I updated the instructions in the v1.61, it should say to extract in the root folder of the game.I still get the problem when i run it in 64bit. I am not sure why.... the install instructions say to put the contents of the ZIP in the pak folder... now I imagine it means to put the files in the pak folder in the pak folder and the files in the character folder in the character folder... am I right?
Please read the instructions again, carefully. You are executing the wrong thing as administratorwhen i run the bat as administrator i get this
operable program or batch file.
Press any key to continue . . .
I understand.... i did set bmod to run as administrator and then run the bat file.... it of course just flashed on the screen so i couldn't tell what happened so i right clicked on it and ran it as administrator and that is when i saw that message... i take it then when it flashes so fast i can't read anything it is actually working?Please read the instructions again, carefully.
Oh, okay then.I understand.... i did set bmod to run as administrator and then run the bat file.... it of course just flashed on the screen so i couldn't tell what happened so i right clicked on it and ran it as administrator and that is when i saw that message... i take it then when it flashes so fast i can't read anything it is actually working?
Also, i didn't move the multiple...xml because i already had one that I had set up previously... is everything correct?
For tamer is PBW_EW_UB_0030.PACTamer.. And no
doesn't work.Code:<Conditional Code="U"> <Model Index="-">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_00_UB_0030.PAC</Model> <Model Index="U">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_00_UB_0015.PAC</Model> </Conditional>
You said it freezes at the splash screen with the 64 bit?Worked better but the same thing still happened :(
I wouldn't be opposed to trying if I found the files.Yeah, that's why they use 12_PKW instead of 22_PKWW.
You can probably swapp them if you copy the 12_PKW folder from KR to NA and do a PAC swapping for every single 22_PKWW PAC file.
Lots of work for little result in my opinion
Oh yeah, I forgot to tell you. Once you run the patch, you can't simply delete my xmls. The game will now look for them and if it doesn't find it in the character folder, it will crash.i was assuming other mods were interfering but i removed them and put this into 64bit again and it won't get past the first screen.
Edit: Well that is interesting, if i put in your xml files it runs... which is weird because i had never had a problem with my xml files before.
Play the game? What concept is that? :pI wouldn't be opposed to trying if I found the files.
May as well try to modify the "perfect" character. I assume that's why a lot of us are here, anyways. Although I guess I could try actually playing the game for a change. Or settling on a class to main.
So i think you responded before you saw my last edit... so here it is:Oh yeah, I forgot to tell you. Once you run the patch, you can't simply delete my xmls. The game will now look for them and if it doesn't find it in the character folder, it will crash.
If you don't want to use the xml files anymore, run the mod-uninstall.bat
Play the game? What concept is that? :p
WOW!So i think you responded before you saw my last edit... so here it is:
EDIT 2: EVEN MORE INTERESTING... if I add this to the beginning of your xml:
It goes back to not working... so I guess this is the issue right?
<!-- Tamer Minipuff change -->
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_00_UB_0017.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_10_UB_0006.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/10_LOWERBODY/PBW_00_LB_0017.PAC</Model>
<Model Index="U">1_PC/5_PBW/Nude/PHM_ALPHA.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/11_HAND/PBW_00_HAND_0017.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/11_HAND/PBW_10_HAND_0009.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/12_FOOT/PBW_00_FOOT_0017.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/12_FOOT/PBW_10_FOOT_0009.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/13_HEL/PBW_00_HEL_0017.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/13_HEL/PBW_10_HEL_0006.PAC</Model>
</Conditional>
<!--Tamer Cavaro change-->
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_EW_UB_0030.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/9_UPPERBODY/PBW_00_UB_0015.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/10_LOWERBODY/PBW_EW_LB_0030.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/10_LOWERBODY/PBW_00_LB_0015.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/11_HAND/PBW_EW_HAND_0030.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/11_HAND/PBW_00_HAND_0015.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/12_FOOT/PBW_EW_FOOT_0030.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/12_FOOT/PBW_00_FOOT_0015.PAC</Model>
</Conditional>
<Conditional Code="U">
<Model Index="-">1_PC/5_PBW/ARMOR/13_HEL/PBW_EW_HEL_0017.PAC</Model>
<Model Index="U">1_PC/5_PBW/ARMOR/13_HEL/PBW_10_HEL_0006.PAC</Model>
</Conditional>
ugh
I'm a moron.
Thanks for humoring me.
Do we have blader outfits? Will you be posting those as well?
And a little off topic but what is really better plum or blader. I can't decide which to make my main :( I hate indecision
In all honesty availability of costumes would definitely be a factor lol.... would love a plum outfit that isn't so obscene i can only use it when no one is around ;) kinda like the witch dress i think you made (if it wasn't you, very sorry to the actual creator :) )I'm making mods for Plum, Blader can go play with himself :P
... if that helps your indecision any ;)