Black Desert Online- Armor/Outfits File Names. Please don't ask about armor swapping in this thread. (3 Viewers)

suzu ( 鈴

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Mar 27, 2016
Hey guys,

I tried extracting the Berserker Eckett files (pgm_02_*_0005) and some of the diffuse dds give me an error when I try to load them in either 3d converter or gimp, is there a way to fix that (extract the dds for that set correctly)? Not sure if I'm doing something wrong here. Some of the dds work but in particular the helmet and foot dds can't be opened.

Also, with certain meshes for certain armors (like this one with the foot armor), when I extract the dae to obj and import into 3ds max, it is very blocky and no matter how I smooth it, it still looks that way -- whereas with other parts (like the ub) it imports without the blockiness, any advice on that?

Thanks!
Max and maya etc support dae file.
You can change the settings for importing and exporting.
 

HiryuX

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Apr 26, 2017
Thanks suzu -- I'll check that for the mesh

Would you mind checking for me (and sending) just the dds for pgm_02_hel_0005 (just the diffuse, the normals and specs don't have any issues)? No matter how I extract it, I'm getting an invalid dds error in all programs I have. Thanks! =)
 

suzu ( 鈴

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Thanks suzu -- I'll check that for the mesh

Would you mind checking for me (and sending) just the dds for pgm_02_hel_0005 (just the diffuse, the normals and specs don't have any issues)? No matter how I extract it, I'm getting an invalid dds error in all programs I have. Thanks! =)
9JpsWeT.png

I have extracted it in slow mode, but unfortunately normal map of lb and Helm texture is broken.
 

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pgm_00_xx_0005.zip
4.8 MB · Views: 124

HiryuX

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Apr 26, 2017
9JpsWeT.png

I have extracted it in slow mode, but unfortunately normal map of lb and Helm texture is broken.

Thanks so much Suzu, I tried to open the diffuse pgm_02_hel_0005.dds from your files and still getting invalid dds in gimp, are you experiencing the same thing? This is not the normal, it's the diffuse.

Also, two other questions if you don't mind -- how do I do slow mode extract?
And what are the _ao textures for?

Thanks, suzu-senpai! =)
 

suzu ( 鈴

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Mar 27, 2016
Thanks so much Suzu, I tried to open the diffuse pgm_02_hel_0005.dds from your files and still getting invalid dds in gimp, are you experiencing the same thing? This is not the normal, it's the diffuse.

Also, two other questions if you don't mind -- how do I do slow mode extract?
And what are the _ao textures for?

Thanks, suzu-senpai! =)
Activate the extractor and select 0.
ggS1Bxz.png


Exit returns to the initial selection screen.
Here are slow option.
a8KaZMK.png


_ao file is a range specification file that erases the texture when executing the partcutdesk.xml command.

Ganbare kouhai ^^
 

HiryuX

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Joined
Apr 26, 2017
Activate the extractor and select 0.
ggS1Bxz.png


Exit returns to the initial selection screen.
Here are slow option.
a8KaZMK.png


_ao file is a range specification file that erases the texture when executing the partcutdesk.xml command.

Ganbare kouhai ^^

Ok, thanks Suzu! =)
Did you get a chance to check the dds file on your system? Curious to see if it's a problem on my end.

Getting an invalid dds error on my system for pgm_02_hel_0005.dds from both my own extraction and from the zip you sent
 

suzu ( 鈴

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Mar 27, 2016
Ok, thanks Suzu! =)
Did you get a chance to check the dds file on your system? Curious to see if it's a problem on my end.

Getting an invalid dds error on my system for pgm_02_hel_0005.dds from both my own extraction and from the zip you sent
Even in slow mode extraction, 2% will fail.
Gltre9i.png
2SsFVdb.png

Please endure with this
 

HiryuX

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Joined
Apr 26, 2017
Thank you, Suzu-senpai, I'll try to sort it out! =P

I just took the normal map (_n) and desaturated it, applied a layer with a bone material texture and I think it looks ok for now! =)

Always appreciate your help!
 
