sby's loader imports (2 Viewers)

stuntcock

Content Creator
Joined
Jun 5, 2012
If you mean the site box.net, that site has a monthly download limit; for paid accounts it's 10 GB.
Good observation. We suffered a brief service interruption due to bandwidth quotas a few months ago. During that interval, though, users were presented with a specific error message (which blamed the bandwidth cap for the failure). At the moment, I'm just getting ... nothing after after clicking a download link.
 

fleet

Staff
Admin
Forums Moderator
RM Moderator
Content Creator
Joined
Apr 16, 2012
Good observation. We suffered a brief service interruption due to bandwidth quotas a few months ago. During that interval, though, users were presented with a specific error message (which blamed the bandwidth cap for the failure). At the moment, I'm just getting ... nothing after after clicking a download link.

That is what happens when bandwidth is exceeded at box dot net; you click on the download link and nothing happens.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
oops, seems like my box account hit its 10 gig limit again xD
(or they messed up on resetting it again)
seems to be happening more often. some of the other bigger stuff i have mediafire links as well. if you grab my loaderpack, you should be able to get a copy of most of my mods. stuntcock has been chatting with me about using the site's resource thing, maybe it would be a good backup hosting.
 

fleet

Staff
Admin
Forums Moderator
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Apr 16, 2012
oops, seems like my box account hit its 10 gig limit again xD
(or they messed up on resetting it again)
seems to be happening more often. some of the other bigger stuff i have mediafire links as well. if you grab my loaderpack, you should be able to get a copy of most of my mods. stuntcock has been chatting with me about using the site's resource thing, maybe it would be a good backup hosting.
I recommend the Downloads section here at undertow. Note that people have to be REGISTERED here to download form the Downloads section.
 
Z

Zone King

the site to download the uploaded sby's stuff does not work, how can I download them,
sorry, I'm new
 

thephantom

Potential Patron
Joined
Jan 22, 2016
Hello, thank you for the mod, had some difficulties at first, but I am trying to follow your videos as best as I can :D!

Was Curious though, I downloaded 5.45 and under scenes, non of the preset characters are there like in your tutorial video. Is there a way to get them?

Also, I downloaded a character mod and want to use the clothing and body modifications, but I want to use the default Samus hair. However when I go to change hair, it just overlays any preset hair over the mod hair.

Thank you again for the awesome mod!
 

stuntcock

Content Creator
Joined
Jun 5, 2012
Was Curious though, I downloaded 5.45 and under scenes, non of the preset characters are there like in your tutorial video. Is there a way to get them?
Settings.txt
Code:
removeDefaultChars=0


I want to use the default Samus hair. However when I go to change hair, it just overlays any preset hair over the mod hair.
Use moreClothing to chop up the SWF file into its components (shirt, pants, shoes, hair, etc). Then use the selector buttons (◄►) to activate each custom item (e.g. shirt) that you want. It will appear at the end of each list, after all of the standard shirts. Choose the Samus hairstyle using the hair selector.
 

pervM

Potential Patron
Joined
Jan 23, 2016
See, this moreclothingV5_1 looked mighty exciting. I got it, and the template extention v5 to boot, and-

Either this mod conforms to a very unique fetish (I don't judge) or something done fucked up, down, left and right.

Stops at 81 for some reason, and any time the invisible pecker goes in the invisible mouth, errors spam some more.

what

Long time lurker here. Upgraded to windows 10 after changing hard drive, and now I get the same bug if I use Firefox flash plugin, BUT otherwise the mod works fine with any other browser or player. So one solution is to go and try a different browser or player. At least with me the bug is only an isolated case with Firefox. Just a FYI bug report and a possible solution to try out for this bug in case anyone's interested.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
Hello, thank you for the mod, had some difficulties at first, but I am trying to follow your videos as best as I can :D!

Was Curious though, I downloaded 5.45 and under scenes, non of the preset characters are there like in your tutorial video. Is there a way to get them?

Also, I downloaded a character mod and want to use the clothing and body modifications, but I want to use the default Samus hair. However when I go to change hair, it just overlays any preset hair over the mod hair.

Thank you again for the awesome mod!
stuntcock answered most of this.

there could also be some alternate default-like characters in my videos that i have saved in my loader pack. Those use the mods setup with moreclothing to be able to load the fancier clothing.
 

sby

Content Creator
Coder
Joined
Sep 11, 2012
could some help me out as to why this file wont downloads of the box site

Modguy's loader mods archive2: added drip out and drool mods from my personal collection
2015/01/29 - https://app.box.com/s/6f05bhiksx7nwg7rhfi22gcyi5n5vx1f
my box account hit its monthly bandwidth limit, hopefully will reset tomorrow for February. lots of downloads i guess


oh yeah, did open up my old computer to do some bug fixes for animtools and moreclothing. when i get some free time i'll throw together a beta download for interested folks to do testing for me try out
 

thephantom

Potential Patron
Joined
Jan 22, 2016
Settings.txt

Use moreClothing to chop up the SWF file into its components (shirt, pants, shoes, hair, etc). Then use the selector buttons (◄►) to activate each custom item (e.g. shirt) that you want. It will appear at the end of each list, after all of the standard shirts. Choose the Samus hairstyle using the hair selector.

