tenkashixd
Potential Patron
- Joined
- Mar 31, 2016
Thanks we also need to know the rest of the code for plum. hopefully you have them :)Plum is 22_PKWW
Thanks we also need to know the rest of the code for plum. hopefully you have them :)Plum is 22_PKWW
<Conditional Code="U">
<Model Index="-">1_PC/22_PKWW/ARMOR/10_LOWERBODY/PKWW_02_LB_0003.PAC</Model>
<Model Index="U">1_PC/22_PKWW/ARMOR/10_LOWERBODY/PKWW_10_LB_0006.PAC</Model>
</Conditional>
things like grunil armor. because the line of code is slightly different between valk or sorc so I wanted to get the spicifc line for Plum.What do you still need?
Do you mean the whole path?
e.gCode:1_PC/22_PKWW/ARMOR/XX_BODYPART/PKWW_YOUR_PART.PAC
for the Maid Upperbody part.Code:1_PC/22_PKWW/ARMOR/9_UPPERBODY/PKWW_10_UB_0006.PAC
Okay, I see, nvm me then.things like grunil armor. because the line of code is slightly different between valk or sorc so I wanted to get the spicifc line for Plum.
I'm having a similar issue. Followed the instructions and get an error on the character screen which kills the game. I tried with everything in the paz folder, without the character folder, with resorep, without resorep. Doesn't seem to make a difference.has the fix-install" file and the others go to the paz folder, or to a paz folder inside the paz folder, which is what the instructions.txt tells literally?
if i put them inside a second paz-folder, i get error messages
if i put them inside the original paz-folder, a window pops up shorty, but when i starr the game, every character wears starter armor...
Of course i put all three xml-files into the character-folder.
what could i be doing wrong?
Should there be the error messages after starting the game or are they gone with this new method?
You don't need those folders anymore. In fact, the game will ignore anything that it's not those 3 xmls.Also your 1.6 does this mean we dont need our old character folder or sound/patcher folder?
Don't use fix-install anymore. Download the v1.6 and use the mod-armor.bathas the fix-install" file and the others go to the paz folder, or to a paz folder inside the paz folder, which is what the instructions.txt tells literally?
if i put them inside a second paz-folder, i get error messages
if i put them inside the original paz-folder, a window pops up shorty, but when i starr the game, every character wears starter armor...
Of course i put all three xml-files into the character-folder.
what could i be doing wrong?
Should there be the error messages after starting the game or are they gone with this new method?
Thank you for pointing that out. It's just too many costumes for me to check one by one.Okay, for some reason this line for the Lowerbody Maid part
Does .. thisCode:<Conditional Code="U"> <Model Index="-">1_PC/22_PKWW/ARMOR/10_LOWERBODY/PKWW_02_LB_0003.PAC</Model> <Model Index="U">1_PC/22_PKWW/ARMOR/10_LOWERBODY/PKWW_10_LB_0006.PAC</Model> </Conditional>
It replaces the lower Agerian armor with.. the tree event costume?
What?
If your game is crashing when you go to the character screen, that means you don't have the 3 xml files in your character folder. They are required.I'm having a similar issue. Followed the instructions and get an error on the character screen which kills the game. I tried with everything in the paz folder, without the character folder, with resorep, without resorep. Doesn't seem to make a difference.
Looks like on my computer it's not writing the pad00000.mod file. I have full access to the folder and running bdmod.exe set to run as admin.If you need to know if things are working, if everything went fine, you should see a new file called "pad00000.mod" in your folder;
I will work on that too. It's a lot of requests I'm trying to attend right now. But we'll get there :)Nice work with everything! I was wondering if you were going to update this for Plum:
remove_underwear_gloves_boots
It doesn't seem to be working for Plum at the moment. I was going to try to dig into it and try to add Plum, but there's no need to reinvent the wheel if yours is functional (or about to be)
I sent you a PM with the tool I made that does exactly that for you.Since the fix for this will now go back to force closing the game if a PAZ file is missing (as removing PAZ files are no longer required) is there a way to go back to allowing PAZ removal for other mods? Or maybe a way to get some other PAZ edits to work through your bat?
I was attempting to use the slider mod from this thread, but it seems the update and new method getting this to work doesn't allow those kind of edits anymore. The PAZ in question is PAD01149.PAZ (at least for NA clients).