bryanthunder
Ryonani Teamster
- Joined
- Feb 23, 2010
I'm not really sure what your problem with the gameplay itself is other than the Critical Edges and the Brave Edges. I find that the system as a whole is more improved and more visually appealing than it had been in IV.
My major problems lie in the new elements, and the changes to the existing ones.
Yeah, my biggest issue is with the meters, the critical and brave edge are all unnecessary additions because they've been done in other games. I don't feel Soulcalibur needed to play copycat to 2D games which are fundamentally different.
The move lists have been dumbed down quite a bit, to the point that there are very few characters with A+K moves. This is bound to affect all forms of play, making characters play almost the same from person to person. Not helped by the fact that combos in this game are longer than they've ever been, and it's harder than ever to get out of them. I just can't help but feel wrong when the battle message pops in saying "17 Hits" it's surreal.
The changes to the Guard Impact is especially grating; there are moves in this game I know full well I could have GI'd, but because both the command has changed, and it requires meter I either can't, or don't manage to do so. So GI's are more-or-less discouraged. Their replacement mechanic the Just Guard is intended for high-level play and is worthless to low-level players like myself. Makes maters worse because defensive play is discouraged, if not out-right punished.
I get that SC5 wants to show the big boys that it can be competitively viable, and don't mind that. But it feels more like a Street Fighter game in Soulcalibur drag, which I can't stand.
I know I've been harsh on the game, but not simply for the sake of being harsh. See, I like Soulcalibur but I don't like the changes they made to it. Maybe if they had taken a game to ease the changes in more gradually then maybe, but there's such a thing as changing too much at once.
If people want to buy it, I say go for it; fund the next installment or expansion. But just know you aren't getting a genuine Soulcalibur experience this time around.