I do have more clothing, however when I go to switch the clothing or hair, it just places it over the mod I have loaded. For example.
I have a .swf mod open, I like everything but the hair and top. But when I go to scroll over to another one, it just overlaps and are stacked over.
 

stuntcock

Content Creator
Joined
Jun 5, 2012
I have a .swf mod open
Do not have the .swf mod open. You're at the mercy of various var overwrite:Boolean = true|false; settings which were hardcoded by the original modder.

Copy the .swf mod file into your moreclothingmods folder.

Add the new .swf as an entry in your moreClothingV5_1Settings.txt file.

Launch the game.

Use the selector buttons to choose the parts of the new .swf mod which you like (e.g. "everything but the hair and the top").

Use the selector buttons to fill in the remaining aspects of the character (e.g. the vanilla Samus hairstyle, and the vanilla t-shirt).

Play the game.

------------------

If you're having trouble with moreClothing configuration then tell us which .swf file you're using; someone can write a configuration entry which will extract the necessary pieces and make them available in your game.
 

aztlan

Casual Client
Joined
Sep 14, 2013
Very cool.

From reading the changelog it looks like there are two new features:

  1. added 'animtools_position_name' to dialog variables. now can check if specific position is loaded like general:"tested for doggy 6"{"check":{"atv_position_name":"ATV_doggy6_resistive"}}
  2. added setting 'makebuttonsforpositions' that will create buttons to load positions that are registered on keys
That brings up a question: are animtools positions now supposed to be named using the convention "animtools_position_name" or is this just how your example happened to be?

The other features listed look like bug fixes.
However I am curious what the effect of this will be:
changed how animtools does dialog lines to prevent dialog flooding​
Is this just the change to the default settings or something inside the mod rather than just the settings?

Also, it looks like the settings have a couple of new dialogue options:
bodycontactspaceheldpushinhiltpriority=2
bodycontactspaceheldpushinhiltlife=120​
Or did I just miss these before? Actually it looks like they were just left out of the v14settings as near as I can see.
What do they do, or ,more specifically, how are they different from:
bodycontactspaceheldpushpriority=1
bodycontactspaceheldpushlife=120​

Thanks.
 
Last edited:

sby

Content Creator
Coder
Joined
Sep 11, 2012
Very cool.

up a question: are animtools positions now supposed to be named using the convention "animtools_position_name" or is this just how your example happened to be?
'atv_position_name' is the dialog variable animtools updates that will be whatever position was loaded in animtools. so you can use the check feature to see if it is a specific position.


changed how animtools does dialog lines to prevent dialog flooding:
now animtools does not build its many dialog line types unless the current dialog loaded actually has them. this prevents the dialog stack from being flooded with the many different dialog lines being built, which resulted previously in reducing the time actually used lines had to be said.


what are these:
bodycontactspaceheldpushinhiltpriority=2
bodycontactspaceheldpushinhiltlife=120

oh look, sort of undocumented features xD
i did remember to put them in the guide though, that new line type is triggered instead of bodycontactspaceheldpush if she is also hilted (the movement is as far as it can go, in the default position this would be the penis is fully in her mouth.) think of hilted like a sword
 

Ecchilov3r_92

Potential Patron
Joined
Jan 22, 2016
If you're having trouble with moreClothing configuration then tell us which .swf file you're using; someone can write a configuration entry which will extract the necessary pieces and make them available in your game.


Hey, So I've got a problem. I tried these swf files but Its still couldn't work. I've already configure it as detailed as possible but It still didn't work, please help me.

By any chance can someone add the tutorial video for my problem? Sorry if its bothersome...
 

stuntcock

Content Creator
Joined
Jun 5, 2012
I tried these swf files but Its still couldn't work.
Code:
Dark_Magician_Girl_Outfit.swf=DMG Outfit:CostumeTop:CostumeBottoms>CostumeTop:CostumeFootwear>CostumeTop:CostumeCollar>CostumeTop:Body>CostumeTop
Asagi_Igawa_Outfit.swf=Asagi Outfit:CostumeTop:CostumeBottoms>CostumeTop:CostumeCollar>CostumeTop:Body>CostumeTop
Iroha_-_Samurai_Shodown_VI.swf=Iroha Outfit:CostumeTop:CostumeBottoms>CostumeTop:CostumeCollar>CostumeTop:Body>CostumeTop:StaticHair
Since you're having trouble using these costumes, I've configured them all so that they'll use the Top selector exclusively. The only exception is Iroha's hair; it will appear in the Hair selector.

By any chance can someone add the tutorial video for my problem? Sorry if its bothersome...
sby sby 's first post in this thread includes a "moreclothingV1 video" which shows you how to use the mod.


Please remember to Search before posting. It appears that your problem is very similar to the one encountered by @Vancexentan recently. You could probably have found a faster answer by reading his thread, instead of making a new post and waiting hours for a reply.
 

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