Re: sby's loader imports; 8/09/2014: too much stuff to list here
sby said:
i'd say the main reason why they do not come stock with the loader is that modguy manages the loader, while i manage these mods. although modguy could just throw some with the loader, it would require much more time and effort than what it is worth. that might also need some actual collaboration as well.
I'd happily include stuff as stock assuming you do the following:
Demonstrate some feature such as loading a settings file, registering a shortcut key or persisting.
Write up a one off explanation of your mod.
Make it clear in your code where the features have been implemented, commenting on the roles of each object.
That way I'll just remove some of the example crap I normally bundle as well as showcase to potential modders how stuff is done.
It may seem a bit much, but if you include any one of your mods which are arguably more complex than standard graphical mods then it'll just confuse users.
If it reduces your work, clean up one of your readme's (remove changelog, point to your thread etc.) and bundle that.
Now if you make any global change such as hotkey or modPage, do let me know so I can whack that in the loader guides.
EDIT:
I knew I was forgetting something.
It may never come to pass that the loader comes bundled with your content because I've no reason to update.
Here's hoping a bug pops up.