I see it's Imp season ;)hey btw this is good
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Glad you like it :)I've played some levels with good old doom now and its awesome with your zakos mod, I had loads of fun, thanks a lot for the share again. You did pay good attention to the detail and its great if you move around a body the view angels change in various degrees and its HQ sprites as well very nifty.
Credit for the sounds goes to Saints Row 3 and Weoooo for helping extracting them :)The voices you've put in fit just perfectly and also the volume is right spot-on not to high not to low just right. One suggestion I'd like to make is the generic sound that tells the player that monster(s) are nearby which is still vanilla (this hrrrhh), maybe a female replacement-sound for that? Unsure what would be fitting though, maybe even put in a silent replacement though that would change the game to a little degree that the player will never get this kinda warning thus probably mute it isn't such a great idea.
I'm open to suggestions, but can't make promises.I shall play more in the next days and give further thoughts/feedback if there comes any useful in mind. Up to now all is superb.
Nice, thanks :)Finally I've got some screencaps for the fun of it to share.
(i tagged them as adult content as I uploaded so they won't be removed from the hoster, might result in getting porn ads pop-up, i hope not)
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And as special thanks to MZZ for your splendid work I fancied to do some icons nothing special but not to bad either I hope. Attached to this post 3 icons in 32bit 256 dpi.
yes, thats the lost soul replacement. I'll have a look at the sound files, should be easy enough to fix (even for me :D)The sprite is alright I just mean the sound when it gets hit, I would like to request to lower its volume a little maybe -20% or -30%, but thats probably just me.
I'll look into it after getting the cast complete. But we run into the "not an artist" problem again ;)I also would like to request if its possible to get some nice high-resolution render of the cute zake babes? In-game you have not much chance to admire their beauty well unless they are dead lying around *hehe*
You're welcome :)Will start to play Zako_MS1_Draft7 soon, just like to finish the episode I'm playing now. Fine work so far, congrats to all of you who helped and of course thank you.
The previews are alredy very nice just some higher resolution and we have what I was asking for. Maybe some png images simply the zako gals like you display in the previews at high(er) resolution.I'll look into it after getting the cast complete. But we run into the "not an artist" problem again ;)
So not sure if I can make some entertaining pin-ups
Whoa? that IS a monster more than in one way :-DAbout the update, I'm back on track with the Mancubus,Pain Elemental and Archvile (246 frigging frames!).
The Wolfenstein trooper is only used for the bonus level right? Or do you plan to use him uhmm her elsewhere as well?Missing in the cast are the Revenant and the Wolfenstein SS Trooper.
Ah, I see. Maybe after completing the cast.The previews are alredy very nice just some higher resolution and we have what I was asking for. Maybe some png images simply the zako gals like you display in the previews at high(er) resolution.
The bonus levels and in user made maps. (Mostly the wackier ones)The Wolfenstein trooper is only used for the bonus level right? Or do you plan to use him uhmm her elsewhere as well?
Sure take your time if you feel like it then its perfectly fine and maybe a backside view from those beauties too? Since they look quite lovely.Ah, I see. Maybe after completing the cast.
I see. Say the TNT wad and the PLUTONIA wad share the same monsters mostly (there's this flamer monster i forgot his name, and a bigger archodron too was it?), do you have plans to bring the zako cuties over there too?The bonus levels and in user made maps. (Mostly the wackier ones)
Oh the mod should work with all map packs that use vanilla monsters. Put both wads in your startup paramaters and you should be good to go:I see. Say the TNT wad and the PLUTONIA wad share the same monsters mostly (there's this flamer monster i forgot his name, and a bigger archodron too was it?), do you have plans to bring the zako cuties over there too?
Probably not I presume, since you stated Doom+Doom II? It doesn't hurt to ask though thus I do it ;-)
Yes, this is since I started replacing the sounds. Also when you quit the game there is a chance that a female sound is played.In the Zako_MS1_Draft7 it was I guess if the player dies and some splatter death animation was played it occurs sometimes he (the player model) screamed in one of the Zako voices not a problem but I thought I report it.