SDT Loader question (3 Viewers)

ModGuy

Content Creator
Joined
Feb 17, 2011
Tried with a fresh download and edited file:
debuggingfun.jpg


Not sure how to fix.
 

xPreatorianx

Potential Patron
Joined
Oct 19, 2012
ModGuy said:
Bug reports not following:

http://superdeepthroat.undertow.club/index.php?topic=3564.0

Will probably be ignored. I'll try my best to understand but only if you try your best to describe it.

I did follow the proper procedure from my understanding of the link you gave. The bug is "simple" in the way it presents itself. Thus my simple explanation. (please don't read these statements as me being flipped or anything. I mean no disrespect at all.)

No matter what character I select through the side mod menu, after I select the first character and then select another one, they stop loading all together.

So basically what I do is as follows
1) Boot up the loader through flashplayer_11_sa.exe
2) Start the game
3) Open the side menu where it has all my characters from the mods folder
4) Pick a character which loads perfectly.
5) Without doing anything else, I pick another character which doesn't load at all. The loader/SDT doesn't even say "Mod loading failed" or "loading finished." It gives no feedback what so ever.

I've tried hitting reset, and everything else. The only way to pick another character from my mod folder is to completely restart the loader.

This bug effects every single character in my mod folder. It started as soon as I updated from 5.21b to 5.21C.

EDIT: So it's like the loading procedure after the first successful character load breaks. All my characters work when I first load them. It's after I try and load a second character where the problem occurs. And it doesn't matter what I did to the previous character either.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
xPreatorianx said:
EDIT: So it's like the loading procedure after the first successful character load breaks. All my characters work when I first load them. It's after I try and load a second character where the problem occurs. And it doesn't matter what I did to the previous character either.

Have you tried:

Download the loader, extract it out and open it, load the built in mods.
In other words, try the provided mods.

If the error is appearing after loading your first mod, regardless of the mod then there is a high possibility that there are misbehaving files in the $OVER$ folder.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
not sure how it could possibly, but when i tried the settingloaderex out today it worked.

yeah, i have no clue what caused the error ???
 

xPreatorianx

Potential Patron
Joined
Oct 19, 2012
ModGuy said:
xPreatorianx said:
EDIT: So it's like the loading procedure after the first successful character load breaks. All my characters work when I first load them. It's after I try and load a second character where the problem occurs. And it doesn't matter what I did to the previous character either.

Have you tried:

Download the loader, extract it out and open it, load the built in mods.
In other words, try the provided mods.

If the error is appearing after loading your first mod, regardless of the mod then there is a high possibility that there are misbehaving files in the $OVER$ folder.

will try later on today after I put my old gaming rig back together as it has my SDT stuff. I was putting together my new comp to see if my RMA'd RAM would fix the hardlocks. But its the mobo causing it.
 

DarkVioletMoonRay

Vivacious Visitor
Joined
Aug 10, 2012
I think that this may have already been addressed from what I've read so far, but MG, I tried loading my mod in your Loader today, and I had no luck.

I placed my mod in a self-made folder with a custom name, I then edited the mods.txt file to include this folder in the Loader, then I placed my mods into the mentioned folder and made a mods.txt for that folder because I wasn't changing the names of these files. Then I opened the Loader and clicked the button that indicated my folder; "Mod Loading Failed."

I tried re-extracting the Loader in its purity, and still, no luck.
Not quite sure what to do here.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
DarkVioletMoonRay said:
I think that this may have already been addressed from what I've read so far, but MG, I tried loading my mod in your Loader today, and I had no luck.

I placed my mod in a self-made folder with a custom name, I then edited the mods.txt file to include this folder in the Loader, then I placed my mods into the mentioned folder and made a mods.txt for that folder because I wasn't changing the names of these files. Then I opened the Loader and clicked the button that indicated my folder; "Mod Loading Failed."

I tried re-extracting the Loader in its purity, and still, no luck.
Not quite sure what to do here.

PM me a FLA. You'll have much faster results by asking a modder for help, must be code capable ie: gollum or sby.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
i think modguy already mentioned it somewhere about changing up the way he does url referencing stuff

it seems you can no longer do
this["url"]
so, don't use it

the only time i did use this was in doing the dynamic ghetto settings style for knowing what file to load.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
sby said:
i think modguy already mentioned it somewhere about changing up the way he does url referencing stuff

it seems you can no longer do
this["url"]
so, don't use it

the only time i did use this was in doing the dynamic ghetto settings style for knowing what file to load.

