BlyTwo
Vivacious Visitor
- Joined
- May 17, 2012
I've been playing around with editing / improving nudemods, however i've run into an issue when using UtHelper and GIMP for dds editing. In both GIMP and UtHelper the files look fine after i've modified a texture and a normal map, however, it ends up quite broken ingame . . . horribly compressed looking is the best i can say, there is a lot of unexplained blocking in both the normal map and the texture itself.
http://i.imgur.com/MvZ0Ke2.png
http://i.imgur.com/TWiHMLY.png
http://i.imgur.com/icsUKfl.png
...a few screenshots to show what i mean, the normal mapping only looks fine around the breast. I haven't been able to fix this yet, any ideas?
(fyi: i'm using tex LOD 2, though it can be hard to tell sometimes...)
http://i.imgur.com/MvZ0Ke2.png
http://i.imgur.com/TWiHMLY.png
http://i.imgur.com/icsUKfl.png
...a few screenshots to show what i mean, the normal mapping only looks fine around the breast. I haven't been able to fix this yet, any ideas?
(fyi: i'm using tex LOD 2, though it can be hard to tell sometimes...)
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