laptop screen completely hides the cheekbulge contrast.


increased throatbulge mechanic: the throat bulge is drawn dynamically in the game. i would love a bigger range of bulge for her, but i don't want to attempt modding the in-game drawing THAT much xD
(increasing the range itself does't quite do it.)
 

Tio Guy

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Feb 18, 2011
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Aaaah, my laptop is probably hiding the cheekbulge similarly. Well, now I know.

Good to hear everything else made it in! (well, almost)


I've got a bug report Dude: http://www.sdtmods.com/index.php?topic=4237.0

It's definately animtools V6 causing it, not sure if it happened on older versions.

It resets her arms to arms_back when changing from face fuck back to normal regardless of where they are currently set; the GUI will continue to say the position they were in but they always go to her back. Switching through the arm positions then with the GUI causes them to toggle through as if they were set to arms_back.

Is anyone else getting this behaviour? If not I wonder if it's clashing with another mod in my $INIT folder. For bug reporting completeness sake, I've got autohueregV1, breastfirmnessV1, Drip_Out, penisrangeV3 and throatcumbulgeV2 in there.
I can't see a logical reason they would clash but y'know...computers be crazy yo.


KA-EDIT!!!!

To save double posting, I have a quick question in regards to using her bellysize as a trigger. Is it possible to make dialogue only trigger between certain variable ranges?

Spefically I'm using this for testing:

Code:
**********UNFILLED**********
cum_in_throat:"You have cum in you."{"style":"him","check":{"bellysize":"<10"}}

	**********SLIGHTLY SWOLLEN**********
cum_in_throat:"Your belly's getting bigger."{"style":"him","check":{"bellysize":">10","bellysize":"<50"}}

	**********SWOLLEN**********
cum_in_throat:"You're really swelling up."{"style":"him","check":{"bellysize":"<100","bellysize":">50"}}

	**********VERY SWOLLEN**********
cum_in_throat:"Your belly's huge""{"style":"him","check":{"bellysize":"<140","bellysize":">100"}}

	**********FULLY SWOLLEN**********
cum_in_throat:"You look like you're going to pop!"{"style":"him","check":{"bellysize":">140"}}

The intention is pretty obvious but doesn't work; only the "unfilled" and "fully swollen" ones work completely as intended. The others seem to be allowed to trigger on either of their checks, rather than both. The "swollen" one is triggering when there's less than 100 or more than 50 etc, so it can appear all the time.
Is it possible to do what I'm attempting? Or will the tags not work like that?

If not that would be an awesome mod *wink wink* =P
 

Pim_gd

Content Creator
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Jan 25, 2013
Re: sby's loader imports; 8/09/2014: too much stuff to list here

Checks in SDT dialogue with the same variable are treated as OR. Use bellysize and bellysize2 to circumvent this. That way SDT treats it as AND.
 

Leela

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Mar 28, 2011
Re: sby's loader imports; 8/09/2014: too much stuff to list here

I must be doing something wrong or just don't get it. I added cum_in_her to the dialog but t doesn't seem to be triggering. Did I miss something?
 

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