Renegade said:
I had a general question about using multiple mods when creating a character. In order for me to get both the elf ears and the heart pasties to work simultaneously, how do I go about creating it in the character folder? I have the code and the mods named "Mod1" and "Mod2" as well as in the Mods.txt in the character folder but I can't seem to get them to load.
Have SWF files named to whatever, place in char folder.
Open Mods.txt in char folder, have two lines:
NAMEOFSWF.SWF
NAMEOFOTHERSWF.SWF
Not sure if spaces are supported.
If this still doesn't work, upload the files in question and I'll look in to it.
Progress on random hair loading failure, it's a combination of my code and Kona's code.
Because I'm using his code it sometimes looks for variables that should be set but haven't been due to my laziness.
Got hairs loading every time without fail as of right now.
EDIT:
g.customElementLoader.tryToLoadHairFile("Mods/" + cData + "/Hair.png");
to
hairLoader = new Loader();
hairLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,blank);
hairLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, g.customElementLoader.hairLoaderComplete);
var ldM:Class = eDOM.getDefinition("obj.LoadedModPackage") as Class;
g.customElementLoader.proxyHairPackage = new ldM("");
g.customElementLoader.browsingForHair = true;
hairLoader.load(new URLRequest("Mods/" + cData + "/Hair.png"));
Loading characters seems to be fine now, I haven't tried backgrounds though.
Expect in next release.