If the frame has the property "url" already initialized then it will attempt to set the value anyway.
It's a terrible way of doing things, but someone could find it useful.
See if having a holder var fixes it.
 

xPreatorianx

Potential Patron
Joined
Oct 19, 2012
ModGuy said:
xPreatorianx said:
EDIT: So it's like the loading procedure after the first successful character load breaks. All my characters work when I first load them. It's after I try and load a second character where the problem occurs. And it doesn't matter what I did to the previous character either.

Have you tried:

Download the loader, extract it out and open it, load the built in mods.
In other words, try the provided mods.

If the error is appearing after loading your first mod, regardless of the mod then there is a high possibility that there are misbehaving files in the $OVER$ folder.
It's still doing it. No matter what I try. I've done everything you've suggested. What I did just like I normally do with a new loader release is move all my mods in the mod folder from the previous loader to the new loader. Likewise I make sure I don't carry over any original files from the previous loader into the new one. For example $INIT$, $OVER$, $RESET$, etc.

Here's the contents of those three folders (others shouldn't matter right? As the official mods that are included with the loader are also from this current version as well.)
INIT : FinishesCounter.swf,HeldBreathCounter.swf,CumInMouthCounter.swf, the fla's for each, the .txt files for each, Mods.txt and Notes.txt.
OVER : Notes.txt. That's it.
RESET : Notes.txt that's it.

I have noticed that when I just used a loader that was extracted and bare with only the original files it did load correctly. So maybe it has something to do with the mixture of vanilla SDT chars and loader SDT chars? Nope just tested and it doesn't matter.

EDIT: Ya the only chars that load correctly even after I add my characters are the ones that come standard with the loader. So what does that mean? As I didn't edit any of the characters when I moved them over. I just simply moved them over. Am I literally going to have to use the standard loader char folders and copy them for every character and then replace the files with my character's files? If so that is absolutely insane! I've got a crap load of characters.

EDIT2: Tried copying SWFOfficial twice and replaced the contents of it with two characters besides the Mods and Code text files. Which I simply opened up and replaced with the correct character's files.

So I'm out of options man. Something you did broke the loading procedure for characters. As it seems only the files included in the original archive work no matter what.

As like I said previously if I just load a character as soon as it starts and only use that character everything works fine. It's loading another character after the first when the problem occurs. As nothing happens unless of course I have a mod such as the corset.swf which has a "removable breast area" option. That actually reverts most of the character back to the standard body but cuts the back of the character off.

Really weird bugs with this one. If you need a screenshot for that let me know. But I believe it has something to do with the original problem I'm having. So most likely if that problem is fixed, then everything will be fixed.
 

ModGuy

Content Creator
Joined
Feb 17, 2011
xPreatorianx said:
EDIT: So it's like the loading procedure after the first successful character load breaks. All my characters work when I first load them. It's after I try and load a second character where the problem occurs. And it doesn't matter what I did to the previous character either.

Upload your "Mods" folder containing only the minimum you need to recreate this error.
 

xPreatorianx

Potential Patron
Joined
Oct 19, 2012
Faceless said:
Wait, you're changing directories every update? That...makes no sense.

Not "changing directories" simply extracting the latest release and moving the mods folder over excluding the existing official mods from that outdated package into the new package. I figure it's the best way to do it. Everything else from the old version is deleted except for my mods. As I figure it's the best way to prevent any bugs.

@ModGuy - I'll upload about 5 folders from my mods folders. Hopefully that's enough to look at the error.

Here you go : http://www.mediafire.com/?cpl5ss4ap866do5

Mod folder contains a total of 9 characters. Which are a mix of vanilla chars and loader chars. So hopefully that will be more then enough to help you solve the issue.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
every character folder you have in there uses the masterbate mod.

due to new way armpositioning is referenced, the masterbate mod will break things.

you will find that if you remove it, your characters will load fully and actually reset.


you should have noticed this was not working because she doesn't do any different arm movements. :o
 

xPreatorianx

Potential Patron
Joined
Oct 19, 2012
sby said:
every character folder you have in there uses the masterbate mod.

due to new way armpositioning is referenced, the masterbate mod will break things.

you will find that if you remove it, your characters will load fully and actually reset.


you should have noticed this was not working because she doesn't do any different arm movements. :o

Actually that's not right. The first character loads succesfully and can even masturbate. The masturbation mod works perfectly including the female ejaculation part. It's after the first loaded character where everything breaks. It's like the loader/SDT doesn't want to load anything. Not even the hair/character code. It just keeps the same character loaded with maybe a minor difference in breast size/color depending on the next char's code. But it's very subtle.

