a996385274
Potential Patron
- Joined
- Jan 31, 2013
expect for Nude Mod Revamp V1 . your mods are really excellent.
Search for the files with the same name, but a _NR or _SP suffix.Do all the textures have negatives, due to I was only able to find one? I covered up the hearts on the "Tainted love teddy" and the hearts appear still however they seem less bright. I did some further testing to see what is going on and I changed the color of the chest piece. The chest piece changed colors so it seems like it is saved correctly and placed correctly. But the hearts still appear on the legs. So I was thinking maybe there is a second file or some kind of glow file that adds some luminous color to the armor.
It's a problem with QuickBMS or the extract Script. No Solution for it yet -.-I noticed that WH CS skips from 23 to 27 not sure if they are just not used or what. I extracted the file over and over and they never appear.
Often the problem of not being able to find a texture for a specific character class is caused by developers sharing the same textures for meshes of different classes. Sometimes they are really difficult to locate.I Did notice there is another Tainted love teddy file but I was only able to find it for defender. "DE_BD_CS_25_A.dds" I was never able to find it for whipper so do you think that could be the issuse? I dont see any SP ones.
Reason for what? Some glow? No. The *.mesh is just a mesh of polygons, the shape of the object and has nothing to do with color and glow. Only indirectly, because meshes load material files which load textures and define some parameters for the behavior of the surface under lighting conditions and more.Could it be possible that either of these two files could be an issue? "WH_BD_CS_04.mesh" or "WH_BD_CS_04.amo"?
That's great, glad I can be of help! And I am happy to answer some basic mod & art related questions. Just spare me the reverse engineering or assembler level debugging details if you are eager to fix the QuickBMS script yourself later ;-)I am going to do some more customization after I figure this issue out. Custom highlights maybe and designs >0<~~~! Sooo stoked about working on it :D
All thanks to your help :D!!
At first, they are not only inverted.Also I am just not sure how I would go about locating these missing files. Can I not just do like a inverse color and just rename the file that I can find the same but as the file I am missing?
so e.g
"WH_BD_CS_04.dds" then just inverse the color then rename it as "WH_BD_CS_25_A.dds"?
I am not sure why there are like these inverse color texture files honestly.
Of course:hi shadow may i know the file name for the unsealed lingerie version mod? cause i wanna try edit the file name from the nude mode to unsealed lingerie mod.
There is no manageably feasible way to make textures invisible in Scarlet Blade. My simple but different solution would be: If you replace an armor, just make sure to replace feet and hands with the proper ones of the costume aswell.Hey i have also a question for u ShadowX2X if u dont mind :) Do u know how to make textures invisible? Im working on a mod that fixes the nasty glitches from hands and feets when u try to replace ur Armor set for example the level 25 armor with a costume of ur choice.
My De-Censor is what you are looking for. She will look exactly like in the korean version, all her outfits with one exception:ShadowX2X, I want to ask you. For your Sentinel decensor patch, if we unseal the lingerie, will she look exactly the way she does on the Korean version? Will everything be the same without the lingerie?
I want a decensor patch, not a nude patch for the Sentinel. Sorry if my request sounds a bit weird.
BTW, does anyone have a screenshot of what the unsealed Sentinel looks like in the Korean version? I tried a lot of google searches, couldn't find anything...