Last edited:

BlackFireBR

Content Creator
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Sep 2, 2013
*NEW* PAZ Browser / File Extractor v1.4
Greetings everyone!
I just want to let you guys know that I've just released a new version from my "Paz Browser" that can be extremely useful for people that look up this thread.

Now with the tool has built in ALL the Outfit, Armor and Underwear names present in this thread, and some more that I added recently (It has all the NA Outfit Names released so far and plus some I found at BDO Fashion)
pac_names2.gif


The tool also allows you to sort the files by "Most Recent" files, so if they release a new outfit, you can easily find you the file name because it should be one of the first.

Also, If you have at least 2 backups in your Paz folder, the tool compares the files that are present in your previous backup, with the ones that are present in your game right now. The newest files that were added in the newest update, are sown as Yellow:
new_files-gif.63181


Download links and some more details of all the other new features added to this tool can be found here:
Black Desert Online Modding Tools
 
T

tltlvilus

I just updated the first page with the file name relationships of all Equipment Armors of the game, check it out:


Equips:

Starter Clothes
and Rebar Armor:
View attachment 49531 View attachment 49530 View attachment 49532 View attachment 49529 View attachment 49533
Sorceress : PHW_02_UB_0001
Ranger : PEW_02_UB_0001
Valkyrie : PVW_02_UB_0007
Tamer : PBW_02_UB_0001
Witch : PWW_03_UB_0003

Olá Black, existe alguma possibilidade de separar o starter do rebar fazendo alguma ganbiarra?
 

Kitty Ears

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Joined
Apr 13, 2016
Anyone who plays KR version have Mystic files? I would like the Hair model and the Skin texture (Body and faces, with normal maps). Thanks!!

(This hair)
bdo-mystic-class-hairstyle-1_thumb.jpg
bdo-mystic-class-hairstyle-1-2_thumb.jpg
 
Last edited:

BlackFireBR

Content Creator
Joined
Sep 2, 2013
Olá Black, existe alguma possibilidade de separar o starter do rebar fazendo alguma ganbiarra?
Infelizmente não. O jogo carrega literalmente o mesmo arquivo.
Eu não sei se tem um lugar que diz qual arquivo tem que carregar pelo nome real.
Anyone who plays KR version have Mystic files? I would like the Hair model and the Skin texture (Body and faces, with normal maps). Thanks!!

(This hair)
bdo-mystic-class-hairstyle-1_thumb.jpg
bdo-mystic-class-hairstyle-1-2_thumb.jpg
 

Attachments

pcw_head_hair_body.zip
57.1 MB · Views: 239

Kitty Ears

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Joined
Apr 13, 2016

Thank you BlackFireBR BlackFireBR ! It works! Surprisingly even the in game node editor and length options work too. The only issue is some clipping on her scalp and ear, but I think i can fix it with some tweaking.

I am so happy!

2017-07-31_1593821720.PNG 2017-07-31_1594074454.PNG 2017-07-31_1594157483.PNG
 
Last edited:

BlackFireBR

Content Creator
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Sep 2, 2013

Kitty Ears

Swell Supporter
Joined
Apr 13, 2016
How did you do that? Did you swap the head with another class?
Can we load presets from, let's say the Sorceress class, to the Witch class, by doing this for example?

All I did was change the Mystic hair 1 pac file to the Sorceress Hair 11 pac file name and run Meta injector. I was really surprised I could still edit the hair in game and it looks pretty normal visually, moves fine ect. It does clip into the scalp. I plan to try and fix that on 3Ds Max.

I did not put my Sorceress face on a mystic body if that's what you were thinking. (How cool would that be though? lol)
 

suzu ( 鈴

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Mar 27, 2016
All I did was change the Mystic hair 1 pac file to the Sorceress Hair 11 pac file name and run Meta injector. I was really surprised I could still edit the hair in game and it looks pretty normal visually, moves fine ect. It does clip into the scalp. I plan to try and fix that on 3Ds Max.

I did not put my Sorceress face on a mystic body if that's what you were thinking. (How cool would that be though? lol)
It is Ranger and Tamer that the transform does not suit. Other than that, I think that you can use pac file with renaming only.
 

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