EDIT: To clarify even in the new "handjob mode" the first character loaded will also masturbate while doing the handjob if the correct hand that is not used for the masturbation mod is used for the handjob. So everything works except for the actual loading after the first character.

EDIT2: See the screenshot I'm including. All working as intended. Did you actually try my characters yourself before posting that?

EDIT3: Ok seems your right. But why would it only be affecting any character loaded after the first? That makes absolutely no sense at all! If the mod would break things wouldn't it also break the first character loaded?

Hopefully there's a way around this in the loader or someone can edit the masturbate mod (the one with female ejaculation) to be compatible? Otherwise is there anyone that has the previous loader that has the previous version of SDT? If I would have known this was going to happen I would have kept that copy. Pretty weird ass bug if you ask me.
 

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Faceless

Content Creator
Joined
Jun 12, 2011
xPreatorianx said:
Not "changing directories" simply extracting the latest release and moving the mods folder over excluding the existing official mods from that outdated package into the new package. I figure it's the best way to do it. Everything else from the old version is deleted except for my mods. As I figure it's the best way to prevent any bugs.
...You're extracting the update into its own directory, right? That's changing directories. Which is completely unnecessary, since the filenames never change, so all the old stuff just gets overwritten. Eh, whatever. It's not important.

Anyway, if the first character loads fine the obvious answer is that the mod isn't being properly unloaded, but I don't think ModGuy's touched the unloading algo recently..
 

ModGuy

Content Creator
Joined
Feb 17, 2011
xPreatorianx said:
EDIT3: Ok seems your right. But why would it only be affecting any character loaded after the first? That makes absolutely no sense at all! If the mod would break things wouldn't it also break the first character loaded?

Some loader mods have "unload" functions that are called when removing a mod.
In the case of an unload function being bugged an error will be thrown and it will affect subsequent actions, this is most likely what you're experiencing.
Fix is simply to repair the unload function on the mod.

I'm going to assume you're using the mod from my thread, because that'll probably have broken too.
If not, link me to the mod you're using and hopefull I'll be able to fix that as well.

EDIT: Looks like the unload function was the culprit after all. I've updated mod in my thread to function with v5.21c
 

xPreatorianx

Potential Patron
Joined
Oct 19, 2012
ModGuy said:
xPreatorianx said:
EDIT3: Ok seems your right. But why would it only be affecting any character loaded after the first? That makes absolutely no sense at all! If the mod would break things wouldn't it also break the first character loaded?

Some loader mods have "unload" functions that are called when removing a mod.
In the case of an unload function being bugged an error will be thrown and it will affect subsequent actions, this is most likely what you're experiencing.
Fix is simply to repair the unload function on the mod.

I'm going to assume you're using the mod from my thread, because that'll probably have broken too.
If not, link me to the mod you're using and hopefull I'll be able to fix that as well.

EDIT: Looks like the unload function was the culprit after all. I've updated mod in my thread to function with v5.21c

SWEET! Your amazing dude! Thanks for the fix. Can't believe it was all down to one simple mod. Now the time consuming part will be replacing it in every folder. Might just move it to the $Over$ folder with the rest of the main mods I use in every char. lol. Would be easier. But thanks again man!
 

Leela

Potential Patron
Joined
Mar 28, 2011
I seem to have broken Faceless' Lactating nipple mod. It works fine as long as there's no code.txt in the mod folder. As soon as I add the code file it goes all pear shaped. It loads 1/2 the mod and reverts to the base SDT character. There seem to be a few other mods doing this.

To produce in Loader 5.21c
Create a mod folder with:
lactating.mod
mods.txt
Nipple1.swf
Nipple2.swf
code.txt

Select that mod through the mod panel
***Baddness happens
Remove or rename the code.txt file and try again
***Sunshine and happiness, except that you can't use any character code with that mod. It even freaks out if there is nothing at all in the code file.
 

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