Re: WeeWillie Dialogues
Thank you ColdMetal, lohengramm, gekker, knack, and ZipMip for the feedback. Sounds like Aurora was a clear favorite, but for different reasons, and Plexia was popular (except for ZipMip, who throws a monkey wrench into everything :P :D)
ZipMip said:
I haven't beat Desire. It's just too confusing, even the queues made by Erika are hard to figure out. I always end up making the guy cum.
The key to desire is to switch things up. You can do the same thing, such as undress her, over and over until Erika says to stop. Then just keep switching up. Desire will always ask for more of what you just did, so you can slap her, then undress her, then slap her, then get vigorous to 100%, then slap her, etc. Once she responds to something, do something different.
ZipMip said:
Maybe when you win the game you could go back and re-do certain girls if you want? Never made a dialogue, so not sure if it's possible.
I thought about that, but it would take some work, and it sounds like people would rather I put energy into a new dialog.
ZipMip said:
Slave trainer felt like it was just a Sandbox mode of Mistress. The dialogues weren't really unique for each person, and the extra positions felt a little weird. No ending (Unless I've never gotten to it!) either.
That's exactly what is was: a sandbox. Some people prefer it, but sounds like most prefer story based.
ZipMip said:
Thanks for putting your time into making these. Really nice over-all. I love the standalone loader as well. Any ETA on your next release, or sneak peeks/hints to what it's about? Can't wait.
The next release is going to be awhile, because I have a lot of foundation work to do. I might add features back into Trainer or Trials as I build them just to test out, but the new dialog will take some time. Since it seems people are split between sandbox style and story style, my plan is to kind of merge the two. It's going to be a slave bazaar, where you buy, break (different for each girl) and maybe sell them back once broken. Imagine Slave Trainer style but with each girl being different like in Trials and with different methods of breaking them. You may need to be brutal to some, or loving to others (or maybe an option for both and they just break differently). Also, I've implemented a save game feature, so you can save your progress and continue a session another day. Once I get a foundation in, I'll be able to just add more girls over time, and you should be able to just keep playing from your "save game" and not be reset to the beginning each time like in Trials.
If anyone has suggestions for things you like to see in such a scenario, let me know. Here are some more questions for you :D
1. Would you like to see a return of Erika to guide you through the bazaar, making this a true Trials 2?
2. If it is a Trials 2, would it be important to you that what you did in Trials be referenced in Trials 2 (i.e. I'd go back and update Trials to save off data. For example, if Aurora is in the bazaar, her hair would be cut off only if you cut it off in Trials.)
3. Right now I'm trying to implement whip marks and sounds. Would this interest you? It's taking some effort, and I'm not sure if I'll ever be able to load body mods via dialogue.
4. How long should it take to break a girl? Longer, shorter, or the same amount of time as it took to get a girl to orgasm in Trials? Note that you'll be able to save your progress, so you wouldn't have to get through all the girls in one play session.
5. Does a Slave Bazaar even interest you? Do you think I'm barking up the wrong tree?